Player Matchup

Arachne
Arachne
Bin1
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,521 Elo+
Party 1
Scylla
Scylla
LoneSamuraiX
Scylla
Level 65
God Stats
0W - 2L
1,218 SR
Queue Stats
69W - 64L
1,570 Elo+
Party 1
Odin
Odin
jacrispy___32
Odin
Level 118
God Stats
1W - 1L
1,889 SR
Queue Stats
77W - 72L
1,539 Elo+
Party 1
Team Averages
Level 84
1,536 SR
1,543 Elo+

VS

Team Averages
Level 58
1,708 SR
1,572 Elo+
Discordia
Discordia
Chickenpox34
Discordia
Level 28
God Stats
3W - 0L
1,549 SR
Queue Stats
43W - 29L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
JDailing03
Cthulhu
Level 24
God Stats
5W - 1L
1,790 SR
Queue Stats
58W - 49L
1,575 Elo+
Party 2
Neith
Neith
NikkuRemmy
Neith
Level 123
God Stats
4W - 1L
1,784 SR
Queue Stats
60W - 51L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bin1
Arachne
9
1 / 7 / 1
6,370
637
3,580
11,819
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
13
4 / 1 / 1
7,790
779
6,840
8,452
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 2
6,313
631
4,611
12,163
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chickenpox34
Discordia
14
5 / 2 / 7
8,654
865
12,053
4,275
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
JDailing03
Cthulhu
11
2 / 3 / 8
7,409
741
5,612
11,593
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
13
6 / 0 / 7
8,357
836
11,039
5,112
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
13
13
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bin1
Arachne
1
7
1
0.21
W
Discordia
Chickenpox34
Discordia
5
2
7
4.25
W
Cthulhu
JDailing03
Cthulhu
2
3
8
2
L
Scylla
4
1
1
4.5
W
Neith
6
0
7
9.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
28,704
32,434
Taken
20,980
18,360
Mitigated
13,283
5,238
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bin1
Arachne
3,580
2,263
0
2,080
11,819
7,613
0
5,268
5,787
0
13,897
W
Discordia
Chickenpox34
Discordia
12,053
502
0
500
4,275
1,562
26
623
3,264
34,855
0
W
Cthulhu
JDailing03
Cthulhu
5,612
730
0
578
11,593
9,544
81
4,628
6,043
15,985
0
L
Scylla
6,840
701
58
2,351
8,452
3,156
0
4,863
2,940
18,772
0
W
Neith
11,039
5,056
0
1,347
5,112
2,177
1,105
792
3,868
0
37,300
L
4,611
1,190
0
749
12,163
7,591
0
5,392
5,879
0
16,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,473
Gold Earned
24,420
84
Minions Killed
161
0
Camps Cleared
0
523,826
Distance Traveled
548,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,370
637
24
2
0
159,933
0
W
Discordia
8,654
865
65
7
0
186,559
0
W
Cthulhu
7,409
741
22
2
0
174,470
0
L
Scylla
7,790
779
35
4
0
188,695
0
W
Neith
8,357
836
74
7
0
186,989
0
L
Odin
6,313
631
25
3
0
175,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role