Player Matchup

Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
CarryingHaters
Izanami
Platinum II
Level 188
God Stats
0W - 2L
1,342 SR
Queue Stats
337W - 325L
1,862 MMR
Solo
Terra
Terra
Gold II
EveritttheGreat
Terra
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 129L
1,671 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Stôrmz
Kukulkan
Gold IV
Level 44
God Stats
4W - 6L
1,770 SR
Queue Stats
185W - 185L
1,806 MMR
Solo
Achilles
Achilles
Platinum IV
xFGZenith
Achilles
Platinum IV
Level 120
God Stats
9W - 7L
1,611 SR
Queue Stats
56W - 48L
1,760 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,544 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,613 SR
1,733 MMR
Atlas
Atlas
Platinum II
 
Atlas
Platinum II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum I
Crona-MEI
King Arthur
Platinum I
Level 148
God Stats
32W - 23L
1,573 SR
Queue Stats
394W - 379L
1,873 MMR
Solo
Nut
Nut
Platinum V
bwcaddict
Nut
Platinum V
Level 159
God Stats
10W - 5L
1,646 SR
Queue Stats
280W - 279L
1,728 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum I
lLone Assassinl
Maman Brigitte
Platinum I
Level 165
God Stats
59W - 35L
1,770 SR
Queue Stats
164W - 151L
1,919 MMR
Party 1
Agni
Agni
Gold V
yoSubby
Agni
Gold V
Level 153
God Stats
1W - 0L
1,578 SR
Queue Stats
50W - 35L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 3 / 2
6,638
511
3,049
10,323
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
6,529
502
7,164
11,486
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 1
6,014
463
2,255
11,296
7,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Stôrmz
Kukulkan
13
1 / 2 / 0
7,382
568
4,330
7,072
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xFGZenith
Achilles
13
1 / 2 / 0
7,507
577
9,386
15,149
13,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LokiCthulhuSun Wukong

VS

Bans
ThothAnhurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 1 / 5
6,942
534
11,463
12,251
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Crona-MEI
King Arthur
15
1 / 1 / 2
9,026
694
8,639
16,264
15,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 3
8,161
628
6,656
8,625
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
lLone Assassinl
Maman Brigitte
15
5 / 0 / 2
8,225
633
7,379
12,114
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
yoSubby
Agni
15
3 / 0 / 2
8,856
681
5,952
2,887
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
12
12
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
2
0.67
W
Atlas
 
Atlas
3
1
5
5.5
L
0
4
0
0
W
King Arthur
Crona-MEI
King Arthur
1
1
2
2
L
0
1
1
0.5
L
Kukulkan
Stôrmz
Kukulkan
1
2
0
0.5
W
0
1
3
1.5
W
Maman Brigitte
lLone Assassinl
Maman Brigitte
5
0
2
6
L
Achilles
xFGZenith
Achilles
1
2
0
0.5
W
Agni
yoSubby
Agni
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
40,089
55,326
Taken
52,141
32,580
Mitigated
30,669
13,470
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,049
628
0
795
10,323
4,290
0
3,917
6,320
0
55,222
W
Atlas
 
Atlas
11,463
3,568
0
2,104
12,251
6,202
0
3,814
8,301
26,085
2,066
L
7,164
4,526
0
2,614
11,486
4,460
0
3,856
7,233
0
60,723
W
King Arthur
Crona-MEI
King Arthur
8,639
1,014
0
3,845
16,264
15,614
0
0
15,141
0
72,777
L
2,255
195
359
1,993
11,296
7,996
0
7,657
3,002
17,003
0
L
Kukulkan
Stôrmz
Kukulkan
4,330
205
0
625
7,072
2,817
128
5,189
1,798
61,314
0
W
6,656
4,267
0
3,395
8,625
3,380
0
635
7,943
0
76,203
W
Maman Brigitte
lLone Assassinl
Maman Brigitte
7,379
466
0
6,657
12,114
4,436
18
2,137
9,882
69,810
1,249
L
Achilles
xFGZenith
Achilles
9,386
1,723
0
7,084
15,149
13,017
0
2,479
12,670
0
57,607
W
Agni
yoSubby
Agni
5,952
522
0
486
2,887
1,037
0
494
2,319
75,889
893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
41,210
447
Minions Killed
535
0
Camps Cleared
0
1,381,841
Distance Traveled
1,446,632
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,638
511
94
7
0
311,125
1
W
Atlas
6,942
534
25
2
0
292,560
4
L
Izanami
6,529
502
97
7
0
234,340
1
W
King Arthur
9,026
694
138
11
0
264,531
6
L
Terra
6,014
463
21
2
0
303,006
5
L
Kukulkan
7,382
568
119
9
0
268,775
2
W
Nut
8,161
628
121
9
0
256,151
3
W
Maman Brigitte
8,225
633
99
8
0
333,609
0
L
Achilles
7,507
577
116
9
0
264,595
0
W
Agni
8,856
681
152
12
0
299,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role