Player Matchup

Chang'e
Chang'e
Damianiac
Chang'e
Level 140
God Stats
6W - 6L
1,598 SR
Queue Stats
190W - 165L
1,556 Elo+
Party 2
Thor
Thor
LordGachalot
Thor
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,588 Elo+
Party 1
Sobek
Sobek
NemesisMischief
Sobek
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,671 Elo+
Party 1
Sun Wukong
Sun Wukong
Tyrrorem
Sun Wukong
Level 166
God Stats
23W - 12L
1,683 SR
Queue Stats
345W - 327L
1,559 Elo+
Solo
Anhur
Anhur
bemble
Anhur
Level 128
God Stats
3W - 5L
1,283 SR
Queue Stats
203W - 191L
1,560 Elo+
Party 2
Team Averages
Level 146
1,513 SR
1,587 Elo+

VS

Team Averages
Level 136
1,453 SR
1,615 Elo+
Anhur
Anhur
ImSnowey
Anhur
Level 129
God Stats
2W - 2L
1,374 SR
Queue Stats
184W - 162L
1,620 Elo+
Party 3
Yu Huang
Yu Huang
Serinitiy
Yu Huang
Level 215
God Stats
28W - 27L
1,585 SR
Queue Stats
152W - 176L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
humsrock
Ah Muzen Cab
Level 159
God Stats
10W - 8L
1,526 SR
Queue Stats
178W - 172L
1,585 Elo+
Solo
Thor
Thor
legacydiagram1
Thor
Level 151
God Stats
0W - 2L
1,311 SR
Queue Stats
81W - 82L
1,593 Elo+
Solo
Bellona
Bellona
sabitoV2
Bellona
Level 26
God Stats
4W - 9L
1,468 SR
Queue Stats
361W - 411L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Damianiac
Chang'e
11
0 / 3 / 0
5,838
584
3,206
5,931
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
5,930
593
5,798
7,826
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 2
5,470
547
2,688
7,448
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Tyrrorem
Sun Wukong
12
0 / 0 / 0
6,630
663
4,232
7,496
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
bemble
Anhur
11
1 / 1 / 3
5,528
553
4,443
9,276
2,729
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImSnowey
Anhur
8
0 / 3 / 1
4,509
451
2,941
6,140
1,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Serinitiy
Yu Huang
13
3 / 1 / 0
6,729
673
3,557
5,399
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
humsrock
Ah Muzen Cab
11
0 / 0 / 0
5,916
592
3,183
6,920
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
4,997
500
2,812
8,009
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
sabitoV2
Bellona
8
1 / 2 / 0
4,607
461
5,640
6,049
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Damianiac
Chang'e
0
3
0
0
L
Anhur
ImSnowey
Anhur
0
3
1
0.17
W
4
0
1
4.5
W
2
0
2
3
L
Yu Huang
Serinitiy
Yu Huang
3
1
0
3
W
Sun Wukong
Tyrrorem
Sun Wukong
0
0
0
0
W
Anhur
bemble
Anhur
1
1
3
2.5
L
Ah Muzen Cab
humsrock
Ah Muzen Cab
0
0
0
0
L
0
1
1
0.5
L
Bellona
sabitoV2
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,367
Damage
18,133
37,977
Taken
32,517
17,149
Mitigated
12,210
15,011
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Damianiac
Chang'e
3,206
901
279
1,689
5,931
1,865
0
2,259
3,329
43,344
464
L
Anhur
ImSnowey
Anhur
2,941
2,095
0
1,542
6,140
1,317
0
852
5,288
0
25,367
W
5,798
1,428
0
3,906
7,826
2,600
0
805
6,788
0
41,814
W
2,688
166
0
3,583
7,448
6,024
0
150
7,032
15,133
1,530
L
Yu Huang
Serinitiy
Yu Huang
3,557
967
0
500
5,399
2,070
19
2,122
3,277
52,197
0
W
Sun Wukong
Tyrrorem
Sun Wukong
4,232
529
0
2,729
7,496
3,931
0
0
7,496
0
55,879
W
Anhur
bemble
Anhur
4,443
3,002
0
2,825
9,276
2,729
12
0
9,200
0
37,156
L
Ah Muzen Cab
humsrock
Ah Muzen Cab
3,183
1,760
0
2,547
6,920
2,157
0
0
6,920
0
51,385
L
2,812
444
0
1,550
8,009
3,043
0
1,635
6,374
0
34,552
L
Bellona
sabitoV2
Bellona
5,640
1,313
0
1,700
6,049
3,623
0
1,269
4,780
564
16,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
26,758
372
Minions Killed
333
0
Camps Cleared
0
1,055,603
Distance Traveled
991,266
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,838
584
84
8
0
207,791
0
L
Anhur
4,509
451
52
5
0
188,538
2
W
Thor
5,930
593
77
8
0
220,040
1
W
Sobek
5,470
547
23
2
0
222,471
5
L
Yu Huang
6,729
673
104
10
0
177,187
3
W
Sun Wukong
6,630
663
120
12
0
216,635
1
W
Anhur
5,528
553
68
7
0
188,666
0
L
Ah Muzen Cab
5,916
592
93
9
0
189,828
4
L
Thor
4,997
500
64
6
0
215,206
0
L
Bellona
4,607
461
20
2
0
220,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role