Player Matchup

Medusa
Medusa
Afrowjack
Medusa
Level 147
God Stats
26W - 16L
1,500 SR
Queue Stats
348W - 340L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Aqara
Cthulhu
Level 67
God Stats
2W - 0L
1,742 SR
Queue Stats
10W - 7L
1,535 Elo+
Party 1
Thanatos
Thanatos
CamsoId-
Thanatos
Level 77
God Stats
2W - 1L
1,440 SR
Queue Stats
16W - 8L
1,348 Elo+
Party 2
King Arthur
King Arthur
Jzone176
King Arthur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,535 Elo+
Party 1
Anubis
Anubis
mattomerta
Anubis
Level 109
God Stats
3W - 0L
1,729 SR
Queue Stats
36W - 34L
1,370 Elo+
Party 2
Team Averages
Level 96
1,582 SR
1,470 Elo+

VS

Team Averages
Level 126
1,416 SR
1,446 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Isodemonz
Lancelot
Level 145
God Stats
6W - 6L
1,370 SR
Queue Stats
375W - 400L
1,467 Elo+
Solo
Hachiman
Hachiman
Kakapo918dancer
Hachiman
Level 113
God Stats
0W - 5L
1,245 SR
Queue Stats
398W - 389L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
fluffyswag9
Baron Samedi
Level 129
God Stats
2W - 3L
1,466 SR
Queue Stats
91W - 92L
1,536 Elo+
Solo
Mulan
Mulan
large_Zinger_Box
Mulan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Afrowjack
Medusa
8
3 / 0 / 2
4,835
604
4,015
4,348
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Aqara
Cthulhu
10
2 / 0 / 1
6,111
764
3,019
3,662
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
CamsoId-
Thanatos
10
5 / 1 / 1
5,154
644
3,462
6,833
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Jzone176
King Arthur
7
2 / 1 / 3
4,445
556
2,451
5,782
3,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
mattomerta
Anubis
10
1 / 0 / 2
5,235
654
1,880
2,391
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 2 / 0
3,551
444
1,102
5,438
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Isodemonz
Lancelot
9
1 / 1 / 1
4,840
605
2,083
5,560
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
6
0 / 4 / 0
3,826
478
3,088
6,180
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
fluffyswag9
Baron Samedi
8
1 / 3 / 1
4,558
570
2,430
4,500
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
3,845
481
1,673
5,375
3,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
2
2
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Medusa
Afrowjack
Medusa
3
0
2
4
W
Cthulhu
Aqara
Cthulhu
2
0
1
2.5
W
Thanatos
CamsoId-
Thanatos
5
1
1
5.5
L
Lancelot
Isodemonz
Lancelot
1
1
1
1.5
W
King Arthur
Jzone176
King Arthur
2
1
3
3.5
L
Hachiman
0
4
0
0
L
Baron Samedi
fluffyswag9
Baron Samedi
1
3
1
0.5
L
0
3
0
0
W
Anubis
mattomerta
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
10,376
23,016
Taken
27,053
11,230
Mitigated
10,932
10,302
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,102
0
0
1,296
5,438
2,991
0
343
5,095
9,948
0
W
Medusa
Afrowjack
Medusa
4,015
1,583
0
1,636
4,348
1,268
0
652
3,676
0
26,596
W
Cthulhu
Aqara
Cthulhu
3,019
739
0
1,750
3,662
3,008
0
0
3,662
35,205
2,335
W
Thanatos
CamsoId-
Thanatos
3,462
566
0
5,127
6,833
2,760
0
1,267
5,353
0
30,432
L
Lancelot
Isodemonz
Lancelot
2,083
454
0
2,813
5,560
1,769
0
1,102
4,458
0
27,891
W
King Arthur
Jzone176
King Arthur
2,451
311
0
786
5,782
3,213
0
1,037
4,662
0
14,385
L
Hachiman
3,088
1,555
0
1,392
6,180
1,628
0
54
6,126
0
18,691
L
Baron Samedi
fluffyswag9
Baron Samedi
2,430
80
61
1,041
4,500
1,540
0
493
4,007
21,120
506
L
1,673
471
0
870
5,375
3,004
0
2,839
2,164
0
15,038
W
Anubis
mattomerta
Anubis
1,880
186
0
1,003
2,391
981
0
184
2,145
37,357
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
20,620
273
Minions Killed
184
0
Camps Cleared
0
822,612
Distance Traveled
692,769
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,551
444
24
3
0
113,660
0
W
Medusa
4,835
604
43
5
0
154,265
2
W
Cthulhu
6,111
764
84
11
0
136,368
0
W
Thanatos
5,154
644
46
6
0
190,750
0
L
Lancelot
4,840
605
57
7
0
191,097
0
W
King Arthur
4,445
556
15
2
0
177,076
1
L
Hachiman
3,826
478
28
4
0
130,743
0
L
Baron Samedi
4,558
570
52
7
0
147,284
2
L
Mulan
3,845
481
23
3
0
109,985
0
W
Anubis
5,235
654
85
11
0
164,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role