Player Matchup

Chang'e
Chang'e
Platinum V
Controversie
Chang'e
Platinum V
Level 136
God Stats
9W - 4L
1,800 SR
Queue Stats
132W - 135L
1,627 MMR
Solo
Bacchus
Bacchus
Gold V
Tufl
Bacchus
Gold V
Level 147
God Stats
1W - 0L
1,308 SR
Queue Stats
14W - 7L
1,583 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
WarriorKOB
Erlang Shen
Gold II
Level 158
God Stats
2W - 2L
1,513 SR
Queue Stats
62W - 65L
1,474 MMR
Solo
Apollo
Apollo
Gold I
jfiwfghwojg
Apollo
Gold I
Level 148
God Stats
10W - 12L
1,809 SR
Queue Stats
163W - 154L
1,687 MMR
Solo
Cthulhu
Cthulhu
Gold IV
killler instict
Cthulhu
Gold IV
Level 88
God Stats
19W - 26L
1,382 SR
Queue Stats
38W - 49L
1,443 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,562 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,665 SR
1,568 MMR
Mercury
Mercury
Diamond IV
DiegoBTG
Mercury
Diamond IV
Level 129
God Stats
15W - 11L
1,898 SR
Queue Stats
155W - 156L
2,204 MMR
Solo
Geb
Geb
Gold IV
Fitz00
Geb
Gold IV
Level 107
God Stats
1W - 1L
1,733 SR
Queue Stats
78W - 77L
1,473 MMR
Solo
Janus
Janus
Gold IV
JonsIay
Janus
Gold IV
Level 181
God Stats
88W - 96L
1,474 SR
Queue Stats
601W - 620L
1,539 MMR
Solo
Bellona
Bellona
Gold V
LightSkinnboi
Bellona
Gold V
Level 69
God Stats
1W - 3L
1,506 SR
Queue Stats
70W - 77L
1,275 MMR
Solo
Nut
Nut
Gold II
ixSmitty
Nut
Gold II
Level 117
God Stats
18W - 23L
1,714 SR
Queue Stats
368W - 368L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Controversie
Chang'e
18
5 / 2 / 8
11,162
587
15,746
14,834
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Tufl
Bacchus
16
3 / 1 / 9
10,127
533
12,718
17,961
22,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
WarriorKOB
Erlang Shen
19
9 / 2 / 9
11,380
599
11,089
22,131
14,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
19
7 / 1 / 2
11,375
599
14,322
15,309
7,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 4
10,162
535
13,579
17,168
13,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoSun WukongThothDanzaburou

VS

Bans
Hun BatzAchillesThanatosMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiegoBTG
Mercury
15
2 / 8 / 5
9,119
480
11,109
19,702
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
Fitz00
Geb
13
2 / 6 / 3
9,060
477
7,354
21,330
17,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
JonsIay
Janus
17
4 / 5 / 1
10,133
533
14,646
13,077
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
16
1 / 3 / 3
10,176
536
11,682
19,856
21,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 0
8,445
444
8,186
14,241
5,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
25
Kills
9
9
Deaths
25
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Controversie
Chang'e
5
2
8
4.5
L
Mercury
DiegoBTG
Mercury
2
8
5
0.56
L
Geb
Fitz00
Geb
2
6
3
0.58
L
Janus
JonsIay
Janus
4
5
1
0.9
L
Bellona
1
3
3
0.83
W
Bacchus
Tufl
Bacchus
3
1
9
7.5
W
Erlang Shen
WarriorKOB
Erlang Shen
9
2
9
6.75
L
0
3
0
0
W
Apollo
7
1
2
8
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,454
Damage
52,977
87,403
Taken
88,206
64,007
Mitigated
58,673
37,025
Healing
17,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Controversie
Chang'e
15,746
1,048
4,762
5,842
14,834
6,482
168
8,277
6,089
91,278
1,593
L
Mercury
DiegoBTG
Mercury
11,109
3,425
0
1,796
19,702
8,785
338
6,514
12,779
0
78,752
L
Geb
Fitz00
Geb
7,354
907
1,747
3,172
21,330
17,763
0
10,198
10,642
28,502
0
L
Janus
JonsIay
Janus
14,646
215
0
1,548
13,077
5,164
0
6,807
5,894
78,974
0
L
Bellona
11,682
4,326
0
4,443
19,856
21,383
0
10,849
7,504
0
77,572
W
Bacchus
Tufl
Bacchus
12,718
2,133
312
3,996
17,961
22,563
0
4,688
12,992
36,486
2,122
W
Erlang Shen
WarriorKOB
Erlang Shen
11,089
5,922
0
10,066
22,131
14,205
0
5,849
15,880
0
90,351
L
8,186
5,061
0
5,203
14,241
5,578
0
4,109
10,010
0
71,800
W
Apollo
14,322
10,227
0
7,928
15,309
7,729
169
2,019
13,188
0
122,799
W
13,579
502
416
3,703
17,168
13,028
0
875
15,182
66,585
1,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
46,933
630
Minions Killed
527
0
Camps Cleared
0
1,953,886
Distance Traveled
1,805,513
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,162
587
154
8
0
396,842
0
L
Mercury
9,119
480
114
6
0
392,373
0
L
Geb
9,060
477
24
1
0
338,360
4
L
Janus
10,133
533
141
7
0
364,974
0
L
Bellona
10,176
536
139
7
0
372,533
0
W
Bacchus
10,127
533
37
2
0
415,696
4
W
Erlang Shen
11,380
599
123
6
0
403,868
9
L
Nut
8,445
444
109
6
0
337,273
2
W
Apollo
11,375
599
185
10
0
379,446
3
W
Cthulhu
10,162
535
131
7
0
358,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role