Player Matchup

Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GeoJi
Nu Wa
Level 109
God Stats
13W - 10L
1,524 SR
Queue Stats
163W - 159L
1,429 Elo+
Party 2
Thanatos
Thanatos
K1M0BASHA
Thanatos
Level 131
God Stats
50W - 31L
1,769 SR
Queue Stats
304W - 293L
1,446 Elo+
Solo
Nox
Nox
Myks8
Nox
Level 127
God Stats
1W - 1L
1,654 SR
Queue Stats
114W - 111L
1,441 Elo+
Party 2
Team Averages
Level 137
1,589 SR
1,463 Elo+

VS

Team Averages
Level 85
1,497 SR
1,431 Elo+
Ra
Ra
Arkesterön
Ra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 63L
1,433 Elo+
Party 1
Artemis
Artemis
Cmaskboy
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,449 Elo+
Solo
Charon
Charon
eArbse
Charon
Level 127
God Stats
3W - 1L
1,456 SR
Queue Stats
34W - 43L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
rlySid
Ratatoskr
Level 99
God Stats
15W - 10L
1,464 SR
Queue Stats
284W - 282L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
schellekekaas
Cu Chulainn
Level 65
God Stats
4W - 2L
1,566 SR
Queue Stats
80W - 84L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 4 / 0
7,675
590
7,414
13,969
14,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
6
1 / 0 / 0
5,209
401
1,795
2,600
783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
GeoJi
Nu Wa
12
3 / 5 / 3
7,660
589
8,810
9,261
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
K1M0BASHA
Thanatos
12
3 / 3 / 2
7,022
540
5,022
11,317
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
Myks8
Nox
12
2 / 2 / 3
7,409
570
4,178
5,335
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,274
560
5,622
7,087
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Cmaskboy
Artemis
13
2 / 4 / 3
7,540
580
3,345
9,490
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
eArbse
Charon
12
1 / 2 / 9
7,442
572
3,377
9,039
5,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
rlySid
Ratatoskr
14
2 / 2 / 6
7,182
552
5,350
11,090
4,113
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
schellekekaas
Cu Chulainn
13
5 / 2 / 2
7,745
596
7,585
12,682
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
12
Kills
14
14
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
0
0.75
L
Artemis
 
Artemis
1
0
0
1
W
4
2
3
2.75
W
Artemis
Cmaskboy
Artemis
2
4
3
0.88
L
Nu Wa
GeoJi
Nu Wa
3
5
3
0.9
L
Thanatos
K1M0BASHA
Thanatos
3
3
2
1.33
L
Nox
Myks8
Nox
2
2
3
1.75
W
Charon
eArbse
Charon
1
2
9
2.75
W
Ratatoskr
rlySid
Ratatoskr
2
2
6
2.5
W
Cu Chulainn
schellekekaas
Cu Chulainn
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,219
Damage
25,279
42,482
Taken
49,388
24,819
Mitigated
24,810
13,053
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,414
3,444
0
2,214
13,969
14,125
506
1,805
12,164
0
52,795
L
Artemis
 
Artemis
1,795
709
0
603
2,600
783
0
0
2,600
0
18,083
W
5,622
1,166
294
2,140
7,087
2,476
392
3,328
3,431
52,462
179
W
Artemis
Cmaskboy
Artemis
3,345
2,311
0
750
9,490
3,937
0
1,577
7,647
0
57,612
L
Nu Wa
GeoJi
Nu Wa
8,810
2,762
0
1,123
9,261
3,269
375
5,592
3,602
48,948
455
L
Thanatos
K1M0BASHA
Thanatos
5,022
881
0
8,863
11,317
4,249
330
1,223
10,094
0
47,255
L
Nox
Myks8
Nox
4,178
416
0
250
5,335
2,393
351
1,110
4,225
37,121
0
W
Charon
eArbse
Charon
3,377
324
0
2,317
9,039
5,907
243
3,157
5,441
19,927
2,227
W
Ratatoskr
rlySid
Ratatoskr
5,350
2,153
0
3,426
11,090
4,113
66
2,534
8,194
0
58,873
W
Cu Chulainn
schellekekaas
Cu Chulainn
7,585
1,284
0
2,479
12,682
8,377
0
878
11,051
5,902
43,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
37,183
348
Minions Killed
362
0
Camps Cleared
0
1,044,936
Distance Traveled
1,320,465
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,675
590
83
6
0
231,576
0
L
Artemis
5,209
401
22
2
0
93,151
0
W
Ra
7,274
560
92
7
0
260,384
1
W
Artemis
7,540
580
92
7
0
221,512
0
L
Nu Wa
7,660
589
80
6
0
223,133
1
L
Thanatos
7,022
540
81
6
0
293,227
0
L
Nox
7,409
570
82
6
0
203,849
0
W
Charon
7,442
572
24
2
0
276,362
0
W
Ratatoskr
7,182
552
82
6
0
321,998
0
W
Cu Chulainn
7,745
596
72
6
0
240,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role