Player Matchup

Osiris
Osiris
 
Osiris
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ayzеk
Cernunnos
Level 87
God Stats
2W - 5L
1,625 SR
Queue Stats
46W - 34L
1,583 Elo+
Solo
Kukulkan
Kukulkan
Kris sienka
Kukulkan
Level 144
God Stats
0W - 3L
1,120 SR
Queue Stats
2W - 8L
1,140 Elo+
Solo
Sobek
Sobek
SinnnisteRRR
Sobek
Level 100
God Stats
1W - 3L
1,505 SR
Queue Stats
75W - 66L
1,567 Elo+
Solo
Team Averages
Level 100
1,450 SR
1,458 Elo+

VS

Team Averages
Level 132
1,606 SR
1,565 Elo+
Ao Kuang
Ao Kuang
Crôw
Ao Kuang
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 22L
1,693 Elo+
Solo
Thoth
Thoth
Domzzyy
Thoth
Level 129
God Stats
17W - 14L
1,633 SR
Queue Stats
294W - 273L
1,529 Elo+
Solo
King Arthur
King Arthur
ScepticalShrimp
King Arthur
Level 124
God Stats
10W - 8L
1,725 SR
Queue Stats
322W - 310L
1,544 Elo+
Solo
Izanami
Izanami
Splean
Izanami
Level 153
God Stats
40W - 32L
1,660 SR
Queue Stats
444W - 456L
1,541 Elo+
Solo
Charon
Charon
Striker71001
Charon
Level 124
God Stats
6W - 7L
1,513 SR
Queue Stats
526W - 507L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 2 / 0
8,456
650
12,904
18,302
15,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
12
1 / 1 / 1
6,356
489
5,598
8,397
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
Ayzеk
Cernunnos
9
0 / 3 / 1
5,537
426
4,460
11,217
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Kris sienka
Kukulkan
13
0 / 1 / 1
7,103
546
2,259
6,501
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
6,163
474
3,732
12,892
10,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crôw
Ao Kuang
15
6 / 1 / 1
8,059
620
7,516
10,724
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thoth
Domzzyy
Thoth
14
0 / 0 / 1
7,401
569
4,394
5,132
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
ScepticalShrimp
King Arthur
13
0 / 3 / 3
7,232
556
9,013
15,878
18,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Splean
Izanami
12
2 / 0 / 2
6,829
525
10,466
6,245
2,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
13
1 / 1 / 5
7,259
558
4,834
9,080
7,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
9
9
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
2
0
2
L
Bastet
 
Bastet
1
1
1
1.5
L
Cernunnos
Ayzеk
Cernunnos
0
3
1
0.17
W
Ao Kuang
Crôw
Ao Kuang
6
1
1
6.5
W
Thoth
Domzzyy
Thoth
0
0
1
0.5
L
Kukulkan
Kris sienka
Kukulkan
0
1
1
0.5
W
King Arthur
ScepticalShrimp
King Arthur
0
3
3
0.5
L
0
2
1
0.25
W
Izanami
Splean
Izanami
2
0
2
3
W
Charon
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
36,223
57,309
Taken
47,059
35,220
Mitigated
34,501
24,344
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,904
5,447
0
7,774
18,302
15,742
0
2,606
15,696
0
86,277
L
Bastet
 
Bastet
5,598
1,295
0
5,002
8,397
2,743
0
3,010
5,387
0
46,375
L
Cernunnos
Ayzеk
Cernunnos
4,460
2,448
0
4,814
11,217
3,695
0
4,018
7,199
0
35,107
W
Ao Kuang
Crôw
Ao Kuang
7,516
1,283
0
5,728
10,724
4,644
0
365
10,359
75,588
1,364
W
Thoth
Domzzyy
Thoth
4,394
77
0
1,160
5,132
1,924
0
2,237
2,895
66,194
550
L
Kukulkan
Kris sienka
Kukulkan
2,259
298
0
1,071
6,501
2,448
0
4,326
2,175
62,460
895
W
King Arthur
ScepticalShrimp
King Arthur
9,013
1,071
0
1,675
15,878
18,019
0
0
15,878
642
59,507
L
3,732
403
0
5,683
12,892
10,592
0
3,074
9,818
21,974
788
W
Izanami
Splean
Izanami
10,466
6,626
0
2,409
6,245
2,574
59
1,617
4,628
0
71,312
W
Charon
4,834
1,150
0
1,673
9,080
7,340
7
1,423
7,657
24,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
36,780
422
Minions Killed
492
0
Camps Cleared
0
1,331,359
Distance Traveled
1,328,522
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,456
650
136
10
0
238,655
0
L
Bastet
6,356
489
86
7
0
295,252
0
L
Cernunnos
5,537
426
65
5
0
247,165
0
W
Ao Kuang
8,059
620
118
9
0
314,541
0
W
Thoth
7,401
569
115
9
0
253,524
5
L
Kukulkan
7,103
546
115
9
0
265,856
3
W
King Arthur
7,232
556
103
8
0
232,690
1
L
Sobek
6,163
474
20
2
0
284,431
9
W
Izanami
6,829
525
130
10
0
259,716
0
W
Charon
7,259
558
26
2
0
268,051
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role