Player Matchup

Chronos
Chronos
ADeliciousTreat
Chronos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 1
Erlang Shen
Erlang Shen
DrugLullaby
Erlang Shen
Level 81
God Stats
0W - 2L
1,123 SR
Queue Stats
115W - 114L
1,466 Elo+
Party 2
He Bo
He Bo
JahsehsSon
He Bo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 102L
1,496 Elo+
Party 2
Ymir
Ymir
MrMiscalculated
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,142 Elo+
Party 1
Neith
Neith
Ultraviolent72
Neith
Level 35
God Stats
0W - 2L
1,146 SR
Queue Stats
1W - 7L
1,161 Elo+
Party 1
Team Averages
Level 39
1,354 SR
1,277 Elo+

VS

Team Averages
Level 75
1,558 SR
1,508 Elo+
Nut
Nut
 
Nut
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
JT04R
Xing Tian
Level 68
God Stats
43W - 26L
1,644 SR
Queue Stats
102W - 104L
1,494 Elo+
Party 3
Anubis
Anubis
Jacked-_-Hammer
Anubis
Level 66
God Stats
48W - 29L
1,645 SR
Queue Stats
95W - 90L
1,525 Elo+
Solo
Ne Zha
Ne Zha
OceansGW
Ne Zha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
epyra
Jormungandr
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 50L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,271
479
2,087
6,020
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DrugLullaby
Erlang Shen
10
3 / 4 / 0
5,997
545
4,597
10,922
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
11
2 / 3 / 2
6,092
554
5,358
9,188
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

7
1 / 2 / 0
4,903
446
4,529
9,402
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

7
0 / 3 / 1
4,616
420
4,565
5,993
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
1 / 1 / 1
5,292
481
4,686
5,514
1,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Xing Tian
JT04R
Xing Tian
8
0 / 0 / 3
5,894
536
3,247
8,050
5,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 3 / 4
7,736
703
7,199
7,299
3,250
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ne Zha
OceansGW
Ne Zha
11
3 / 2 / 3
6,643
604
4,747
9,525
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

Jormungandr
epyra
Jormungandr
12
4 / 0 / 2
6,973
634
7,811
8,175
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
1
1.5
L
0
4
1
0.13
L
Erlang Shen
DrugLullaby
Erlang Shen
3
4
0
0.75
W
Xing Tian
JT04R
Xing Tian
0
0
3
1.5
W
8
3
4
3.33
L
He Bo
2
3
2
1
L
1
2
0
0.5
W
Ne Zha
OceansGW
Ne Zha
3
2
3
2.25
L
0
3
1
0.17
W
Jormungandr
epyra
Jormungandr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,136
Damage
27,690
41,525
Taken
38,563
17,818
Mitigated
21,527
10,222
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,686
3,024
0
2,344
5,514
1,933
752
2,277
3,237
0
33,007
L
2,087
601
0
1,259
6,020
1,534
0
3,051
2,922
22,781
22
L
Erlang Shen
DrugLullaby
Erlang Shen
4,597
2,877
0
2,814
10,922
4,502
200
4,468
5,896
0
31,057
W
Xing Tian
JT04R
Xing Tian
3,247
331
94
2,589
8,050
5,286
387
1,934
6,116
15,840
0
W
7,199
215
0
3,105
7,299
3,250
788
3,632
3,415
56,873
0
L
He Bo
5,358
661
0
4,478
9,188
2,571
0
2,917
6,271
43,065
0
L
4,529
1,008
0
1,080
9,402
7,239
0
3,548
5,712
13,239
0
W
Ne Zha
OceansGW
Ne Zha
4,747
2,287
0
3,174
9,525
3,916
892
2,729
6,718
0
43,018
L
4,565
2,445
0
591
5,993
1,972
0
2,715
3,231
0
23,475
W
Jormungandr
epyra
Jormungandr
7,811
1,796
0
2,044
8,175
7,142
0
1,072
7,103
38,798
1,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
32,538
223
Minions Killed
276
0
Camps Cleared
0
1,031,586
Distance Traveled
998,259
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,292
481
50
5
0
167,370
0
L
Chronos
5,271
479
45
4
0
193,643
0
L
Erlang Shen
5,997
545
54
5
0
234,060
0
W
Xing Tian
5,894
536
15
1
0
189,231
0
W
Anubis
7,736
703
91
8
0
201,111
0
L
He Bo
6,092
554
67
6
0
229,048
0
L
Ymir
4,903
446
28
3
0
190,171
1
W
Ne Zha
6,643
604
63
6
0
212,083
0
L
Neith
4,616
420
29
3
0
184,664
0
W
Jormungandr
6,973
634
57
5
0
228,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role