Player Matchup

Bastet
Bastet
Dj_Scr4tchDeez
Bastet
Level 6
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 1
Jormungandr
Jormungandr
JET23576
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 1
Thanatos
Thanatos
REVENGEFUL1505
Thanatos
Level 3
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 1
Poseidon
Poseidon
SCOUT_1
Poseidon
Level 3
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 1
Odin
Odin
novedragon
Odin
Level 103
God Stats
3W - 6L
1,475 SR
Queue Stats
32W - 34L
1,456 Elo+
Solo
Team Averages
Level 44
1,333 SR
1,250 Elo+

VS

Team Averages
Level 95
1,577 SR
1,502 Elo+
Hun Batz
Hun Batz
MeKa Enjoi
Hun Batz
Level 128
God Stats
7W - 5L
1,456 SR
Queue Stats
65W - 75L
1,449 Elo+
Solo
Medusa
Medusa
Rinull
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,571 Elo+
Party 2
Yemoja
Yemoja
RoyalMonkshood
Yemoja
Level 52
God Stats
22W - 23L
1,606 SR
Queue Stats
62W - 52L
1,536 Elo+
Party 2
Janus
Janus
heyBRANNY
Janus
Level 140
God Stats
26W - 25L
1,473 SR
Queue Stats
371W - 385L
1,404 Elo+
Solo
Surtr
Surtr
meancegoonz
Surtr
Level 127
God Stats
7W - 3L
1,851 SR
Queue Stats
120W - 101L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,024
702
3,125
11,225
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
JET23576
Jormungandr
13
1 / 1 / 1
7,340
734
7,989
10,082
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
1 / 7 / 0
7,258
726
2,788
10,086
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
SCOUT_1
Poseidon
13
0 / 5 / 0
7,310
731
4,026
8,014
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
0 / 3 / 0
7,200
720
5,879
12,842
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MeKa Enjoi
Hun Batz
16
7 / 1 / 8
9,291
929
13,358
8,454
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Rinull
Medusa
15
2 / 0 / 4
8,301
830
7,305
4,614
2,016
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
1 / 0 / 11
9,000
900
2,632
7,130
3,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
heyBRANNY
Janus
15
2 / 1 / 9
8,631
863
7,741
6,185
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 0 / 9
9,706
971
10,829
5,578
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
20
21
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Jormungandr
JET23576
Jormungandr
1
1
1
1.5
W
Hun Batz
MeKa Enjoi
Hun Batz
7
1
8
11
L
Thanatos
1
7
0
0.14
W
Medusa
Rinull
Medusa
2
0
4
4
W
1
0
11
6.5
L
Poseidon
SCOUT_1
Poseidon
0
5
0
0
W
Janus
heyBRANNY
Janus
2
1
9
6.5
W
8
0
9
12.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
41,865
52,249
Taken
31,961
27,952
Mitigated
19,445
5,205
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,125
747
0
619
11,225
4,497
107
1,553
9,536
0
11,440
L
Jormungandr
JET23576
Jormungandr
7,989
1,049
0
176
10,082
8,937
0
1,466
8,231
17,606
1,396
W
Hun Batz
MeKa Enjoi
Hun Batz
13,358
4,508
0
117
8,454
4,565
1,139
2,429
5,869
0
26,491
L
Thanatos
2,788
928
0
1,724
10,086
4,179
15
1,108
8,640
0
12,909
W
Medusa
Rinull
Medusa
7,305
3,927
0
0
4,614
2,016
1,064
2,317
2,101
0
26,172
W
2,632
588
3,799
2,773
7,130
3,354
901
2,956
3,872
8,760
247
L
Poseidon
SCOUT_1
Poseidon
4,026
901
0
250
8,014
2,861
0
1,965
5,839
12,525
0
W
Janus
heyBRANNY
Janus
7,741
432
0
480
6,185
2,586
737
1,727
4,458
26,911
0
W
10,829
3,727
0
1,219
5,578
6,924
489
1,013
4,565
1,288
24,881
L
5,879
1,214
0
2,436
12,842
7,478
0
4,071
8,296
25
17,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
44,929
125
Minions Killed
195
0
Camps Cleared
0
960,921
Distance Traveled
1,121,191
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,024
702
20
2
0
191,631
0
L
Jormungandr
7,340
734
29
3
0
206,788
0
W
Hun Batz
9,291
929
35
4
0
244,933
0
L
Thanatos
7,258
726
16
2
0
165,299
0
W
Medusa
8,301
830
44
4
0
220,588
0
W
Yemoja
9,000
900
21
2
0
197,660
0
L
Poseidon
7,310
731
29
3
0
184,581
0
W
Janus
8,631
863
61
6
0
226,094
1
W
Surtr
9,706
971
34
3
0
231,916
0
L
Odin
7,200
720
31
3
0
212,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role