Player Matchup

Skadi
Skadi
AgentTrunks
Skadi
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 1
Nemesis
Nemesis
KarolPath
Nemesis
Level 45
God Stats
2W - 1L
1,748 SR
Queue Stats
305W - 313L
1,418 Elo+
Solo
Surtr
Surtr
MackMoneyLB_HOWL
Surtr
Level 121
God Stats
10W - 13L
1,231 SR
Queue Stats
35W - 37L
1,466 Elo+
Solo
Nu Wa
Nu Wa
botorbttm
Nu Wa
Level 121
God Stats
44W - 24L
1,605 SR
Queue Stats
391W - 379L
1,474 Elo+
Solo
Bacchus
Bacchus
koxifyy
Bacchus
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 31L
1,446 Elo+
Party 1
Team Averages
Level 77
1,517 SR
1,448 Elo+

VS

Team Averages
Level 87
1,583 SR
1,421 Elo+
Athena
Athena
Doreoh
Athena
Level 82
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Yawnadon
Thoth
Level 89
God Stats
4W - 3L
1,641 SR
Queue Stats
126W - 109L
1,458 Elo+
Party 2
Nox
Nox
ebutler169prms
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 283L
1,442 Elo+
Solo
Hercules
Hercules
rhyguy1997
Hercules
Level 40
God Stats
20W - 21L
1,540 SR
Queue Stats
388W - 384L
1,298 Elo+
Solo
Geb
Geb
þastel
Geb
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 206L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,180
432
4,448
6,986
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
KarolPath
Nemesis
10
2 / 1 / 3
6,279
523
3,542
5,756
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 1 / 2
7,154
596
5,177
9,103
7,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
botorbttm
Nu Wa
12
3 / 0 / 0
7,509
626
4,187
3,210
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
koxifyy
Bacchus
9
1 / 0 / 1
6,064
505
2,997
6,588
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doreoh
Athena
2
0 / 1 / 0
3,871
323
230
1,657
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Yawnadon
Thoth
9
1 / 1 / 0
5,538
462
5,733
5,104
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 0
4,831
403
1,077
3,627
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
rhyguy1997
Hercules
11
1 / 2 / 1
5,894
491
5,046
11,955
11,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
8
0 / 1 / 1
5,427
452
3,592
8,978
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Athena
Doreoh
Athena
0
1
0
0
W
Nemesis
KarolPath
Nemesis
2
1
3
3.5
W
0
1
2
1
L
Thoth
Yawnadon
Thoth
1
1
0
1
W
Nu Wa
botorbttm
Nu Wa
3
0
0
3
L
0
1
0
0
W
Bacchus
koxifyy
Bacchus
1
0
1
1.5
L
Hercules
rhyguy1997
Hercules
1
2
1
0.75
L
Geb
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,351
Damage
15,678
31,643
Taken
31,321
19,915
Mitigated
21,765
6,501
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,448
1,576
0
946
6,986
2,476
64
4,885
2,101
0
35,278
L
Athena
Doreoh
Athena
230
30
0
182
1,657
555
0
529
1,044
2,060
0
W
Nemesis
KarolPath
Nemesis
3,542
1,731
0
724
5,756
2,472
0
694
5,022
0
34,791
W
5,177
2,140
0
1,606
9,103
7,790
136
0
9,103
1,173
38,595
L
Thoth
Yawnadon
Thoth
5,733
244
279
1,469
5,104
1,688
618
1,554
3,546
43,578
0
W
Nu Wa
botorbttm
Nu Wa
4,187
1,185
0
625
3,210
1,099
697
1,332
1,810
47,919
3,201
L
1,077
103
0
729
3,627
1,076
0
1,870
1,583
22,302
1,113
W
Bacchus
koxifyy
Bacchus
2,997
672
0
2,600
6,588
6,078
0
3,354
3,234
11,257
941
L
Hercules
rhyguy1997
Hercules
5,046
1,657
0
5,011
11,955
11,102
0
927
10,942
0
41,744
L
Geb
3,592
622
81
1,768
8,978
7,344
0
2,141
6,787
14,574
1,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
25,561
262
Minions Killed
190
0
Camps Cleared
0
1,130,229
Distance Traveled
864,577
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,180
432
46
4
0
219,368
0
L
Athena
3,871
323
5
0
0
37,294
0
W
Nemesis
6,279
523
56
5
0
229,758
0
W
Surtr
7,154
596
54
5
0
202,989
0
L
Thoth
5,538
462
60
5
0
232,458
4
W
Nu Wa
7,509
626
93
8
0
248,057
4
L
Nox
4,831
403
37
3
0
141,347
3
W
Bacchus
6,064
505
13
1
0
230,057
1
L
Hercules
5,894
491
73
6
0
211,629
0
L
Geb
5,427
452
15
1
0
241,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role