Player Matchup

Jormungandr
Jormungandr
Arkhens
Jormungandr
Level 28
God Stats
4W - 3L
1,640 SR
Queue Stats
17W - 24L
1,425 Elo+
Party 3
Erlang Shen
Erlang Shen
GhostEkko221
Erlang Shen
Level 103
God Stats
4W - 3L
1,708 SR
Queue Stats
113W - 103L
1,532 Elo+
Party 3
Mercury
Mercury
I Settzer I
Mercury
Level 127
God Stats
15W - 10L
1,562 SR
Queue Stats
129W - 124L
1,547 Elo+
Party 3
Anubis
Anubis
XNachoxsX
Anubis
Level 136
God Stats
6W - 4L
1,423 SR
Queue Stats
149W - 133L
1,521 Elo+
Party 3
Neith
Neith
binuyo95
Neith
Level 119
God Stats
68W - 56L
1,507 SR
Queue Stats
213W - 205L
1,483 Elo+
Party 3
Team Averages
Level 103
1,568 SR
1,501 Elo+

VS

Team Averages
Level 54
1,624 SR
1,499 Elo+
Vamana
Vamana
Bmann31
Vamana
Level 8
God Stats
4W - 4L
1,699 SR
Queue Stats
9W - 17L
1,438 Elo+
Party 2
Anubis
Anubis
Nevermore190
Anubis
Level 120
God Stats
4W - 1L
1,696 SR
Queue Stats
85W - 84L
1,523 Elo+
Party 1
Izanami
Izanami
Pocho19
Izanami
Level 13
God Stats
4W - 2L
1,590 SR
Queue Stats
43W - 45L
1,523 Elo+
Party 1
Sobek
Sobek
ezefranco
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,500 Elo+
Party 1
Bastet
Bastet
will362
Bastet
Level 126
God Stats
6W - 5L
1,634 SR
Queue Stats
25W - 27L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arkhens
Jormungandr
13
3 / 1 / 8
8,861
554
4,807
10,553
10,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
GhostEkko221
Erlang Shen
16
8 / 3 / 1
9,663
604
13,150
22,274
28,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
I Settzer I
Mercury
15
5 / 2 / 7
8,821
551
9,993
13,656
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
XNachoxsX
Anubis
15
4 / 1 / 5
8,987
562
11,040
7,854
3,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
binuyo95
Neith
15
7 / 3 / 3
9,023
564
11,805
9,552
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bmann31
Vamana
13
4 / 5 / 0
8,277
517
15,724
18,701
26,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
3 / 5 / 1
7,888
493
9,046
11,167
4,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pocho19
Izanami
13
0 / 6 / 3
7,343
459
4,600
11,404
4,273
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ezefranco
Sobek
10
1 / 5 / 1
6,634
415
2,509
12,324
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
will362
Bastet
13
2 / 6 / 3
7,233
452
9,007
17,545
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
27
Kills
10
10
Deaths
27
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arkhens
Jormungandr
3
1
8
7
L
Vamana
Bmann31
Vamana
4
5
0
0.8
W
Erlang Shen
GhostEkko221
Erlang Shen
8
3
1
2.83
W
Mercury
I Settzer I
Mercury
5
2
7
4.25
L
Anubis
3
5
1
0.7
L
Izanami
Pocho19
Izanami
0
6
3
0.25
W
Anubis
XNachoxsX
Anubis
4
1
5
6.5
W
Neith
binuyo95
Neith
7
3
3
2.83
L
Sobek
ezefranco
Sobek
1
5
1
0.3
L
Bastet
will362
Bastet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,795
Damage
40,886
63,889
Taken
71,141
52,503
Mitigated
54,223
16,538
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arkhens
Jormungandr
4,807
1,322
0
1,393
10,553
10,419
591
1,689
8,864
34,232
53
L
Vamana
Bmann31
Vamana
15,724
10,070
0
2,108
18,701
26,708
0
468
18,233
0
55,574
W
Erlang Shen
GhostEkko221
Erlang Shen
13,150
8,039
0
8,373
22,274
28,531
362
740
20,177
0
65,504
W
Mercury
I Settzer I
Mercury
9,993
6,625
0
2,170
13,656
5,820
0
4,115
9,492
0
67,565
L
Anubis
9,046
176
0
2,877
11,167
4,617
0
6,201
4,966
56,494
396
L
Izanami
Pocho19
Izanami
4,600
3,152
0
1,443
11,404
4,273
0
1,729
9,675
0
55,261
W
Anubis
XNachoxsX
Anubis
11,040
304
0
2,943
7,854
3,993
116
2,313
5,493
70,010
2,696
W
Neith
binuyo95
Neith
11,805
3,333
0
1,659
9,552
3,740
2,056
1,900
7,652
0
67,442
L
Sobek
ezefranco
Sobek
2,509
244
0
2,944
12,324
11,127
0
2,677
9,647
8,448
1,547
L
Bastet
will362
Bastet
9,007
2,837
0
4,499
17,545
7,498
0
4,284
13,261
0
56,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
37,375
435
Minions Killed
364
0
Camps Cleared
0
1,601,814
Distance Traveled
1,420,947
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,861
554
46
3
0
365,661
0
L
Vamana
8,277
517
65
4
0
255,956
0
W
Erlang Shen
9,663
604
88
6
0
280,769
0
W
Mercury
8,821
551
90
6
0
397,554
2
L
Anubis
7,888
493
91
6
0
281,444
1
L
Izanami
7,343
459
108
7
0
287,455
0
W
Anubis
8,987
562
111
7
0
299,369
0
W
Neith
9,023
564
100
6
0
258,461
0
L
Sobek
6,634
415
17
1
0
274,820
0
L
Bastet
7,233
452
83
5
0
321,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role