Player Matchup

Mulan
Mulan
AlextheBlueKing
Mulan
Level 42
God Stats
167W - 124L
1,403 SR
Queue Stats
416W - 427L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
Papita The King
Ao Kuang
Level 48
God Stats
7W - 8L
1,435 SR
Queue Stats
51W - 49L
1,396 Elo+
Party 1
Hera
Hera
TTVVangola_XX
Hera
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 57L
1,328 Elo+
Party 1
Team Averages
Level 44
1,446 SR
1,376 Elo+

VS

Team Averages
Level 52
1,467 SR
1,337 Elo+
Ix Chel
Ix Chel
DaGreyGhost79
Ix Chel
Level 24
God Stats
5W - 10L
1,397 SR
Queue Stats
27W - 31L
1,291 Elo+
Party 2
Mercury
Mercury
Scranda89
Mercury
Level 95
God Stats
49W - 51L
1,505 SR
Queue Stats
56W - 63L
1,415 Elo+
Solo
Surtr
Surtr
Zynogre
Surtr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 146L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
10,647
761
14,835
18,950
16,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
15
3 / 4 / 5
10,439
746
6,391
12,903
11,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 4
10,666
762
9,677
11,322
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
3 / 3 / 10
9,957
711
10,544
9,679
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mercury
Scranda89
Mercury
15
8 / 4 / 4
10,635
760
10,109
11,106
4,358
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Zynogre
Surtr
15
3 / 4 / 9
9,935
710
13,701
19,268
15,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
14
14
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
L
Ix Chel
3
3
10
2.67
W
Ao Kuang
3
4
5
1.38
L
Mercury
Scranda89
Mercury
8
4
4
2.5
W
4
5
4
1.2
L
Surtr
Zynogre
Surtr
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
34,354
43,175
Taken
40,053
32,849
Mitigated
23,423
5,286
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,835
3,108
0
3,237
18,950
16,553
396
5,033
13,917
334
44,615
L
Ix Chel
10,544
1,915
1,149
2,121
9,679
3,815
0
4,415
5,165
29,007
1,740
W
Ao Kuang
6,391
2,014
0
1,287
12,903
11,734
559
2,356
10,547
20,134
3,191
L
Mercury
Scranda89
Mercury
10,109
3,218
0
1,081
11,106
4,358
1,482
3,444
7,535
0
22,416
W
9,677
2,107
0
762
11,322
4,562
895
3,195
8,127
46,745
0
L
Surtr
Zynogre
Surtr
13,701
7,552
0
4,302
19,268
15,250
92
7,459
11,742
741
27,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
30,527
186
Minions Killed
104
0
Camps Cleared
0
686,268
Distance Traveled
758,811
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,647
761
71
5
0
241,374
0
L
Ix Chel
9,957
711
41
3
0
240,056
2
W
Ao Kuang
10,439
746
37
3
0
234,372
0
L
Mercury
10,635
760
33
2
0
273,855
0
W
Hera
10,666
762
78
6
0
210,522
2
L
Surtr
9,935
710
30
2
0
244,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role