Player Matchup

Tyr
Tyr
 
Tyr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
El Hugosaurio
Janus
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
360W - 330L
1,451 Elo+
Solo
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 141
God Stats
426W - 378L
1,564 SR
Queue Stats
577W - 551L
1,510 Elo+
Party 3
Arachne
Arachne
XXtendzxx
Arachne
Level 80
God Stats
8W - 3L
1,823 SR
Queue Stats
483W - 448L
1,506 Elo+
Solo
Ymir
Ymir
gibby2972
Ymir
Level 108
God Stats
145W - 161L
1,523 SR
Queue Stats
626W - 603L
1,515 Elo+
Party 3
Team Averages
Level 102
1,582 SR
1,496 Elo+

VS

Team Averages
Level 105
1,593 SR
1,543 Elo+
Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
LuisUchiha67
Ratatoskr
Level 89
God Stats
3W - 1L
1,657 SR
Queue Stats
129W - 124L
1,515 Elo+
Party 1
Arachne
Arachne
MrAgin73
Arachne
Level 153
God Stats
6W - 7L
1,516 SR
Queue Stats
29W - 23L
1,531 Elo+
Party 2
Poseidon
Poseidon
TheSummerPhoenix
Poseidon
Level 116
God Stats
5W - 2L
1,754 SR
Queue Stats
37W - 20L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
jamm0710
Cthulhu
Level 82
God Stats
3W - 2L
1,537 SR
Queue Stats
283W - 262L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
1 / 1 / 0
3,309
662
787
3,730
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

2
0 / 1 / 0
2,619
524
666
1,253
307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
TheRapyMelons
Danzaburou
5
1 / 2 / 0
3,248
650
2,386
3,467
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
XXtendzxx
Arachne
6
0 / 1 / 0
3,220
644
251
4,150
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
5
0 / 1 / 1
3,217
643
990
3,742
2,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 0 / 2
3,373
675
2,220
2,025
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ratatoskr
LuisUchiha67
Ratatoskr
5
1 / 1 / 1
3,390
678
2,122
2,832
1,078
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Arachne
MrAgin73
Arachne
6
2 / 0 / 3
3,744
749
2,258
3,342
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
1 / 0 / 1
4,042
808
836
1,326
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
jamm0710
Cthulhu
6
1 / 1 / 0
3,889
778
2,182
2,914
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
6
6
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Anhur
 
Anhur
1
0
2
2
L
0
1
0
0
W
Ratatoskr
LuisUchiha67
Ratatoskr
1
1
1
1.5
W
Arachne
MrAgin73
Arachne
2
0
3
3.5
L
Danzaburou
TheRapyMelons
Danzaburou
1
2
0
0.5
W
1
0
1
1.5
L
Arachne
XXtendzxx
Arachne
0
1
0
0
L
Ymir
0
1
1
0.5
W
Cthulhu
jamm0710
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,080
Damage
9,618
16,342
Taken
12,439
5,701
Mitigated
4,475
6,978
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
787
186
0
1,845
3,730
1,160
0
1,644
1,654
0
11,010
W
Anhur
 
Anhur
2,220
1,522
0
250
2,025
504
0
140
1,885
0
16,191
L
666
0
0
454
1,253
307
0
414
839
5,415
0
W
Ratatoskr
LuisUchiha67
Ratatoskr
2,122
359
0
1,032
2,832
1,078
0
557
2,275
0
12,242
W
Arachne
MrAgin73
Arachne
2,258
1,446
0
2,033
3,342
998
0
682
2,660
0
15,279
L
Danzaburou
TheRapyMelons
Danzaburou
2,386
1,154
0
1,108
3,467
883
0
0
3,467
0
15,721
W
836
156
0
500
1,326
346
0
277
1,049
23,137
771
L
Arachne
XXtendzxx
Arachne
251
208
0
2,323
4,150
1,220
0
504
3,628
0
17,650
L
Ymir
990
400
0
1,248
3,742
2,131
0
0
3,742
7,571
0
W
Cthulhu
jamm0710
Cthulhu
2,182
445
0
625
2,914
1,549
0
0
2,914
17,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,613
Gold Earned
18,438
104
Minions Killed
152
0
Camps Cleared
0
394,098
Distance Traveled
507,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,309
662
26
5
0
67,161
0
W
Anhur
3,373
675
26
5
0
92,613
0
L
Janus
2,619
524
8
2
0
28,615
0
W
Ratatoskr
3,390
678
15
3
0
103,424
0
W
Arachne
3,744
749
34
7
0
113,142
0
L
Danzaburou
3,248
650
23
5
0
83,020
0
W
Poseidon
4,042
808
44
9
0
107,909
0
L
Arachne
3,220
644
39
8
0
104,613
0
L
Ymir
3,217
643
8
2
0
110,689
0
W
Cthulhu
3,889
778
33
7
0
90,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role