Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LeeroyJ3nk1ns
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 79L
1,583 Elo+
Party 1
Nox
Nox
LkviLomisaSworia
Nox
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,502 Elo+
Party 1
Osiris
Osiris
METALFIST
Osiris
Level 83
God Stats
31W - 20L
1,598 SR
Queue Stats
103W - 75L
1,550 Elo+
Solo
Anhur
Anhur
he1neken
Anhur
Level 158
God Stats
11W - 9L
1,400 SR
Queue Stats
105W - 93L
1,545 Elo+
Party 1
Team Averages
Level 154
1,500 SR
1,536 Elo+

VS

Team Averages
Level 156
1,572 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
Centxuri
Tsukuyomi
Level 157
God Stats
4W - 4L
1,656 SR
Queue Stats
175W - 176L
1,530 Elo+
Solo
Nemesis
Nemesis
CluelessLemon
Nemesis
Level 158
God Stats
2W - 1L
1,916 SR
Queue Stats
100W - 83L
1,577 Elo+
Party 2
Neith
Neith
FbDOGZ
Neith
Level 158
God Stats
3W - 3L
1,591 SR
Queue Stats
106W - 89L
1,584 Elo+
Party 2
Janus
Janus
Tobtanium
Janus
Level 151
God Stats
6W - 7L
1,366 SR
Queue Stats
110W - 107L
1,507 Elo+
Solo
Maui
Maui
Wxpzz
Maui
Level 158
God Stats
0W - 2L
1,330 SR
Queue Stats
144W - 166L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
3 / 0 / 1
4,237
847
2,338
4,182
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,311
662
1,475
4,206
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 1
3,969
794
835
1,775
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Osiris
METALFIST
Osiris
7
1 / 0 / 0
4,011
802
2,211
4,500
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
he1neken
Anhur
5
1 / 3 / 0
3,204
641
2,767
5,100
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Centxuri
Tsukuyomi
1
0 / 0 / 0
2,463
493
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
7
0 / 1 / 0
3,589
718
2,259
4,810
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Neith
FbDOGZ
Neith
6
0 / 2 / 3
3,392
678
3,392
3,723
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Tobtanium
Janus
8
0 / 2 / 0
3,707
741
995
2,690
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
Wxpzz
Maui
6
4 / 1 / 0
3,998
800
2,370
4,731
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
4
4
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
L
Tsukuyomi
Centxuri
Tsukuyomi
0
0
0
0
L
Nemesis
0
1
0
0
L
Neith
FbDOGZ
Neith
0
2
3
0.75
W
0
1
1
0.5
W
1
0
1
1.5
W
Osiris
METALFIST
Osiris
1
0
0
1
L
Janus
Tobtanium
Janus
0
2
0
0
L
Maui
Wxpzz
Maui
4
1
0
4
W
Anhur
he1neken
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,626
Damage
9,016
19,763
Taken
15,954
9,297
Mitigated
6,970
8,523
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,338
314
0
1,992
4,182
1,728
0
679
3,453
0
19,399
L
Tsukuyomi
Centxuri
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
2,259
791
0
1,480
4,810
1,803
0
0
4,810
0
21,454
L
Neith
FbDOGZ
Neith
3,392
1,053
0
1,042
3,723
940
0
581
3,142
0
19,047
W
1,475
629
0
1,429
4,206
2,532
0
618
3,588
10,999
0
W
835
132
0
750
1,775
560
0
624
1,023
20,434
0
W
Osiris
METALFIST
Osiris
2,211
745
0
2,593
4,500
3,030
0
0
4,500
0
23,344
L
Janus
Tobtanium
Janus
995
0
0
750
2,690
774
0
942
1,748
20,093
0
L
Maui
Wxpzz
Maui
2,370
928
0
1,460
4,731
3,453
0
787
3,944
9,213
546
W
Anhur
he1neken
Anhur
2,767
1,703
0
1,759
5,100
1,447
102
1,241
3,859
0
12,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,732
Gold Earned
17,149
154
Minions Killed
133
0
Camps Cleared
0
517,877
Distance Traveled
432,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,237
847
35
7
0
116,894
0
L
Tsukuyomi
2,463
493
0
0
0
10,226
0
L
Nemesis
3,589
718
44
9
0
113,122
0
L
Neith
3,392
678
27
5
0
102,044
0
W
Atlas
3,311
662
12
2
0
102,027
1
W
Nox
3,969
794
42
8
0
105,144
0
W
Osiris
4,011
802
41
8
0
94,000
0
L
Janus
3,707
741
50
10
0
108,773
0
L
Maui
3,998
800
12
2
0
97,853
0
W
Anhur
3,204
641
24
5
0
99,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role