Player Matchup

Atlas
Atlas
CaptainJesus
Atlas
Level 220
God Stats
0W - 2L
1,189 SR
Queue Stats
65W - 82L
1,571 Elo+
Party 1
Bellona
Bellona
FearThePuppeTyr
Bellona
Level 165
God Stats
1W - 3L
1,867 SR
Queue Stats
143W - 113L
1,668 Elo+
Solo
Chang'e
Chang'e
KishØ
Chang'e
Level 211
God Stats
2W - 3L
1,624 SR
Queue Stats
62W - 62L
1,570 Elo+
Party 1
Izanami
Izanami
Raats26120
Izanami
Level 111
God Stats
0W - 1L
1,416 SR
Queue Stats
78W - 66L
1,607 Elo+
Party 1
Neith
Neith
Zyrant
Neith
Level 159
God Stats
0W - 2L
1,665 SR
Queue Stats
107W - 111L
1,563 Elo+
Party 1
Team Averages
Level 173
1,552 SR
1,596 Elo+

VS

Team Averages
Level 168
1,567 SR
1,600 Elo+
Zeus
Zeus
ChangedName9961
Zeus
Level 140
God Stats
10W - 5L
1,763 SR
Queue Stats
120W - 117L
1,587 Elo+
Solo
Serqet
Serqet
Lokimia
Serqet
Level 171
God Stats
3W - 1L
1,566 SR
Queue Stats
191W - 181L
1,558 Elo+
Solo
Atlas
Atlas
arcer260
Atlas
Level 127
God Stats
39W - 24L
1,691 SR
Queue Stats
463W - 415L
1,598 Elo+
Solo
Eset
Eset
mcspartan11
Eset
Level 198
God Stats
5W - 3L
1,693 SR
Queue Stats
229W - 200L
1,618 Elo+
Party 2
Neith
Neith
sXeTheSavior
Neith
Level 205
God Stats
1W - 8L
1,124 SR
Queue Stats
215W - 170L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,782
556
739
3,156
1,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
3,821
764
1,920
4,058
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
KishØ
Chang'e
7
1 / 0 / 0
3,593
719
687
3,095
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Raats26120
Izanami
5
0 / 2 / 0
3,182
636
784
3,214
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Zyrant
Neith
6
0 / 1 / 0
3,472
694
1,040
3,587
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,391
678
1,640
2,532
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Lokimia
Serqet
6
0 / 1 / 1
3,122
624
1,523
3,983
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
arcer260
Atlas
6
1 / 0 / 3
4,084
817
2,276
2,911
1,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
3,776
755
2,034
1,385
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
3 / 0 / 1
3,974
795
2,250
2,411
765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
1
0
0
L
0
0
1
0.5
L
Chang'e
KishØ
Chang'e
1
0
0
1
W
Serqet
Lokimia
Serqet
0
1
1
0.5
L
Izanami
Raats26120
Izanami
0
2
0
0
L
Neith
Zyrant
Neith
0
1
0
0
W
Atlas
arcer260
Atlas
1
0
3
2.5
W
1
0
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,170
Damage
9,723
17,110
Taken
13,222
6,917
Mitigated
4,638
6,584
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
739
395
0
666
3,156
1,844
0
1,213
1,943
3,320
0
W
1,640
183
0
855
2,532
572
0
105
2,427
16,339
0
L
1,920
521
0
1,794
4,058
2,238
0
1,222
2,418
0
20,133
L
Chang'e
KishØ
Chang'e
687
184
136
2,180
3,095
839
0
553
2,438
19,878
531
W
Serqet
Lokimia
Serqet
1,523
550
0
606
3,983
1,558
0
270
3,713
0
17,336
L
Izanami
Raats26120
Izanami
784
624
0
691
3,214
916
0
1,008
2,206
0
16,013
L
Neith
Zyrant
Neith
1,040
533
0
1,117
3,587
1,080
0
1,141
2,132
0
22,451
W
Atlas
arcer260
Atlas
2,276
1,259
0
1,345
2,911
1,339
0
482
2,429
10,691
1,745
W
2,034
106
118
961
1,385
404
0
282
1,103
22,728
0
W
2,250
1,501
0
1,549
2,411
765
0
257
2,154
0
23,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,850
Gold Earned
18,347
156
Minions Killed
169
0
Camps Cleared
0
482,091
Distance Traveled
531,616
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
2,782
556
8
2
0
50,785
1
W
Zeus
3,391
678
33
7
0
103,158
0
L
Bellona
3,821
764
36
7
0
106,019
0
L
Chang'e
3,593
719
39
8
0
125,805
0
W
Serqet
3,122
624
28
6
0
118,185
0
L
Izanami
3,182
636
30
6
0
97,003
0
L
Neith
3,472
694
43
9
0
102,479
0
W
Atlas
4,084
817
19
4
0
114,968
3
W
Eset
3,776
755
50
10
0
102,113
0
W
Neith
3,974
795
39
8
0
93,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role