Player Matchup

Thoth
Thoth
Dopeboyz0674
Thoth
Level 108
God Stats
3W - 9L
1,214 SR
Queue Stats
270W - 283L
1,447 Elo+
Party 1
Yu Huang
Yu Huang
Fenixic
Yu Huang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,472 Elo+
Solo
Ix Chel
Ix Chel
OoL4T3R4LU5oO
Ix Chel
Level 227
God Stats
5W - 7L
1,414 SR
Queue Stats
290W - 313L
1,357 Elo+
Solo
Raijin
Raijin
Wisco8E-N9NE
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 162L
1,470 Elo+
Party 1
Thanatos
Thanatos
tigre_salvaje984
Thanatos
Level 89
God Stats
1W - 2L
1,542 SR
Queue Stats
158W - 153L
1,363 Elo+
Solo
Team Averages
Level 122
1,434 SR
1,422 Elo+

VS

Team Averages
Level 69
1,541 SR
1,407 Elo+
Camazotz
Camazotz
SuaveDripz
Camazotz
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 161L
1,392 Elo+
Solo
Freya
Freya
ThatMrFrowny
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 110L
1,441 Elo+
Solo
Fenrir
Fenrir
mrnimbusk
Fenrir
Level 34
God Stats
3W - 3L
1,375 SR
Queue Stats
99W - 108L
1,435 Elo+
Solo
Zeus
Zeus
spoozhead
Zeus
Level 29
God Stats
2W - 0L
1,832 SR
Queue Stats
23W - 29L
1,347 Elo+
Solo
Ix Chel
Ix Chel
xKittywhipx
Ix Chel
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 42L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
9,144
653
8,985
14,166
5,980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
Fenixic
Yu Huang
13
1 / 6 / 3
7,850
561
6,384
12,740
5,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ix Chel
15
1 / 0 / 5
9,163
655
2,744
11,460
8,013
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Raijin
16
0 / 7 / 3
8,260
590
10,336
14,026
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 9 / 1
9,555
683
10,875
17,746
7,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
SuaveDripz
Camazotz
17
4 / 0 / 11
10,496
750
9,272
10,201
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

17
8 / 4 / 10
11,253
804
13,639
12,453
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
mrnimbusk
Fenrir
17
7 / 6 / 16
11,261
804
13,288
21,076
16,483
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Zeus
18
10 / 2 / 10
11,651
832
25,971
12,440
4,685
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
xKittywhipx
Ix Chel
18
0 / 0 / 13
10,521
752
3,655
8,055
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
10
Kills
29
29
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Yu Huang
Fenixic
Yu Huang
1
6
3
0.42
L
Ix Chel
1
0
5
3.5
W
Camazotz
SuaveDripz
Camazotz
4
0
11
9.5
W
8
4
10
3.25
L
Raijin
0
7
3
0.21
W
Fenrir
mrnimbusk
Fenrir
7
6
16
2.5
W
Zeus
10
2
10
7.5
L
6
9
1
0.72
W
Ix Chel
xKittywhipx
Ix Chel
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,324
Damage
65,825
70,138
Taken
64,225
33,203
Mitigated
34,158
23,473
Healing
27,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,985
283
1,059
603
14,166
5,980
0
10,239
3,927
30,708
0
L
Yu Huang
Fenixic
Yu Huang
6,384
404
497
403
12,740
5,380
0
7,188
5,552
10,201
0
L
Ix Chel
2,744
508
8,382
6,502
11,460
8,013
0
7,186
4,274
7,534
0
W
Camazotz
SuaveDripz
Camazotz
9,272
1,268
1,040
4,001
10,201
4,283
2,419
3,493
6,708
0
19,087
W
13,639
4,174
1,384
3,409
12,453
5,660
2,494
6,007
6,446
23,831
0
L
Raijin
10,336
1,320
500
491
14,026
5,916
0
7,694
6,332
24,183
0
W
Fenrir
mrnimbusk
Fenrir
13,288
1,305
772
3,381
21,076
16,483
65
6,859
14,217
0
22,096
W
Zeus
25,971
1,447
2,780
4,683
12,440
4,685
1,420
6,080
6,360
41,613
0
L
10,875
2,106
211
4,825
17,746
7,914
0
10,958
6,788
0
16,386
W
Ix Chel
xKittywhipx
Ix Chel
3,655
309
2,281
3,425
8,055
3,047
1,148
6,010
2,045
27,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,972
Gold Earned
55,182
111
Minions Killed
153
0
Camps Cleared
0
1,087,517
Distance Traveled
1,290,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,144
653
53
4
0
207,804
0
L
Yu Huang
7,850
561
13
1
0
177,278
0
L
Ix Chel
9,163
655
4
0
0
246,565
0
W
Camazotz
10,496
750
23
2
0
301,689
0
W
Freya
11,253
804
19
1
0
237,256
0
L
Raijin
8,260
590
33
2
0
214,207
0
W
Fenrir
11,261
804
19
1
0
254,321
0
W
Zeus
11,651
832
36
3
0
238,539
0
L
Thanatos
9,555
683
8
1
0
241,663
0
W
Ix Chel
10,521
752
56
4
0
258,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role