Player Matchup

Arachne
Arachne
Gold II
Balemont
Arachne
Gold II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 174L
1,453 MMR
Solo
Geb
Geb
Gold IV
CursedBen
Geb
Gold IV
Level 155
God Stats
3W - 4L
1,633 SR
Queue Stats
129W - 132L
1,391 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Tecnonre
Hou Yi
Bronze III
Level 108
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 8L
1,454 MMR
Solo
Janus
Janus
Silver III
Vulgarized
Janus
Silver III
Level 183
God Stats
1W - 2L
1,566 SR
Queue Stats
28W - 19L
1,400 MMR
Solo
Lancelot
Lancelot
Gold III
hadouchdanlegame
Lancelot
Gold III
Level 159
God Stats
54W - 47L
1,820 SR
Queue Stats
908W - 938L
1,411 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,600 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,484 SR
1,423 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold I
GigaTrollerPL
Bakasura
Gold I
Level 146
God Stats
54W - 48L
1,610 SR
Queue Stats
374W - 385L
1,399 MMR
Solo
Athena
Athena
Bronze III
IKiler Ix Fr
Athena
Bronze III
Level 120
God Stats
7W - 6L
1,337 SR
Queue Stats
100W - 105L
1,408 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
ItsZonline
Gilgamesh
Gold III
Level 147
God Stats
5W - 1L
1,580 SR
Queue Stats
198W - 196L
1,383 MMR
Solo
Agni
Agni
Gold IV
Kuskos
Agni
Gold IV
Level 158
God Stats
9W - 9L
1,394 SR
Queue Stats
90W - 92L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Balemont
Arachne
9
0 / 0 / 1
4,492
562
3,816
6,665
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 0
4,429
554
2,863
5,081
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Tecnonre
Hou Yi
7
0 / 1 / 0
3,659
457
1,001
4,771
1,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
9
1 / 1 / 0
4,907
613
1,846
3,745
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
3,754
469
2,638
4,893
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThorSusanoMaman BrigitteAres

VS

Bans
Ah Muzen CabKuzenboThanatosSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 0
4,864
608
4,564
2,913
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
GigaTrollerPL
Bakasura
10
2 / 1 / 0
5,012
627
1,113
6,786
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
7
0 / 0 / 0
4,403
550
1,269
4,853
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ItsZonline
Gilgamesh
10
1 / 0 / 2
5,641
705
5,665
9,071
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Kuskos
Agni
10
0 / 0 / 0
5,021
628
1,649
2,292
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
Arachne
Balemont
Arachne
0
0
1
0.5
L
0
0
0
0
W
Bakasura
GigaTrollerPL
Bakasura
2
1
0
2
W
Athena
0
0
0
0
W
Gilgamesh
ItsZonline
Gilgamesh
1
0
2
2
W
Agni
Kuskos
Agni
0
0
0
0
L
Hou Yi
Tecnonre
Hou Yi
0
1
0
0
L
Janus
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,164
Damage
14,260
25,155
Taken
25,915
9,540
Mitigated
12,621
9,294
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,564
1,878
0
954
2,913
969
86
953
1,960
0
36,851
L
Arachne
Balemont
Arachne
3,816
2,400
0
4,086
6,665
2,509
0
144
6,414
0
30,782
L
2,863
46
0
1,784
5,081
2,800
0
1,405
3,546
16,776
844
W
Bakasura
GigaTrollerPL
Bakasura
1,113
737
0
2,685
6,786
3,121
0
730
5,993
0
21,525
W
Athena
1,269
385
0
2,090
4,853
2,996
0
1,351
3,462
12,659
0
W
Gilgamesh
ItsZonline
Gilgamesh
5,665
2,540
0
4,310
9,071
4,806
0
613
8,378
0
39,149
W
Agni
Kuskos
Agni
1,649
128
0
750
2,292
729
0
409
1,883
35,479
1,260
L
Hou Yi
Tecnonre
Hou Yi
1,001
999
0
1,276
4,771
1,496
0
431
4,270
0
17,462
L
Janus
1,846
215
0
1,054
3,745
1,182
0
656
2,885
40,432
0
L
2,638
742
0
1,094
4,893
1,553
0
0
4,893
0
13,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,241
Gold Earned
24,941
232
Minions Killed
273
0
Camps Cleared
0
831,988
Distance Traveled
835,943
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,864
608
47
6
0
140,792
0
L
Arachne
4,492
562
54
7
0
200,773
0
L
Geb
4,429
554
18
2
0
171,741
0
W
Bakasura
5,012
627
60
8
0
181,472
0
W
Athena
4,403
550
15
2
0
183,133
4
W
Gilgamesh
5,641
705
69
9
0
166,733
0
W
Agni
5,021
628
82
10
0
163,813
2
L
Hou Yi
3,659
457
38
5
0
157,108
1
L
Janus
4,907
613
101
13
0
179,654
3
L
Lancelot
3,754
469
21
3
0
122,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role