Player Matchup

Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
 
Loki
Gold III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
AP3M4N
Zhong Kui
Gold I
Level 227
God Stats
1W - 1L
1,262 SR
Queue Stats
379W - 380L
1,557 MMR
Solo
Janus
Janus
Platinum V
Karrameli
Janus
Platinum V
Level 128
God Stats
32W - 21L
1,716 SR
Queue Stats
149W - 140L
1,723 MMR
Solo
Hercules
Hercules
Gold II
Srgodlike
Hercules
Gold II
Level 129
God Stats
15W - 20L
1,500 SR
Queue Stats
463W - 465L
1,571 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 170
1,496 SR
1,570 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,586 SR
1,595 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
ItalianAvenger
Fenrir
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Awilix
Awilix
Silver I
Joseki_24
Awilix
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,637 MMR
Party 1
Eset
Eset
Platinum V
KingOfTheGiants
Eset
Platinum V
Level 147
God Stats
3W - 4L
1,831 SR
Queue Stats
71W - 71L
1,766 MMR
Solo
Anhur
Anhur
Gold IV
S0y_Pikanha69
Anhur
Gold IV
Level 107
God Stats
2W - 3L
1,599 SR
Queue Stats
323W - 336L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
2 / 1 / 1
4,120
687
2,518
3,281
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
 
Loki
7
0 / 1 / 0
3,852
642
1,281
4,815
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
AP3M4N
Zhong Kui
8
1 / 0 / 1
4,345
724
1,713
1,853
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Karrameli
Janus
7
1 / 1 / 1
3,942
657
1,514
3,154
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Srgodlike
Hercules
7
0 / 1 / 2
4,084
681
1,651
3,427
1,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BellonaMorgan Le FayAo KuangThor

VS

Bans
SusanoSurtrBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 0 / 0
4,256
709
2,406
2,402
1,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
0 / 2 / 0
3,207
535
1,054
4,097
1,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Joseki_24
Awilix
8
1 / 1 / 2
4,075
679
3,214
5,017
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 0
4,288
715
1,575
2,590
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 1
3,743
624
775
2,557
761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
1
2.5
W
Loki
 
Loki
0
1
0
0
L
Ravana
 
Ravana
1
0
0
1
W
Zhong Kui
AP3M4N
Zhong Kui
1
0
1
1.5
L
0
2
0
0
L
Awilix
Joseki_24
Awilix
1
1
2
2
W
Janus
Karrameli
Janus
1
1
1
1.5
L
2
1
0
2
L
0
1
1
0.5
W
Hercules
Srgodlike
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,677
Damage
9,024
16,530
Taken
16,663
6,385
Mitigated
5,918
6,138
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,518
640
0
1,967
3,281
1,003
0
229
3,052
0
23,244
W
Loki
 
Loki
1,281
306
0
1,578
4,815
1,263
0
0
4,815
0
21,602
L
Ravana
 
Ravana
2,406
846
0
1,732
2,402
1,142
0
0
2,402
0
23,907
W
Zhong Kui
AP3M4N
Zhong Kui
1,713
355
0
780
1,853
1,309
0
0
1,853
21,292
6,424
L
1,054
298
24
1,188
4,097
1,483
0
846
3,251
0
4,199
L
Awilix
Joseki_24
Awilix
3,214
1,409
0
550
5,017
1,764
0
528
4,489
0
23,365
W
Janus
Karrameli
Janus
1,514
35
0
630
3,154
829
0
1,005
2,149
24,702
0
L
1,575
125
0
750
2,590
768
0
1,055
1,535
19,562
0
L
775
669
0
743
2,557
761
0
610
1,947
0
20,089
W
Hercules
Srgodlike
Hercules
1,651
478
0
1,183
3,427
1,981
0
341
3,086
0
10,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,343
Gold Earned
19,569
189
Minions Killed
171
0
Camps Cleared
0
652,535
Distance Traveled
613,753
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,120
687
46
8
0
145,319
0
W
Loki
3,852
642
35
6
0
121,680
0
L
Ravana
4,256
709
44
7
0
139,828
0
W
Zhong Kui
4,345
724
47
8
0
113,359
1
L
Fenrir
3,207
535
6
1
0
84,832
0
L
Awilix
4,075
679
42
7
0
154,658
0
W
Janus
3,942
657
40
7
0
132,355
1
L
Eset
4,288
715
44
7
0
131,104
0
L
Anhur
3,743
624
35
6
0
103,331
0
W
Hercules
4,084
681
21
4
0
139,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role