Player Matchup

Cerberus
Cerberus
Birondax
Cerberus
Level 158
God Stats
2W - 3L
1,355 SR
Queue Stats
70W - 67L
1,563 Elo+
Solo
Bakasura
Bakasura
IvanDrago_99
Bakasura
Level 69
God Stats
6W - 3L
1,648 SR
Queue Stats
58W - 68L
1,465 Elo+
Solo
Scylla
Scylla
J-O-E-SSB
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Kali
Kali
Meyaters
Kali
Level 120
God Stats
19W - 10L
1,624 SR
Queue Stats
217W - 216L
1,587 Elo+
Solo
Neith
Neith
midoriya19
Neith
Level 229
God Stats
11W - 6L
1,719 SR
Queue Stats
489W - 468L
1,643 Elo+
Solo
Team Averages
Level 137
1,569 SR
1,552 Elo+

VS

Team Averages
Level 121
1,633 SR
1,512 Elo+
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Afrowjack
Medusa
Level 147
God Stats
27W - 16L
1,866 SR
Queue Stats
475W - 466L
1,582 Elo+
Party 1
Agni
Agni
L3v1athany
Agni
Level 105
God Stats
9W - 5L
1,734 SR
Queue Stats
153W - 140L
1,595 Elo+
Solo
Ymir
Ymir
SPEEDLESS306
Ymir
Level 104
God Stats
1W - 1L
1,576 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Loki
Loki
shanks592
Loki
Level 102
God Stats
2W - 3L
1,488 SR
Queue Stats
11W - 13L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Birondax
Cerberus
10
0 / 0 / 2
5,522
502
4,047
7,107
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
IvanDrago_99
Bakasura
10
2 / 0 / 3
5,776
525
2,664
7,857
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
J-O-E-SSB
Scylla
11
4 / 1 / 1
6,087
553
4,541
6,850
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
5 / 0 / 1
8,390
763
9,698
12,982
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
10
0 / 2 / 1
5,623
511
5,164
7,278
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 4 / 0
5,594
509
5,466
10,857
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Afrowjack
Medusa
12
1 / 0 / 1
6,193
563
6,324
8,143
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 1
5,785
526
4,829
6,164
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,594
509
4,436
7,390
5,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
1 / 3 / 0
5,332
485
2,937
9,151
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
L
Medusa
Afrowjack
Medusa
1
0
1
1.5
W
Cerberus
Birondax
Cerberus
0
0
2
1
W
Bakasura
IvanDrago_99
Bakasura
2
0
3
3.5
W
Scylla
J-O-E-SSB
Scylla
4
1
1
4.5
L
0
3
1
0.17
W
Kali
5
0
1
5.5
L
0
1
0
0
W
Neith
0
2
1
0.25
L
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
23,992
42,074
Taken
41,705
20,098
Mitigated
17,426
17,614
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,466
1,163
0
2,024
10,857
4,495
0
0
10,171
0
40,327
L
Medusa
Afrowjack
Medusa
6,324
2,501
0
2,295
8,143
3,081
0
1,629
6,514
0
54,048
W
Cerberus
Birondax
Cerberus
4,047
230
0
2,472
7,107
4,892
0
2,281
4,826
19,688
0
W
Bakasura
IvanDrago_99
Bakasura
2,664
2,153
0
3,017
7,857
3,637
0
2,343
5,514
0
26,354
W
Scylla
J-O-E-SSB
Scylla
4,541
1,475
0
2,000
6,850
2,382
0
4,070
2,780
29,024
766
L
4,829
1,220
0
796
6,164
1,901
0
3,534
2,248
40,591
921
W
Kali
9,698
4,092
0
8,072
12,982
6,742
0
0
12,982
0
64,616
L
4,436
917
0
2,011
7,390
5,002
0
2,589
4,690
25,212
0
W
Neith
5,164
1,820
0
2,053
7,278
2,445
0
508
6,770
0
47,069
L
Loki
2,937
430
0
3,661
9,151
2,947
0
406
8,626
0
42,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
28,498
343
Minions Killed
355
0
Camps Cleared
0
1,051,911
Distance Traveled
1,148,324
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,594
509
67
6
0
230,125
0
L
Medusa
6,193
563
98
9
0
210,675
2
W
Cerberus
5,522
502
39
4
0
246,608
0
W
Bakasura
5,776
525
62
6
0
212,988
0
W
Scylla
6,087
553
52
5
0
209,941
3
L
Agni
5,785
526
88
8
0
217,948
2
W
Kali
8,390
763
116
11
0
193,254
0
L
Ymir
5,594
509
24
2
0
233,001
3
W
Neith
5,623
511
74
7
0
189,120
0
L
Loki
5,332
485
78
7
0
256,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role