Player Matchup

Zhong Kui
Zhong Kui
Johnny2camels
Zhong Kui
Level 129
God Stats
27W - 15L
1,777 SR
Queue Stats
125W - 114L
1,526 Elo+
Party 1
Artemis
Artemis
MAICONIGHT89
Artemis
Level 215
God Stats
47W - 25L
1,691 SR
Queue Stats
1,278W - 1,249L
1,523 Elo+
Solo
Ymir
Ymir
SPH00N
Ymir
Level 59
God Stats
7W - 2L
1,725 SR
Queue Stats
48W - 55L
1,457 Elo+
Party 1
Chang'e
Chang'e
ShadowDragonnite
Chang'e
Level 69
God Stats
5W - 6L
1,521 SR
Queue Stats
73W - 85L
1,482 Elo+
Party 1
Serqet
Serqet
improblythrowing
Serqet
Level 86
God Stats
8W - 7L
1,547 SR
Queue Stats
67W - 72L
1,500 Elo+
Party 1
Team Averages
Level 112
1,652 SR
1,497 Elo+

VS

Team Averages
Level 130
1,574 SR
1,538 Elo+
King Arthur
King Arthur
CheeseDilla
King Arthur
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
343W - 309L
1,575 Elo+
Solo
Martichoras
Martichoras
Hydruhm
Martichoras
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 194L
1,451 Elo+
Party 2
Scylla
Scylla
bertolucci5
Scylla
Level 84
God Stats
32W - 20L
1,646 SR
Queue Stats
252W - 215L
1,580 Elo+
Solo
Medusa
Medusa
broelin
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 154L
1,466 Elo+
Party 2
Lancelot
Lancelot
iAngxl01
Lancelot
Level 129
God Stats
1W - 1L
1,722 SR
Queue Stats
229W - 204L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Johnny2camels
Zhong Kui
17
1 / 2 / 5
10,574
587
13,249
17,358
17,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
MAICONIGHT89
Artemis
16
2 / 3 / 2
9,924
551
7,758
11,593
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
SPH00N
Ymir
15
5 / 2 / 12
10,240
569
6,548
13,321
12,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 0 / 6
11,392
633
10,039
12,197
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
8 / 0 / 4
10,368
576
8,737
12,371
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheeseDilla
King Arthur
15
1 / 2 / 1
8,782
488
7,187
17,286
11,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Hydruhm
Martichoras
13
2 / 5 / 3
8,054
447
9,762
13,504
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
14
2 / 4 / 0
8,145
453
6,448
9,140
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
broelin
Medusa
15
2 / 3 / 3
8,888
494
9,260
14,961
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
iAngxl01
Lancelot
14
0 / 7 / 1
7,801
433
6,745
19,082
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
7
7
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CheeseDilla
King Arthur
1
2
1
0.75
L
Martichoras
Hydruhm
Martichoras
2
5
3
0.7
W
Zhong Kui
Johnny2camels
Zhong Kui
1
2
5
1.75
W
Artemis
MAICONIGHT89
Artemis
2
3
2
1
W
Ymir
SPH00N
Ymir
5
2
12
5.5
W
5
0
6
8
L
Scylla
2
4
0
0.5
L
Medusa
broelin
Medusa
2
3
3
1.17
L
Lancelot
iAngxl01
Lancelot
0
7
1
0.07
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,331
Damage
39,402
66,840
Taken
73,973
46,721
Mitigated
35,181
23,085
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CheeseDilla
King Arthur
7,187
835
0
2,694
17,286
11,549
0
6,769
10,473
0
80,571
L
Martichoras
Hydruhm
Martichoras
9,762
3,494
138
2,010
13,504
5,749
516
3,413
10,091
0
56,686
W
Zhong Kui
Johnny2camels
Zhong Kui
13,249
2,569
0
9,390
17,358
17,528
120
823
16,449
83,594
17,258
W
Artemis
MAICONIGHT89
Artemis
7,758
1,346
0
2,334
11,593
4,684
0
0
11,593
0
70,796
W
Ymir
SPH00N
Ymir
6,548
1,636
0
1,791
13,321
12,758
0
1,251
12,014
40,109
1,953
W
10,039
1,384
1,999
6,578
12,197
5,263
66
2,959
8,868
95,375
1,690
L
Scylla
6,448
735
0
174
9,140
3,512
0
5,291
3,639
53,435
1,344
L
Medusa
broelin
Medusa
9,260
2,475
147
2,291
14,961
6,172
0
3,958
11,003
0
70,709
L
Lancelot
iAngxl01
Lancelot
6,745
1,568
0
5,831
19,082
8,199
0
8,076
10,048
0
64,449
W
8,737
2,138
0
993
12,371
6,488
0
1,279
11,029
0
92,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,498
Gold Earned
41,670
618
Minions Killed
540
0
Camps Cleared
0
1,875,124
Distance Traveled
1,695,735
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,782
488
127
7
0
356,860
4
L
Martichoras
8,054
447
81
5
0
300,307
0
W
Zhong Kui
10,574
587
152
8
0
304,259
0
W
Artemis
9,924
551
127
7
0
335,703
5
W
Ymir
10,240
569
47
3
0
373,990
13
W
Chang'e
11,392
633
177
10
0
396,723
6
L
Scylla
8,145
453
121
7
0
321,945
0
L
Medusa
8,888
494
117
7
0
344,338
4
L
Lancelot
7,801
433
94
5
0
372,285
0
W
Serqet
10,368
576
115
6
0
464,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role