Player Matchup

Khepri
Khepri
Blustanli
Khepri
Level 127
God Stats
11W - 7L
1,611 SR
Queue Stats
146W - 154L
1,469 Elo+
Solo
Kukulkan
Kukulkan
OriginaLK-A-O-S-
Kukulkan
Level 69
God Stats
14W - 8L
1,616 SR
Queue Stats
218W - 229L
1,328 Elo+
Party 2
Nox
Nox
Zakyfacie
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 33L
1,661 Elo+
Solo
Danzaburou
Danzaburou
ftsdarkyuc
Danzaburou
Level 55
God Stats
5W - 8L
1,696 SR
Queue Stats
7W - 8L
1,629 Elo+
Solo
Da Ji
Da Ji
nroccc
Da Ji
Level 45
God Stats
4W - 3L
1,852 SR
Queue Stats
333W - 352L
1,337 Elo+
Party 2
Team Averages
Level 77
1,655 SR
1,485 Elo+

VS

Team Averages
Level 95
1,579 SR
1,401 Elo+
Nu Wa
Nu Wa
A5AP Ev
Nu Wa
Level 86
God Stats
1W - 1L
1,538 SR
Queue Stats
19W - 11L
1,384 Elo+
Party 1
Thanatos
Thanatos
BlakeM1200
Thanatos
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,371 Elo+
Party 1
Olorun
Olorun
Lowwdogg1
Olorun
Level 109
God Stats
2W - 3L
1,745 SR
Queue Stats
198W - 205L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Raistlinus
Jormungandr
Level 102
God Stats
23W - 15L
1,703 SR
Queue Stats
137W - 142L
1,466 Elo+
Solo
Bellona
Bellona
sina69hircoolis
Bellona
Level 63
God Stats
22W - 21L
1,411 SR
Queue Stats
757W - 815L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blustanli
Khepri
14
1 / 2 / 8
9,478
1,185
4,344
14,260
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 6
9,550
1,194
14,178
8,524
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 6
9,221
1,153
11,303
5,048
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ftsdarkyuc
Danzaburou
14
1 / 0 / 6
8,517
1,065
8,801
5,816
2,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
nroccc
Da Ji
13
1 / 7 / 3
7,809
976
6,208
10,431
5,929
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

249

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A5AP Ev
Nu Wa
15
1 / 0 / 11
9,186
1,148
10,226
3,179
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BlakeM1200
Thanatos
14
7 / 2 / 4
9,630
1,204
9,479
9,560
6,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
Lowwdogg1
Olorun
15
5 / 2 / 5
9,728
1,216
8,063
9,367
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Raistlinus
Jormungandr
15
1 / 2 / 11
8,928
1,116
8,289
11,028
11,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 4
8,267
1,033
3,628
15,516
19,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
10
Kills
14
14
Deaths
10
29
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
A5AP Ev
Nu Wa
1
0
11
6.5
W
Thanatos
BlakeM1200
Thanatos
7
2
4
4.5
L
Khepri
Blustanli
Khepri
1
2
8
2.5
W
Olorun
Lowwdogg1
Olorun
5
2
5
3.75
L
4
4
6
1.75
W
Jormungandr
Raistlinus
Jormungandr
1
2
11
3.25
L
3
1
6
6
L
Danzaburou
ftsdarkyuc
Danzaburou
1
0
6
4
L
Da Ji
nroccc
Da Ji
1
7
3
0.36
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
39,685
44,079
Taken
48,650
29,496
Mitigated
43,189
2,598
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
A5AP Ev
Nu Wa
10,226
4,807
0
1,190
3,179
1,363
0
1,490
1,689
28,435
952
W
Thanatos
BlakeM1200
Thanatos
9,479
3,282
71
4,716
9,560
6,356
0
4,999
4,561
0
14,307
L
Khepri
Blustanli
Khepri
4,344
619
0
931
14,260
16,046
0
8,596
5,146
16,018
0
W
Olorun
Lowwdogg1
Olorun
8,063
5,796
323
1,909
9,367
4,420
0
6,275
3,092
18,320
0
L
14,178
1,623
0
32
8,524
3,088
0
5,012
3,380
36,138
0
W
Jormungandr
Raistlinus
Jormungandr
8,289
2,820
0
1,019
11,028
11,120
0
7,828
3,200
20,563
513
L
11,303
959
0
68
5,048
1,733
0
3,650
1,102
27,995
0
L
Danzaburou
ftsdarkyuc
Danzaburou
8,801
4,665
67
1,413
5,816
2,700
0
2,746
2,901
0
30,975
L
Da Ji
nroccc
Da Ji
6,208
2,240
0
87
10,431
5,929
0
5,072
5,148
0
11,017
W
3,628
1,362
0
736
15,516
19,930
0
9,233
6,283
0
22,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
45,739
179
Minions Killed
158
3
Camps Cleared
5
702,374
Distance Traveled
772,206
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,186
1,148
41
5
3
163,032
0
W
Thanatos
9,630
1,204
8
1
1
170,538
2
L
Khepri
9,478
1,185
12
2
0
170,398
0
W
Olorun
9,728
1,216
21
3
1
134,772
0
L
Kukulkan
9,550
1,194
62
8
0
161,301
0
W
Jormungandr
8,928
1,116
32
4
0
150,632
0
L
Nox
9,221
1,153
50
6
2
151,728
0
L
Danzaburou
8,517
1,065
49
6
1
131,680
0
L
Da Ji
7,809
976
6
1
0
87,267
0
W
Bellona
8,267
1,033
56
7
0
153,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role