Player Matchup

Chiron
Chiron
BabyWipez
Chiron
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,622 Elo+
Party 3
Achilles
Achilles
DevinSleezly
Achilles
Level 124
God Stats
12W - 9L
1,558 SR
Queue Stats
203W - 215L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
DooDooOnThatBeat
Jing Wei
Level 95
God Stats
10W - 4L
1,733 SR
Queue Stats
201W - 202L
1,519 Elo+
Party 2
Fafnir
Fafnir
ExclusiveTimes
Fafnir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,617 Elo+
Party 3
Eset
Eset
vFrxsty1k
Eset
Level 83
God Stats
1W - 1L
1,744 SR
Queue Stats
48W - 41L
1,606 Elo+
Party 3
Team Averages
Level 100
1,607 SR
1,575 Elo+

VS

Team Averages
Level 144
1,562 SR
1,577 Elo+
Thor
Thor
DoctorSpell
Thor
Level 151
God Stats
3W - 2L
1,814 SR
Queue Stats
120W - 114L
1,589 Elo+
Solo
Sol
Sol
Dynastyhunter69
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,603 Elo+
Party 1
Anubis
Anubis
FireSnake21
Anubis
Level 153
God Stats
11W - 12L
1,528 SR
Queue Stats
76W - 76L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
HLSFrezer
Erlang Shen
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 107L
1,542 Elo+
Party 4
Vamana
Vamana
HLSMixed
Vamana
Level 145
God Stats
6W - 5L
1,469 SR
Queue Stats
106W - 88L
1,598 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BabyWipez
Chiron
13
3 / 3 / 0
7,776
518
9,769
10,436
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Achilles
DevinSleezly
Achilles
13
0 / 0 / 0
7,050
470
9,044
13,993
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 3 / 0
6,677
445
4,963
13,234
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 3
7,080
472
5,172
13,381
13,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
13
1 / 5 / 1
7,306
487
6,232
10,139
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,605
507
2,982
8,613
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
1 / 0 / 1
8,093
540
6,130
8,938
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
17
4 / 1 / 3
9,989
666
13,117
8,969
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
HLSFrezer
Erlang Shen
12
1 / 2 / 3
6,974
465
9,917
17,198
13,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vamana
HLSMixed
Vamana
15
3 / 0 / 0
9,446
630
10,980
15,094
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
BabyWipez
Chiron
3
3
0
1
L
Achilles
DevinSleezly
Achilles
0
0
0
0
W
2
1
2
3
L
0
3
0
0
W
1
0
1
1.5
L
0
0
3
1.5
W
Anubis
4
1
3
5.5
W
Erlang Shen
HLSFrezer
Erlang Shen
1
2
3
1.25
W
Vamana
HLSMixed
Vamana
3
0
0
3
L
Eset
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
43,126
61,183
Taken
58,812
39,679
Mitigated
38,110
16,857
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BabyWipez
Chiron
9,769
4,317
477
3,360
10,436
4,705
0
2,222
8,162
0
63,383
L
Achilles
DevinSleezly
Achilles
9,044
1,196
0
4,312
13,993
12,639
0
1,010
11,989
0
59,811
W
2,982
591
0
552
8,613
3,556
0
2,600
6,013
0
46,978
L
4,963
4,288
0
3,379
13,234
5,228
0
1,333
11,726
0
61,660
W
6,130
2,705
0
4,926
8,938
2,783
711
656
8,184
56,349
1,639
L
5,172
2,228
0
4,408
13,381
13,739
0
7,247
6,134
17,346
0
W
Anubis
13,117
93
280
3,842
8,969
4,486
67
4,878
4,091
93,551
1,224
W
Erlang Shen
HLSFrezer
Erlang Shen
9,917
5,622
0
7,228
17,198
13,649
490
3,065
14,037
0
44,400
W
Vamana
HLSMixed
Vamana
10,980
4,059
0
6,998
15,094
13,636
362
0
14,354
0
73,895
L
Eset
6,232
748
262
659
10,139
3,368
0
7,140
2,999
63,456
2,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
42,107
405
Minions Killed
519
0
Camps Cleared
0
1,439,043
Distance Traveled
1,575,484
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,776
518
111
7
0
268,138
2
L
Achilles
7,050
470
77
5
0
303,894
0
W
Thor
7,605
507
74
5
0
347,432
2
L
Jing Wei
6,677
445
88
6
0
278,434
0
W
Sol
8,093
540
111
7
0
312,416
2
L
Fafnir
7,080
472
18
1
0
305,927
2
W
Anubis
9,989
666
167
11
0
286,041
0
W
Erlang Shen
6,974
465
41
3
0
315,448
6
W
Vamana
9,446
630
126
8
0
314,147
0
L
Eset
7,306
487
111
7
0
282,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role