Player Matchup

Charybdis
Charybdis
LangeGiraffe
Charybdis
Level 120
God Stats
3W - 3L
1,658 SR
Queue Stats
74W - 66L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Primeofera
Baron Samedi
Level 81
God Stats
3W - 4L
1,616 SR
Queue Stats
141W - 143L
1,520 Elo+
Solo
Osiris
Osiris
Slider_Foxx
Osiris
Level 103
God Stats
20W - 16L
1,553 SR
Queue Stats
48W - 53L
1,460 Elo+
Solo
Thanatos
Thanatos
TomeckoPL
Thanatos
Level 104
God Stats
8W - 5L
1,871 SR
Queue Stats
9W - 8L
1,715 Elo+
Solo
Agni
Agni
kalalalalala
Agni
Level 72
God Stats
3W - 3L
1,707 SR
Queue Stats
18W - 15L
1,681 Elo+
Solo
Team Averages
Level 96
1,681 SR
1,586 Elo+

VS

Team Averages
Level 92
1,484 SR
1,400 Elo+
Chang'e
Chang'e
DeNlOrD
Chang'e
Level 129
God Stats
7W - 6L
1,550 SR
Queue Stats
30W - 41L
1,432 Elo+
Solo
Hercules
Hercules
Szaii
Hercules
Level 123
God Stats
15W - 21L
1,532 SR
Queue Stats
23W - 37L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
eradavid
Danzaburou
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 1
Achilles
Achilles
melissa7
Achilles
Level 96
God Stats
1W - 0L
1,418 SR
Queue Stats
6W - 5L
1,354 Elo+
Solo
Nemesis
Nemesis
misterzammit51
Nemesis
Level 103
God Stats
5W - 5L
1,419 SR
Queue Stats
57W - 58L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LangeGiraffe
Charybdis
11
2 / 4 / 0
6,536
545
5,288
9,180
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Primeofera
Baron Samedi
10
1 / 2 / 2
5,900
492
6,029
6,841
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
12
0 / 1 / 0
6,871
573
5,713
12,530
13,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TomeckoPL
Thanatos
6
0 / 1 / 0
4,698
392
198
3,466
1,166
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
4,518
377
848
3,099
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeNlOrD
Chang'e
12
4 / 0 / 1
7,449
621
5,533
5,778
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Szaii
Hercules
12
2 / 1 / 3
6,246
521
2,526
8,352
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
eradavid
Danzaburou
12
2 / 2 / 2
7,021
585
3,628
7,795
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
melissa7
Achilles
12
1 / 0 / 0
6,500
542
7,246
12,749
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 2
6,814
568
2,508
9,097
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DeNlOrD
Chang'e
4
0
1
4.5
L
Charybdis
LangeGiraffe
Charybdis
2
4
0
0.5
L
Baron Samedi
Primeofera
Baron Samedi
1
2
2
1
L
Osiris
0
1
0
0
W
Hercules
Szaii
Hercules
2
1
3
3.5
L
Thanatos
TomeckoPL
Thanatos
0
1
0
0
W
Danzaburou
eradavid
Danzaburou
2
2
2
1.5
L
0
2
0
0
W
Achilles
melissa7
Achilles
1
0
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
21,441
35,116
Taken
43,771
22,673
Mitigated
27,515
11,312
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DeNlOrD
Chang'e
5,533
458
886
2,797
5,778
2,064
487
1,142
4,560
50,332
1,165
L
Charybdis
LangeGiraffe
Charybdis
5,288
2,313
0
1,791
9,180
3,026
0
1,666
7,418
0
46,058
L
Baron Samedi
Primeofera
Baron Samedi
6,029
440
227
1,599
6,841
4,762
27
1,826
4,869
24,768
1,306
L
Osiris
5,713
2,628
0
5,709
12,530
13,029
0
0
11,560
0
47,491
W
Hercules
Szaii
Hercules
2,526
668
0
1,464
8,352
4,283
0
1,271
6,751
0
30,044
L
Thanatos
TomeckoPL
Thanatos
198
0
0
1,486
3,466
1,166
0
0
3,466
0
15,276
W
Danzaburou
eradavid
Danzaburou
3,628
1,263
0
1,389
7,795
2,843
388
3,211
4,038
0
44,539
L
848
43
0
500
3,099
690
0
1,514
1,323
13,848
343
W
Achilles
melissa7
Achilles
7,246
1,845
0
3,646
12,749
14,306
0
0
12,749
0
46,171
W
2,508
1,258
0
1,905
9,097
4,019
0
207
8,846
0
65,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
34,030
234
Minions Killed
393
0
Camps Cleared
0
837,960
Distance Traveled
1,287,050
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,449
621
94
8
0
252,900
0
L
Charybdis
6,536
545
75
6
0
209,548
0
L
Baron Samedi
5,900
492
36
3
0
229,671
0
L
Osiris
6,871
573
73
6
0
207,123
1
W
Hercules
6,246
521
52
4
0
265,943
2
L
Thanatos
4,698
392
28
2
0
91,456
0
W
Danzaburou
7,021
585
72
6
0
240,247
0
L
Agni
4,518
377
22
2
0
100,162
0
W
Achilles
6,500
542
69
6
0
234,049
0
W
Nemesis
6,814
568
106
9
0
293,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role