Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
GermanBlackBird
Olorun
Silver I
Level 122
God Stats
3W - 2L
1,590 SR
Queue Stats
75W - 77L
1,348 MMR
Solo
Thoth
Thoth
Gold V
PAPALETAGAIMER
Thoth
Gold V
Level 121
God Stats
18W - 11L
1,595 SR
Queue Stats
142W - 146L
1,348 MMR
Solo
Vamana
Vamana
Gold V
PikeZ_5
Vamana
Gold V
Level 158
God Stats
13W - 5L
1,822 SR
Queue Stats
198W - 204L
1,395 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
ShowMeYuHuang
Erlang Shen
Bronze IV
Level 60
God Stats
0W - 1L
1,171 SR
Queue Stats
2W - 9L
1,276 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,536 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 194
1,487 SR
1,340 MMR
Osiris
Osiris
Bronze III
HAgoodjoke13
Osiris
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,453 MMR
Solo
Charybdis
Charybdis
Gold V
IcyKiwee
Charybdis
Gold V
Level 146
God Stats
23W - 19L
1,619 SR
Queue Stats
184W - 180L
1,441 MMR
Solo
Zeus
Zeus
Gold V
Neico31
Zeus
Gold V
Level 154
God Stats
55W - 40L
1,589 SR
Queue Stats
254W - 266L
1,266 MMR
Solo
Susano
Susano
Gold V
Reayru
Susano
Gold V
Level 368
God Stats
66W - 57L
1,529 SR
Queue Stats
236W - 242L
1,271 MMR
Solo
Bacchus
Bacchus
Silver IV
RiceFieldMF
Bacchus
Silver IV
Level 165
God Stats
1W - 0L
1,199 SR
Queue Stats
11W - 11L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 3 / 1
4,612
419
2,341
5,042
2,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
5,987
544
3,055
10,345
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 1 / 1
6,543
595
4,258
5,755
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
PikeZ_5
Vamana
12
0 / 2 / 0
6,412
583
3,543
9,745
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
ShowMeYuHuang
Erlang Shen
5
1 / 0 / 1
4,474
407
1,118
3,565
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiCharonSun Wukong

VS

Bans
OdinThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 0 / 2
6,780
616
5,463
6,879
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
IcyKiwee
Charybdis
12
3 / 2 / 2
6,831
621
5,475
6,015
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zeus
Neico31
Zeus
12
1 / 1 / 1
6,654
605
4,890
4,894
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
Reayru
Susano
13
4 / 0 / 3
7,002
637
1,223
6,992
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
RiceFieldMF
Bacchus
11
1 / 1 / 5
6,676
607
4,367
7,601
6,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
9
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
L
1
3
0
0.33
W
Osiris
0
0
2
1
W
Charybdis
IcyKiwee
Charybdis
3
2
2
2
W
Zeus
Neico31
Zeus
1
1
1
1.5
L
2
1
1
2.5
L
Vamana
PikeZ_5
Vamana
0
2
0
0
W
Susano
Reayru
Susano
4
0
3
5.5
W
Bacchus
RiceFieldMF
Bacchus
1
1
5
3.5
L
Erlang Shen
ShowMeYuHuang
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
21,418
34,452
Taken
32,381
15,860
Mitigated
18,508
11,969
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,341
85
0
859
5,042
2,991
0
680
4,362
7,010
0
L
3,055
1,768
96
4,802
10,345
3,895
0
2,637
7,650
41,748
7,997
W
Osiris
5,463
2,410
0
4,214
6,879
5,080
503
0
6,241
0
51,815
W
Charybdis
IcyKiwee
Charybdis
5,475
3,161
0
3,019
6,015
2,325
24
2,371
3,644
0
58,331
W
Zeus
Neico31
Zeus
4,890
606
0
1,365
4,894
1,503
0
3,056
1,449
48,883
680
L
4,258
0
0
500
5,755
2,174
0
4,078
1,273
47,131
0
L
Vamana
PikeZ_5
Vamana
3,543
1,175
0
4,757
9,745
5,609
0
0
9,077
0
53,089
W
Susano
Reayru
Susano
1,223
442
0
5,295
6,992
2,650
0
427
6,535
0
50,527
W
Bacchus
RiceFieldMF
Bacchus
4,367
960
0
2,318
7,601
6,950
0
2,974
4,511
17,092
0
L
Erlang Shen
ShowMeYuHuang
Erlang Shen
1,118
381
0
955
3,565
1,191
0
1,261
2,147
0
8,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
33,943
318
Minions Killed
396
0
Camps Cleared
0
960,788
Distance Traveled
1,130,248
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,612
419
7
1
0
140,373
0
L
Olorun
5,987
544
99
9
0
202,333
3
W
Osiris
6,780
616
83
8
0
242,449
0
W
Charybdis
6,831
621
97
9
0
196,336
3
W
Zeus
6,654
605
116
11
0
215,187
5
L
Thoth
6,543
595
98
9
0
244,759
0
L
Vamana
6,412
583
96
9
0
193,228
0
W
Susano
7,002
637
92
8
0
253,915
1
W
Bacchus
6,676
607
8
1
0
222,361
1
L
Erlang Shen
4,474
407
18
2
0
180,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role