Player Matchup

Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Nezpah
Vamana
Level 98
God Stats
39W - 29L
1,637 SR
Queue Stats
258W - 218L
1,578 Elo+
Solo
Charon
Charon
RussianAPB
Charon
Level 157
God Stats
2W - 2L
1,190 SR
Queue Stats
33W - 30L
1,494 Elo+
Party 1
Agni
Agni
iDemor4914
Agni
Level 93
God Stats
11W - 11L
1,581 SR
Queue Stats
324W - 289L
1,487 Elo+
Solo
Sylvanus
Sylvanus
josee225
Sylvanus
Level 129
God Stats
197W - 172L
1,485 SR
Queue Stats
217W - 200L
1,449 Elo+
Party 1
Team Averages
Level 113
1,478 SR
1,502 Elo+

VS

Team Averages
Level 131
1,473 SR
1,485 Elo+
Bakasura
Bakasura
HolyGerbil
Bakasura
Level 85
God Stats
7W - 4L
1,693 SR
Queue Stats
159W - 129L
1,490 Elo+
Solo
Hachiman
Hachiman
ImmortalsWillDie
Hachiman
Level 121
God Stats
14W - 15L
1,485 SR
Queue Stats
197W - 197L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Ugaritskywalker
Kukulkan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,567 Elo+
Party 2
Athena
Athena
WolfOBDC
Athena
Level 180
God Stats
0W - 2L
1,502 SR
Queue Stats
97W - 105L
1,497 Elo+
Party 2
Surtr
Surtr
superior_yam319
Surtr
Level 149
God Stats
0W - 4L
1,185 SR
Queue Stats
316W - 323L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 0
6,839
489
1,823
1,339
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Nezpah
Vamana
16
6 / 0 / 3
10,474
748
8,891
7,614
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
RussianAPB
Charon
14
2 / 1 / 1
7,857
561
6,682
11,841
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 1 / 3
7,652
547
3,308
6,627
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
josee225
Sylvanus
13
2 / 0 / 3
7,467
533
6,312
6,465
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HolyGerbil
Bakasura
12
0 / 3 / 2
6,433
460
2,471
15,334
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 1
6,877
491
2,048
7,227
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
1 / 2 / 0
7,535
538
3,986
7,312
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
WolfOBDC
Athena
12
1 / 2 / 1
7,235
517
4,653
13,463
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 2 / 0
4,820
344
606
2,887
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
2
2
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
L
Bakasura
HolyGerbil
Bakasura
0
3
2
0.33
L
0
2
1
0.25
W
Vamana
Nezpah
Vamana
6
0
3
7.5
W
Charon
RussianAPB
Charon
2
1
1
2.5
L
Kukulkan
1
2
0
0.5
L
Athena
WolfOBDC
Athena
1
2
1
0.75
W
0
1
3
1.5
W
Sylvanus
josee225
Sylvanus
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
13,764
33,886
Taken
46,223
19,630
Mitigated
26,445
12,921
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,823
158
623
477
1,339
541
329
464
875
36,924
0
L
Bakasura
HolyGerbil
Bakasura
2,471
1,600
0
4,451
15,334
7,267
0
2,851
12,387
0
44,970
L
2,048
907
0
1,506
7,227
2,701
591
3,066
4,161
0
51,398
W
Vamana
Nezpah
Vamana
8,891
5,714
0
4,718
7,614
5,847
0
825
6,559
0
88,725
W
Charon
RussianAPB
Charon
6,682
1,471
0
1,183
11,841
7,181
0
675
11,050
77,188
1,809
L
Kukulkan
3,986
518
0
955
7,312
2,584
0
4,713
2,273
56,022
488
L
Athena
WolfOBDC
Athena
4,653
1,582
0
2,677
13,463
12,680
0
6,256
6,821
29,522
0
W
3,308
158
0
1,810
6,627
2,595
0
4,280
2,207
41,215
841
W
Sylvanus
josee225
Sylvanus
6,312
2,470
762
3,348
6,465
3,466
1,094
2,581
3,884
34,393
6,622
L
606
347
0
344
2,887
1,213
0
0
2,786
250
8,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
32,900
510
Minions Killed
371
0
Camps Cleared
0
1,395,889
Distance Traveled
1,151,670
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,839
489
75
5
0
317,331
3
L
Bakasura
6,433
460
93
7
0
299,921
0
L
Hachiman
6,877
491
105
8
0
260,172
0
W
Vamana
10,474
748
164
12
0
291,009
0
W
Charon
7,857
561
110
8
0
275,074
3
L
Kukulkan
7,535
538
112
8
0
254,773
0
L
Athena
7,235
517
41
3
0
281,123
0
W
Agni
7,652
547
90
6
0
259,613
0
W
Sylvanus
7,467
533
71
5
0
252,862
0
L
Surtr
4,820
344
20
1
0
55,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role