Player Matchup

Anubis
Anubis
DonBabyDaddy
Anubis
Level 86
God Stats
10W - 4L
1,759 SR
Queue Stats
115W - 112L
1,536 Elo+
Party 1
Thor
Thor
Firetrucked
Thor
Level 157
God Stats
2W - 1L
1,741 SR
Queue Stats
3W - 4L
1,739 Elo+
Party 1
Cabrakan
Cabrakan
Risegod
Cabrakan
Level 83
God Stats
1W - 0L
1,468 SR
Queue Stats
3W - 2L
1,739 Elo+
Party 1
Bellona
Bellona
Zarkiiii
Bellona
Level 109
God Stats
2W - 1L
1,581 SR
Queue Stats
51W - 40L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
kalaka13
Hou Yi
Level 104
God Stats
2W - 0L
1,504 SR
Queue Stats
3W - 3L
1,739 Elo+
Party 1
Team Averages
Level 108
1,611 SR
1,639 Elo+

VS

Team Averages
Level 72
1,549 SR
1,521 Elo+
Anubis
Anubis
BigSuccLanco
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
DaddyLanco
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Drtocino
Medusa
Level 140
God Stats
5W - 5L
1,685 SR
Queue Stats
195W - 177L
1,531 Elo+
Solo
Xing Tian
Xing Tian
Marxman09
Xing Tian
Level 142
God Stats
2W - 6L
1,557 SR
Queue Stats
134W - 124L
1,575 Elo+
Solo
Thor
Thor
MoMosis
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 2 / 1
9,900
660
8,213
7,255
3,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 6
8,655
577
7,564
12,764
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
Risegod
Cabrakan
13
2 / 0 / 9
8,640
576
4,750
10,602
12,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Zarkiiii
Bellona
14
2 / 4 / 2
8,305
554
5,238
16,193
12,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hou Yi
kalaka13
Hou Yi
13
3 / 1 / 6
7,828
522
6,845
7,128
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 5 / 1
7,272
485
3,896
8,499
3,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DaddyLanco
Artemis
10
0 / 5 / 0
6,196
413
2,650
5,864
2,318
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Drtocino
Medusa
12
1 / 2 / 0
6,913
461
5,375
10,109
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Marxman09
Xing Tian
14
3 / 2 / 2
8,477
565
11,940
14,930
12,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
MoMosis
Thor
12
0 / 4 / 3
6,903
460
2,751
11,783
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
7
7
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
5
1
0.7
L
Artemis
DaddyLanco
Artemis
0
5
0
0
W
Anubis
7
2
1
3.75
L
Medusa
Drtocino
Medusa
1
2
0
0.5
W
4
0
6
7
L
Xing Tian
Marxman09
Xing Tian
3
2
2
2
L
Thor
MoMosis
Thor
0
4
3
0.38
W
Cabrakan
Risegod
Cabrakan
2
0
9
6.5
W
Bellona
Zarkiiii
Bellona
2
4
2
0.75
W
Hou Yi
kalaka13
Hou Yi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,610
Damage
26,612
53,942
Taken
51,185
37,848
Mitigated
25,390
16,404
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,896
480
0
1,398
8,499
3,400
408
1,813
6,686
30,931
827
L
Artemis
DaddyLanco
Artemis
2,650
279
0
288
5,864
2,318
68
947
4,917
0
21,157
W
Anubis
8,213
660
0
3,284
7,255
3,703
1,081
3,200
3,783
81,398
2,197
L
Medusa
Drtocino
Medusa
5,375
1,570
0
2,335
10,109
3,763
468
2,846
7,263
0
50,487
W
7,564
1,411
0
2,481
12,764
6,539
892
2,150
10,530
0
75,011
L
Xing Tian
Marxman09
Xing Tian
11,940
344
0
1,969
14,930
12,169
0
3,713
11,217
50,485
3,374
L
Thor
MoMosis
Thor
2,751
586
0
3,850
11,783
3,740
21
3,237
8,546
0
35,983
W
Cabrakan
Risegod
Cabrakan
4,750
669
0
1,145
10,602
12,109
497
424
10,178
18,910
3,743
W
Bellona
Zarkiiii
Bellona
5,238
2,331
0
5,923
16,193
12,331
726
7,964
7,120
0
58,865
W
Hou Yi
kalaka13
Hou Yi
6,845
3,308
0
3,571
7,128
3,166
1,797
0
7,128
0
61,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
35,761
486
Minions Killed
305
0
Camps Cleared
0
1,477,479
Distance Traveled
1,335,230
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,272
485
44
3
0
211,958
0
L
Artemis
6,196
413
29
2
0
265,486
0
W
Anubis
9,900
660
145
10
0
274,681
0
L
Medusa
6,913
461
90
6
0
277,090
5
W
Thor
8,655
577
110
7
0
339,967
0
L
Xing Tian
8,477
565
84
6
0
275,396
3
L
Thor
6,903
460
58
4
0
305,300
0
W
Cabrakan
8,640
576
30
2
0
310,471
5
W
Bellona
8,305
554
98
7
0
268,906
2
W
Hou Yi
7,828
522
103
7
0
283,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role