Player Matchup

Amaterasu
Amaterasu
AlohaSoyMax
Amaterasu
Level 58
God Stats
2W - 4L
1,626 SR
Queue Stats
354W - 391L
1,452 Elo+
Solo
Zeus
Zeus
Drayved
Zeus
Level 24
God Stats
4W - 4L
1,691 SR
Queue Stats
24W - 34L
1,346 Elo+
Party 1
Arachne
Arachne
DumpTrukChuck
Arachne
Level 43
God Stats
9W - 6L
1,908 SR
Queue Stats
140W - 135L
1,549 Elo+
Solo
Jormungandr
Jormungandr
SAUCExPAN
Jormungandr
Level 18
God Stats
4W - 5L
1,452 SR
Queue Stats
10W - 19L
1,356 Elo+
Party 1
Apollo
Apollo
maquina_dificil5
Apollo
Level 4
God Stats
2W - 4L
1,523 SR
Queue Stats
4W - 6L
1,426 Elo+
Solo
Team Averages
Level 29
1,640 SR
1,426 Elo+

VS

Team Averages
Level 76
1,563 SR
1,503 Elo+
Bastet
Bastet
 
Bastet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Auntyi
Ullr
Level 42
God Stats
10W - 6L
1,566 SR
Queue Stats
79W - 82L
1,510 Elo+
Solo
Ra
Ra
LegendOfDragonN
Ra
Level 49
God Stats
18W - 23L
1,899 SR
Queue Stats
509W - 594L
1,509 Elo+
Solo
Xing Tian
Xing Tian
StealthyShuriken
Xing Tian
Level 29
God Stats
12W - 15L
1,348 SR
Queue Stats
189W - 148L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlohaSoyMax
Amaterasu
13
1 / 2 / 1
7,421
742
5,870
10,753
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Drayved
Zeus
14
1 / 6 / 1
7,614
761
4,908
8,736
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
13
0 / 1 / 1
7,238
724
3,639
8,883
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
SAUCExPAN
Jormungandr
15
1 / 0 / 2
7,764
776
10,451
8,735
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 4 / 0
6,935
694
2,757
9,744
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 0 / 7
8,845
885
14,335
7,880
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
 
Janus
14
3 / 0 / 4
7,969
797
4,835
5,655
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Auntyi
Ullr
15
1 / 0 / 8
8,112
811
7,117
5,456
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 1
7,540
754
1,798
4,855
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
14
5 / 1 / 7
8,788
879
8,991
13,683
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
13
13
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
7
7.5
W
Janus
 
Janus
3
0
4
5
L
Amaterasu
AlohaSoyMax
Amaterasu
1
2
1
0.75
W
Ullr
Auntyi
Ullr
1
0
8
5
L
Zeus
Drayved
Zeus
1
6
1
0.25
L
Arachne
0
1
1
0.5
W
0
2
1
0.25
L
Jormungandr
SAUCExPAN
Jormungandr
1
0
2
2
W
Xing Tian
5
1
7
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
37,076
46,851
Taken
37,529
31,276
Mitigated
24,346
6,426
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,335
2,561
0
1,868
7,880
3,235
257
2,516
5,030
0
33,084
W
Janus
 
Janus
4,835
405
0
1,724
5,655
2,521
58
2,790
2,424
15,656
0
L
Amaterasu
AlohaSoyMax
Amaterasu
5,870
1,162
0
1,409
10,753
10,610
0
4,243
6,283
0
14,395
W
Ullr
Auntyi
Ullr
7,117
1,941
0
800
5,456
2,677
753
2,265
2,857
0
30,256
L
Zeus
Drayved
Zeus
4,908
942
0
520
8,736
3,368
0
2,456
6,168
23,146
893
L
Arachne
3,639
2,044
0
2,580
8,883
4,268
0
1,600
7,213
0
16,309
W
1,798
0
24
881
4,855
2,000
0
1,205
3,389
20,946
986
L
Jormungandr
SAUCExPAN
Jormungandr
10,451
1,514
0
1,406
8,735
8,974
6
3,513
4,886
27,702
0
W
Xing Tian
8,991
404
0
2,651
13,683
13,913
0
4,905
7,886
13,668
2,737
L
2,757
829
0
511
9,744
4,056
0
1,739
7,983
0
9,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,972
Gold Earned
41,254
171
Minions Killed
211
0
Camps Cleared
0
1,064,563
Distance Traveled
1,015,754
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,845
885
51
5
0
242,310
0
W
Janus
7,969
797
39
4
0
199,387
0
L
Amaterasu
7,421
742
28
3
0
231,134
4
W
Ullr
8,112
811
65
7
0
221,908
0
L
Zeus
7,614
761
53
5
0
171,437
0
L
Arachne
7,238
724
26
3
0
238,286
0
W
Ra
7,540
754
42
4
0
119,480
1
L
Jormungandr
7,764
776
44
4
0
231,809
0
W
Xing Tian
8,788
879
14
1
0
232,669
3
L
Apollo
6,935
694
20
2
0
191,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role