Player Matchup

Hel
Hel
 
Hel
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Borracho2042
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Solo
Nemesis
Nemesis
TestikIes
Nemesis
Level 147
God Stats
4W - 1L
1,790 SR
Queue Stats
47W - 30L
1,689 Elo+
Solo
Team Averages
Level 140
1,597 SR
1,494 Elo+

VS

Team Averages
Level 98
1,662 SR
1,596 Elo+
Horus
Horus
OiHoko
Horus
Level 89
God Stats
1W - 1L
1,750 SR
Queue Stats
31W - 32L
1,547 Elo+
Party 1
Anubis
Anubis
XylanorV
Anubis
Level 47
God Stats
7W - 7L
1,658 SR
Queue Stats
82W - 79L
1,613 Elo+
Party 1
Chiron
Chiron
timezap
Chiron
Level 159
God Stats
6W - 7L
1,579 SR
Queue Stats
163W - 142L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 0 / 2
7,959
796
14,118
7,081
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 2 / 4
6,296
630
4,289
7,312
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
TestikIes
Nemesis
13
3 / 0 / 3
7,563
756
7,662
11,485
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OiHoko
Horus
11
0 / 1 / 2
6,207
621
3,709
12,205
8,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
XylanorV
Anubis
11
0 / 4 / 2
6,500
650
5,191
6,617
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
timezap
Chiron
11
2 / 1 / 0
6,832
683
8,032
10,262
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
2
4
W
0
2
4
1
L
Horus
OiHoko
Horus
0
1
2
1
W
Nemesis
TestikIes
Nemesis
3
0
3
4.5
L
Anubis
XylanorV
Anubis
0
4
2
0.25
L
Chiron
timezap
Chiron
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,069
Damage
16,932
25,878
Taken
29,084
16,459
Mitigated
15,425
11,911
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,118
455
2,314
4,196
7,081
4,084
40
483
6,464
48,831
0
W
4,289
267
238
2,126
7,312
3,276
116
1,958
4,901
0
13,447
L
Horus
OiHoko
Horus
3,709
2,348
680
4,640
12,205
8,242
0
4,930
6,252
0
14,322
W
Nemesis
TestikIes
Nemesis
7,662
1,260
0
3,037
11,485
9,099
27
1,646
9,535
0
19,521
L
Anubis
XylanorV
Anubis
5,191
73
0
1,034
6,617
2,865
0
2,968
3,123
17,157
627
L
Chiron
timezap
Chiron
8,032
4,033
379
3,275
10,262
4,318
0
4,610
4,813
0
30,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,818
Gold Earned
19,539
142
Minions Killed
113
0
Camps Cleared
0
601,742
Distance Traveled
556,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,959
796
93
9
0
201,549
0
W
Chaac
6,296
630
18
2
0
184,781
0
L
Horus
6,207
621
28
3
0
214,035
0
W
Nemesis
7,563
756
31
3
0
215,412
0
L
Anubis
6,500
650
44
4
0
161,889
0
L
Chiron
6,832
683
41
4
0
180,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role