Player Matchup

Izanami
Izanami
Luayais
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 151L
1,409 Elo+
Party 1
Geb
Geb
Sir_Ray23
Geb
Level 62
God Stats
9W - 6L
1,467 SR
Queue Stats
227W - 224L
1,376 Elo+
Party 1
Erlang Shen
Erlang Shen
chusboss
Erlang Shen
Level 64
God Stats
5W - 6L
1,535 SR
Queue Stats
53W - 57L
1,467 Elo+
Solo
Poseidon
Poseidon
yReyzaR
Poseidon
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 18L
1,196 Elo+
Solo
Lancelot
Lancelot
岳镇奥特曼
Lancelot
Level 49
God Stats
5W - 4L
1,420 SR
Queue Stats
106W - 123L
1,420 Elo+
Solo
Team Averages
Level 47
1,484 SR
1,374 Elo+

VS

Team Averages
Level 61
1,634 SR
1,464 Elo+
Thanatos
Thanatos
Angelasek
Thanatos
Level 87
God Stats
27W - 21L
1,548 SR
Queue Stats
102W - 89L
1,438 Elo+
Solo
Sol
Sol
EAZY BRATU
Sol
Level 69
God Stats
0W - 1L
1,565 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MoinAndre
Kumbhakarna
Level 63
God Stats
1W - 1L
1,613 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
pshlnahui
Yu Huang
Level 37
God Stats
2W - 1L
1,686 SR
Queue Stats
17W - 27L
1,339 Elo+
Solo
Chiron
Chiron
tuSuegra69
Chiron
Level 47
God Stats
2W - 1L
1,760 SR
Queue Stats
21W - 17L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luayais
Izanami
12
0 / 2 / 3
6,544
467
3,797
8,378
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 0 / 3
6,978
498
5,669
8,286
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
chusboss
Erlang Shen
15
3 / 0 / 0
9,059
647
6,610
13,647
10,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
yReyzaR
Poseidon
14
6 / 0 / 2
8,635
617
7,099
4,460
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
15
3 / 0 / 5
8,264
590
8,932
10,563
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angelasek
Thanatos
13
2 / 5 / 0
6,660
476
5,262
14,159
5,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 1
6,619
473
5,699
5,612
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
MoinAndre
Kumbhakarna
9
0 / 2 / 1
6,174
441
4,518
10,865
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
pshlnahui
Yu Huang
12
0 / 3 / 0
6,353
454
4,061
9,113
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
tuSuegra69
Chiron
10
0 / 1 / 1
5,876
420
7,880
9,037
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Angelasek
Thanatos
2
5
0
0.4
L
0
1
1
0.5
W
Izanami
Luayais
Izanami
0
2
3
0.75
L
Kumbhakarna
MoinAndre
Kumbhakarna
0
2
1
0.25
W
0
0
3
1.5
W
Erlang Shen
chusboss
Erlang Shen
3
0
0
3
L
Yu Huang
pshlnahui
Yu Huang
0
3
0
0
L
Chiron
tuSuegra69
Chiron
0
1
1
0.5
W
Poseidon
yReyzaR
Poseidon
6
0
2
7
W
Lancelot
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
27,420
45,334
Taken
48,786
28,118
Mitigated
22,904
19,440
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Angelasek
Thanatos
5,262
1,822
0
7,909
14,159
5,856
0
1,419
12,740
0
55,367
L
5,699
2,301
0
2,601
5,612
1,814
0
0
5,612
32,123
0
W
Izanami
Luayais
Izanami
3,797
2,886
0
1,220
8,378
3,695
670
1,541
6,837
0
54,329
L
Kumbhakarna
MoinAndre
Kumbhakarna
4,518
31
0
2,140
10,865
8,990
0
3,052
7,813
21,537
0
W
5,669
364
295
2,304
8,286
7,339
0
1,277
6,935
22,037
0
W
Erlang Shen
chusboss
Erlang Shen
6,610
2,707
0
8,897
13,647
10,401
0
5,724
7,923
0
63,300
L
Yu Huang
pshlnahui
Yu Huang
4,061
244
0
750
9,113
3,186
0
4,895
4,218
34,694
1,568
L
Chiron
tuSuegra69
Chiron
7,880
2,691
706
1,637
9,037
3,058
0
3,402
5,635
0
39,543
W
Poseidon
yReyzaR
Poseidon
7,099
1,926
0
1,202
4,460
1,338
756
2,859
1,235
52,682
0
W
Lancelot
8,932
1,346
0
5,522
10,563
5,345
0
2,130
8,265
0
81,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
31,682
431
Minions Killed
304
0
Camps Cleared
0
1,446,720
Distance Traveled
1,317,095
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,660
476
84
6
0
252,764
0
L
Sol
6,619
473
45
3
0
260,583
1
W
Izanami
6,544
467
103
7
0
238,443
0
L
Kumbhakarna
6,174
441
21
2
0
281,630
5
W
Geb
6,978
498
19
1
0
287,878
0
W
Erlang Shen
9,059
647
107
8
0
298,163
3
L
Yu Huang
6,353
454
89
6
0
257,174
0
L
Chiron
5,876
420
65
5
0
264,944
0
W
Poseidon
8,635
617
76
5
0
254,565
0
W
Lancelot
8,264
590
126
9
0
367,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role