Player Matchup

Geb
Geb
JungLTaSoeur
Geb
Level 88
God Stats
11W - 6L
1,829 SR
Queue Stats
391W - 347L
1,456 Elo+
Solo
Cernunnos
Cernunnos
ONCER-1
Cernunnos
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
294W - 299L
1,413 Elo+
Solo
Zeus
Zeus
Rolka24
Zeus
Level 148
God Stats
4W - 4L
1,780 SR
Queue Stats
261W - 254L
1,526 Elo+
Solo
Charybdis
Charybdis
Tünde
Charybdis
Level 141
God Stats
5W - 5L
1,491 SR
Queue Stats
230W - 221L
1,481 Elo+
Solo
Tiamat
Tiamat
ZEROOOFOX
Tiamat
Level 154
God Stats
1W - 3L
1,092 SR
Queue Stats
224W - 233L
1,498 Elo+
Solo
Team Averages
Level 138
1,538 SR
1,475 Elo+

VS

Team Averages
Level 84
1,451 SR
1,401 Elo+
Ne Zha
Ne Zha
Jalabadze
Ne Zha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 74L
1,302 Elo+
Party 1
Artemis
Artemis
PENEAN0SEVE6_
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,577 Elo+
Party 2
Ishtar
Ishtar
TONE_CARTONE
Ishtar
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 179L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
amchemyles
Ah Muzen Cab
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,347 Elo+
Party 1
Hercules
Hercules
人生得意须尽欢莫使金樽空对月
Hercules
Level 17
God Stats
0W - 3L
1,257 SR
Queue Stats
9W - 26L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 17
11,855
912
11,925
20,069
32,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cernunnos
ONCER-1
Cernunnos
17
1 / 4 / 14
10,151
781
9,708
16,749
7,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Rolka24
Zeus
18
8 / 1 / 12
11,369
875
19,760
8,550
3,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Tünde
Charybdis
17
7 / 2 / 12
10,840
834
9,558
11,941
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ZEROOOFOX
Tiamat
18
4 / 2 / 12
11,554
889
8,586
12,449
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jalabadze
Ne Zha
18
5 / 8 / 3
10,502
808
14,683
14,813
7,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
14
0 / 6 / 7
8,025
617
8,168
10,661
4,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ishtar
15
1 / 7 / 6
8,603
662
7,233
12,720
5,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
amchemyles
Ah Muzen Cab
19
5 / 3 / 5
10,069
775
18,013
17,594
8,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 3
7,367
567
2,167
6,476
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
27
Kills
12
12
Deaths
27
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Jalabadze
Ne Zha
5
8
3
0.81
W
7
3
17
5.17
W
Cernunnos
ONCER-1
Cernunnos
1
4
14
2
L
Artemis
0
6
7
0.58
W
Zeus
Rolka24
Zeus
8
1
12
14
L
Ishtar
1
7
6
0.57
W
Charybdis
Tünde
Charybdis
7
2
12
6.5
W
Tiamat
ZEROOOFOX
Tiamat
4
2
12
5
L
Ah Muzen Cab
amchemyles
Ah Muzen Cab
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,537
Damage
50,264
69,758
Taken
62,264
59,251
Mitigated
31,300
25,984
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Jalabadze
Ne Zha
14,683
2,935
0
854
14,813
7,629
0
8,043
6,770
0
27,848
W
11,925
576
3,320
4,764
20,069
32,211
30
0
19,938
21,389
0
W
Cernunnos
ONCER-1
Cernunnos
9,708
3,315
1,005
4,884
16,749
7,777
2,415
0
16,704
0
27,568
L
Artemis
8,168
1,421
798
606
10,661
4,379
0
6,950
3,711
0
12,890
W
Zeus
Rolka24
Zeus
19,760
231
1,911
1,477
8,550
3,815
1,154
0
8,506
34,408
55
L
Ishtar
7,233
3,443
0
0
12,720
5,495
0
8,767
3,953
0
21,830
W
Charybdis
Tünde
Charybdis
9,558
3,181
452
2,543
11,941
6,080
2,548
0
11,896
0
30,441
W
Tiamat
ZEROOOFOX
Tiamat
8,586
637
2,322
3,306
12,449
9,368
2,195
0
12,449
25,594
0
L
Ah Muzen Cab
amchemyles
Ah Muzen Cab
18,013
5,737
896
3,594
17,594
8,326
0
12,484
5,110
0
42,583
L
2,167
361
300
1,312
6,476
5,471
0
4,018
2,458
0
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,769
Gold Earned
44,566
198
Minions Killed
132
0
Camps Cleared
0
1,310,110
Distance Traveled
1,050,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,502
808
25
2
0
235,066
0
W
Geb
11,855
912
17
1
0
290,869
0
W
Cernunnos
10,151
781
36
3
0
236,727
0
L
Artemis
8,025
617
13
1
0
228,364
0
W
Zeus
11,369
875
44
3
0
263,746
0
L
Ishtar
8,603
662
40
3
0
196,769
0
W
Charybdis
10,840
834
64
5
0
241,486
0
W
Tiamat
11,554
889
37
3
0
277,282
0
L
Ah Muzen Cab
10,069
775
53
4
0
284,979
0
L
Hercules
7,367
567
1
0
0
105,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role