Player Matchup

Scylla
Scylla
Eviekin
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,068 Elo+
Party 1
Sobek
Sobek
ajndiuwandpokaw
Sobek
Level 3
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,068 Elo+
Party 1
Skadi
Skadi
ethexx
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,068 Elo+
Party 1
Team Averages
Level 30
1,417 SR
1,068 Elo+

VS

Team Averages
Level 39
1,558 SR
1,368 Elo+
Vulcan
Vulcan
Highlarity
Vulcan
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,371 Elo+
Party 2
Chaac
Chaac
MeRcULeeZ
Chaac
Level 10
God Stats
2W - 0L
1,694 SR
Queue Stats
26W - 21L
1,361 Elo+
Party 2
Cerberus
Cerberus
Shmeguildwarf
Cerberus
Level 7
God Stats
7W - 4L
1,480 SR
Queue Stats
29W - 24L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eviekin
Scylla
12
1 / 6 / 4
8,078
621
3,775
8,952
2,530
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 6 / 3
8,531
656
4,767
15,044
18,421
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
ethexx
Skadi
13
1 / 7 / 5
8,230
633
7,184
12,673
3,633
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Highlarity
Vulcan
16
11 / 3 / 8
11,736
903
19,259
6,650
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
MeRcULeeZ
Chaac
15
1 / 2 / 17
9,472
729
5,152
11,093
11,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Shmeguildwarf
Cerberus
15
7 / 2 / 11
10,350
796
6,738
11,134
10,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
5
Kills
19
19
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
Eviekin
Scylla
1
6
4
0.5
W
Vulcan
Highlarity
Vulcan
11
3
8
5
W
Chaac
MeRcULeeZ
Chaac
1
2
17
4.75
W
Cerberus
Shmeguildwarf
Cerberus
7
2
11
6.25
L
3
6
3
0.75
L
Skadi
ethexx
Skadi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
31,149
36,669
Taken
28,877
24,584
Mitigated
25,603
1,316
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Eviekin
Scylla
3,775
1,435
0
102
8,952
2,530
0
6,284
2,524
16,238
0
W
Vulcan
Highlarity
Vulcan
19,259
10,188
0
370
6,650
3,225
1,392
1,782
4,867
64,089
441
W
Chaac
MeRcULeeZ
Chaac
5,152
1,144
0
1,878
11,093
11,850
481
3,122
7,956
0
18,462
W
Cerberus
Shmeguildwarf
Cerberus
6,738
370
397
2,006
11,134
10,528
353
3,417
7,525
22,518
262
L
4,767
716
0
844
15,044
18,421
0
8,256
6,236
19,442
1,418
L
Skadi
ethexx
Skadi
7,184
2,607
0
370
12,673
3,633
0
10,129
2,177
0
29,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
31,558
105
Minions Killed
164
0
Camps Cleared
0
592,629
Distance Traveled
730,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,078
621
35
3
0
189,801
0
W
Vulcan
11,736
903
88
7
0
239,828
0
W
Chaac
9,472
729
29
2
0
273,563
0
W
Cerberus
10,350
796
47
4
0
217,604
0
L
Sobek
8,531
656
19
1
0
210,815
0
L
Skadi
8,230
633
51
4
0
192,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role