Player Matchup

Ganesha
Ganesha
Silver III
BushChemist
Ganesha
Silver III
Level 127
God Stats
0W - 4L
1,344 SR
Queue Stats
69W - 106L
1,087 MMR
Solo
Da Ji
Da Ji
Bronze IV
MushBunny
Da Ji
Bronze IV
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 15L
1,264 MMR
Solo
Vulcan
Vulcan
Silver I
PrinceT2P
Vulcan
Silver I
Level 140
God Stats
10W - 20L
1,444 SR
Queue Stats
74W - 111L
1,362 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,358 SR
1,238 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,526 SR
1,248 MMR
Fafnir
Fafnir
Bronze II
KingDrew30
Fafnir
Bronze II
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 73L
706 MMR
Solo
Ne Zha
Ne Zha
Silver III
Po4Sleepwalkin
Ne Zha
Silver III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,459 MMR
Solo
Hades
Hades
Gold III
ThaGee913
Hades
Gold III
Level 159
God Stats
92W - 105L
1,577 SR
Queue Stats
101W - 118L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BushChemist
Ganesha
12
0 / 4 / 1
7,283
560
5,836
15,457
15,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
MushBunny
Da Ji
12
1 / 5 / 0
7,780
598
7,262
12,784
7,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
PrinceT2P
Vulcan
13
0 / 2 / 1
7,916
609
10,212
7,356
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresGilgameshShivaCharon

VS

Bans
King ArthurAchillesCerberusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KingDrew30
Fafnir
13
1 / 1 / 9
9,466
728
9,188
15,175
17,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 0 / 4
10,287
791
10,532
9,818
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
ThaGee913
Hades
15
3 / 0 / 6
9,837
757
9,798
10,348
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BushChemist
Ganesha
0
4
1
0.13
W
Fafnir
KingDrew30
Fafnir
1
1
9
5.5
L
Da Ji
MushBunny
Da Ji
1
5
0
0.2
W
7
0
4
9
L
Vulcan
PrinceT2P
Vulcan
0
2
1
0.25
W
Hades
ThaGee913
Hades
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
29,518
35,597
Taken
35,341
26,296
Mitigated
34,295
2,560
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BushChemist
Ganesha
5,836
937
0
1,989
15,457
15,544
0
9,130
5,449
18,652
0
W
Fafnir
KingDrew30
Fafnir
9,188
2,509
0
4,956
15,175
17,911
273
6,200
8,975
28,983
3,451
L
Da Ji
MushBunny
Da Ji
7,262
1,251
0
500
12,784
7,398
0
5,234
6,907
0
19,741
W
10,532
3,161
0
2,576
9,818
9,108
1,277
4,637
5,181
0
33,042
L
Vulcan
PrinceT2P
Vulcan
10,212
4,093
0
71
7,356
3,354
0
2,788
4,082
39,823
588
W
Hades
ThaGee913
Hades
9,798
193
1,434
5,057
10,348
7,276
894
5,199
5,149
52,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,979
Gold Earned
29,590
104
Minions Killed
185
0
Camps Cleared
0
668,442
Distance Traveled
692,799
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,283
560
7
1
0
206,974
1
W
Fafnir
9,466
728
40
3
0
231,684
0
L
Da Ji
7,780
598
35
3
0
236,583
6
W
Ne Zha
10,287
791
43
3
0
240,372
4
L
Vulcan
7,916
609
62
5
0
224,885
2
W
Hades
9,837
757
102
8
0
220,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role