Player Matchup

Sylvanus
Sylvanus
Lv25 Cubone
Sylvanus
Level 127
God Stats
10W - 12L
1,546 SR
Queue Stats
64W - 90L
1,392 Elo+
Party 1
Hachiman
Hachiman
REDHANDCAVEMAN_1
Hachiman
Level 121
God Stats
0W - 3L
1,201 SR
Queue Stats
7W - 12L
1,158 Elo+
Solo
Raijin
Raijin
vG TanGo
Raijin
Level 120
God Stats
2W - 7L
1,500 SR
Queue Stats
85W - 109L
1,425 Elo+
Party 1
Pele
Pele
vG Vulpix
Pele
Level 129
God Stats
10W - 8L
1,726 SR
Queue Stats
71W - 95L
1,390 Elo+
Party 1
Odin
Odin
xShiiFTx
Odin
Level 128
God Stats
5W - 2L
1,643 SR
Queue Stats
78W - 93L
1,431 Elo+
Party 1
Team Averages
Level 125
1,523 SR
1,359 Elo+

VS

Team Averages
Level 74
1,566 SR
1,358 Elo+
Athena
Athena
Griffin701
Athena
Level 63
God Stats
4W - 1L
1,555 SR
Queue Stats
104W - 117L
1,419 Elo+
Party 2
Mulan
Mulan
Vincenbaigo
Mulan
Level 67
God Stats
47W - 32L
1,503 SR
Queue Stats
320W - 310L
1,445 Elo+
Solo
Nut
Nut
gibiga
Nut
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 4L
1,146 Elo+
Party 2
Thoth
Thoth
iinnkkyy
Thoth
Level 16
God Stats
6W - 4L
1,554 SR
Queue Stats
36W - 42L
1,376 Elo+
Party 2
Set
Set
matadordeloko
Set
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
14W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lv25 Cubone
Sylvanus
10
1 / 3 / 3
5,951
541
6,415
13,488
9,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 0
6,254
569
4,038
8,819
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
vG TanGo
Raijin
11
1 / 9 / 1
5,794
527
3,375
9,665
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
2 / 3 / 1
6,090
554
4,124
11,322
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
12
4 / 2 / 1
7,105
646
5,954
9,551
7,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Griffin701
Athena
11
1 / 2 / 6
6,946
631
3,375
10,409
8,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 4 / 1
7,063
642
7,990
11,717
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
gibiga
Nut
10
2 / 2 / 2
6,316
574
8,620
7,937
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
iinnkkyy
Thoth
12
7 / 2 / 1
7,997
727
6,310
6,030
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 1 / 3
6,580
598
5,767
9,809
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
18
18
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
Griffin701
Athena
1
2
6
2
L
Sylvanus
Lv25 Cubone
Sylvanus
1
3
3
0.83
L
3
1
0
3
W
3
4
1
0.88
W
Nut
gibiga
Nut
2
2
2
1.5
W
Thoth
iinnkkyy
Thoth
7
2
1
3.75
W
5
1
3
6.5
L
Raijin
vG TanGo
Raijin
1
9
1
0.17
L
Pele
2
3
1
0.83
L
Odin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
32,062
52,845
Taken
45,902
26,075
Mitigated
24,021
8,206
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Griffin701
Athena
3,375
1,301
0
3,007
10,409
8,563
0
2,453
7,956
20,190
0
L
Sylvanus
Lv25 Cubone
Sylvanus
6,415
1,980
1,455
2,750
13,488
9,413
0
1,296
12,192
21,291
2,086
L
4,038
2,249
69
457
8,819
2,975
0
447
8,372
0
32,690
W
7,990
1,253
0
2,764
11,717
5,802
0
934
10,783
0
47,918
W
Nut
gibiga
Nut
8,620
5,217
0
0
7,937
2,782
789
2,201
5,736
0
46,450
W
Thoth
iinnkkyy
Thoth
6,310
431
0
0
6,030
2,130
343
1,912
4,118
50,627
1,272
W
5,767
3,561
0
1,836
9,809
4,744
0
2,157
7,652
0
34,842
L
Raijin
vG TanGo
Raijin
3,375
638
0
540
9,665
1,996
0
3,601
5,618
32,820
0
L
Pele
4,124
1,031
0
1,319
11,322
4,069
0
1,824
9,370
0
45,222
L
Odin
5,954
1,330
0
1,616
9,551
7,622
68
1,899
7,612
0
34,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
34,902
260
Minions Killed
326
0
Camps Cleared
0
1,048,082
Distance Traveled
1,094,369
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,946
631
32
3
0
229,923
2
L
Sylvanus
5,951
541
33
3
0
191,815
2
L
Hachiman
6,254
569
45
4
0
224,814
0
W
Mulan
7,063
642
69
6
0
217,643
0
W
Nut
6,316
574
76
7
0
171,200
0
W
Thoth
7,997
727
96
9
0
221,553
0
W
Set
6,580
598
53
5
0
254,050
0
L
Raijin
5,794
527
40
4
0
193,846
2
L
Pele
6,090
554
73
7
0
246,458
4
L
Odin
7,105
646
69
6
0
191,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role