Player Matchup

Chang'e
Chang'e
Aya10086
Chang'e
Level 86
God Stats
26W - 16L
1,573 SR
Queue Stats
134W - 122L
1,483 Elo+
Solo
Tyr
Tyr
DIVIDER
Tyr
Level 157
God Stats
35W - 21L
1,583 SR
Queue Stats
809W - 876L
1,466 Elo+
Solo
Surtr
Surtr
JAGUAR_PAW_94
Surtr
Level 124
God Stats
38W - 44L
1,525 SR
Queue Stats
955W - 1,041L
1,502 Elo+
Solo
Ymir
Ymir
Malkavianvampire
Ymir
Level 143
God Stats
2W - 0L
1,696 SR
Queue Stats
62W - 84L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Malskitzo
Tsukuyomi
Level 79
God Stats
21W - 17L
1,429 SR
Queue Stats
66W - 47L
1,493 Elo+
Solo
Team Averages
Level 118
1,561 SR
1,473 Elo+

VS

Team Averages
Level 102
1,441 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GoatNutsGrey
Mulan
Level 84
God Stats
1W - 5L
1,056 SR
Queue Stats
78W - 64L
1,458 Elo+
Solo
Nu Wa
Nu Wa
afervizgz
Nu Wa
Level 93
God Stats
163W - 115L
1,650 SR
Queue Stats
267W - 283L
1,435 Elo+
Solo
Olorun
Olorun
jacobhdezv
Olorun
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 101L
1,535 Elo+
Solo
Pele
Pele
xExaltedWarlockx
Pele
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 38L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aya10086
Chang'e
12
3 / 1 / 5
7,067
1,413
8,969
5,816
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
3 / 0 / 2
6,280
1,256
4,986
3,543
2,853
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 0 / 7
6,677
1,335
6,155
6,996
6,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 0 / 0
5,064
1,013
0
0
0
Tsukuyomi
Malskitzo
Tsukuyomi
11
2 / 1 / 3
6,186
1,237
3,884
4,589
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

407

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 1
6,256
1,251
3,448
4,291
1,651
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 1 / 2
5,781
1,156
2,935
6,259
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
afervizgz
Nu Wa
9
0 / 0 / 0
3,564
713
0
0
0
Olorun
jacobhdezv
Olorun
11
1 / 4 / 1
6,183
1,237
5,102
8,115
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 1
5,680
1,136
6,199
8,351
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
2
2
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
1
1.5
W
Chang'e
Aya10086
Chang'e
3
1
5
5.5
W
Tyr
3
0
2
4
L
0
1
2
1
W
1
0
7
4.5
W
0
0
0
0
W
Tsukuyomi
Malskitzo
Tsukuyomi
2
1
3
3.5
L
Nu Wa
afervizgz
Nu Wa
0
0
0
0
L
Olorun
jacobhdezv
Olorun
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
17,684
20,944
Taken
27,016
13,416
Mitigated
14,169
3,030
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,448
176
2,034
1,903
4,291
1,651
0
1,944
2,347
16,528
0
W
Chang'e
Aya10086
Chang'e
8,969
222
680
1,312
5,816
2,337
0
2,279
3,537
22,726
853
W
Tyr
4,986
186
0
177
3,543
2,853
0
1,483
2,060
0
13,205
L
2,935
182
40
461
6,259
5,308
0
2,237
4,022
0
11,026
W
6,155
1,415
0
685
6,996
6,317
0
1,925
5,071
772
13,144
W
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Malskitzo
Tsukuyomi
3,884
134
0
176
4,589
1,909
0
2,863
1,726
0
10,242
L
Nu Wa
afervizgz
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
jacobhdezv
Olorun
5,102
2,672
248
644
8,115
3,534
0
2,962
5,153
14,046
0
L
6,199
1,891
68
843
8,351
3,676
0
1,981
6,370
0
14,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
27,464
82
Minions Killed
97
3
Camps Cleared
6
423,115
Distance Traveled
385,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,256
1,251
32
6
1
89,365
0
W
Chang'e
7,067
1,413
45
9
1
100,310
0
W
Tyr
6,280
1,256
9
2
0
128,289
0
L
Mulan
5,781
1,156
21
4
3
103,911
0
W
Surtr
6,677
1,335
11
2
1
102,263
0
W
Ymir
5,064
1,013
0
0
0
0
0
W
Tsukuyomi
6,186
1,237
17
3
1
92,253
0
L
Nu Wa
3,564
713
0
0
0
0
0
L
Olorun
6,183
1,237
18
4
1
93,481
0
L
Pele
5,680
1,136
26
5
1
98,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role