Player Matchup

Ymir
Ymir
Raijjisamma
Ymir
Level 46
God Stats
4W - 4L
1,513 SR
Queue Stats
20W - 18L
1,455 Elo+
Solo
Nike
Nike
WZX9959
Nike
Level 96
God Stats
4W - 2L
1,591 SR
Queue Stats
159W - 169L
1,453 Elo+
Party 1
Charybdis
Charybdis
Ye306
Charybdis
Level 83
God Stats
6W - 4L
1,627 SR
Queue Stats
139W - 139L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
on99foronedayday
Zhong Kui
Level 89
God Stats
14W - 10L
1,591 SR
Queue Stats
159W - 168L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
斯蒂芬改扩建广东省立刻就哭了
Ao Kuang
Level 32
God Stats
1W - 1L
1,447 SR
Queue Stats
4W - 4L
1,472 Elo+
Solo
Team Averages
Level 69
1,554 SR
1,465 Elo+

VS

Team Averages
Level 110
1,548 SR
1,557 Elo+
Cliodhna
Cliodhna
Alyanorno
Cliodhna
Level 157
God Stats
49W - 58L
1,492 SR
Queue Stats
392W - 418L
1,496 Elo+
Solo
Poseidon
Poseidon
Bouttobeattommy
Poseidon
Level 114
God Stats
13W - 12L
1,531 SR
Queue Stats
84W - 60L
1,522 Elo+
Solo
Artemis
Artemis
Toraki
Artemis
Level 67
God Stats
36W - 22L
1,456 SR
Queue Stats
197W - 176L
1,564 Elo+
Solo
Hel
Hel
primeroots
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
wyhzlhhlh
Fenrir
Level 67
God Stats
1W - 1L
1,759 SR
Queue Stats
13W - 5L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
9,579
1,197
3,387
8,935
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
WZX9959
Nike
15
3 / 2 / 5
9,004
1,126
7,758
9,216
10,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Ye306
Charybdis
15
2 / 0 / 8
9,526
1,191
7,273
5,933
2,133
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
14
2 / 2 / 6
8,696
1,087
5,152
7,588
6,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 4
9,549
1,194
7,859
6,747
3,926
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alyanorno
Cliodhna
14
4 / 2 / 1
9,732
1,217
11,478
9,857
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
14
1 / 7 / 3
9,294
1,162
11,581
11,602
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Toraki
Artemis
15
0 / 0 / 4
8,817
1,102
7,490
5,302
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 0
7,410
926
240
1,107
510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
wyhzlhhlh
Fenrir
13
0 / 2 / 2
8,062
1,008
1,876
5,437
3,170
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
11
Kills
5
5
Deaths
11
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Alyanorno
Cliodhna
4
2
1
2.25
L
Poseidon
1
7
3
0.36
W
0
1
8
4
L
Artemis
Toraki
Artemis
0
0
4
2
W
Nike
WZX9959
Nike
3
2
5
2.75
W
Charybdis
Ye306
Charybdis
2
0
8
6
W
Zhong Kui
2
2
6
2.5
L
0
0
0
0
L
Fenrir
wyhzlhhlh
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
32,665
38,419
Taken
33,305
30,943
Mitigated
14,340
6,480
Healing
1,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Alyanorno
Cliodhna
11,478
378
0
697
9,857
4,139
0
5,365
4,492
0
26,362
L
Poseidon
11,581
1,399
0
0
11,602
4,481
0
5,204
6,398
43,501
0
W
3,387
542
0
2,928
8,935
8,500
0
2,946
5,989
16,963
0
L
Artemis
Toraki
Artemis
7,490
2,125
0
516
5,302
2,040
0
2,135
3,167
0
24,620
W
Nike
WZX9959
Nike
7,758
228
0
819
9,216
10,170
0
2,343
6,873
0
16,886
W
Charybdis
Ye306
Charybdis
7,273
2,322
0
0
5,933
2,133
0
2,616
3,317
0
28,527
W
Zhong Kui
5,152
588
0
446
7,588
6,214
0
2,375
5,213
12,583
474
L
240
68
0
126
1,107
510
0
482
625
240
0
L
Fenrir
wyhzlhhlh
Fenrir
1,876
457
0
169
5,437
3,170
0
2,760
2,677
0
5,792
W
7,859
450
0
2,287
6,747
3,926
0
1,541
5,206
23,960
683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
43,315
168
Minions Killed
160
8
Camps Cleared
7
840,539
Distance Traveled
742,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,732
1,217
30
4
3
217,333
0
L
Poseidon
9,294
1,162
90
11
2
166,326
0
W
Ymir
9,579
1,197
28
4
0
164,658
0
L
Artemis
8,817
1,102
35
4
0
186,142
0
W
Nike
9,004
1,126
19
2
0
180,103
0
W
Charybdis
9,526
1,191
74
9
0
162,140
0
W
Zhong Kui
8,696
1,087
16
2
1
173,566
0
L
Hel
7,410
926
0
0
0
20,943
0
L
Fenrir
8,062
1,008
5
1
2
151,373
0
W
Ao Kuang
9,549
1,194
31
4
7
160,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role