Player Matchup

Discordia
Discordia
Jn6x
Discordia
Level 111
God Stats
6W - 2L
1,941 SR
Queue Stats
264W - 245L
1,550 Elo+
Party 1
Neith
Neith
Red Skyz Pk
Neith
Level 157
God Stats
1W - 0L
1,630 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Surtr
Surtr
SKxxZone
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,621 Elo+
Party 1
Tiamat
Tiamat
SSDDTwiggy80
Tiamat
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 115L
1,486 Elo+
Party 1
Olorun
Olorun
Xrated2nd
Olorun
Level 128
God Stats
6W - 6L
1,357 SR
Queue Stats
442W - 488L
1,507 Elo+
Party 1
Team Averages
Level 130
1,586 SR
1,476 Elo+

VS

Team Averages
Level 127
1,510 SR
1,460 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bluemonster010
Olorun
Level 29
God Stats
2W - 1L
1,764 SR
Queue Stats
29W - 43L
1,381 Elo+
Solo
Da Ji
Da Ji
FallenLucifer420
Da Ji
Level 146
God Stats
1W - 2L
1,285 SR
Queue Stats
143W - 151L
1,442 Elo+
Solo
Sol
Sol
XxMaxuzCloudxX
Sol
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 66L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jn6x
Discordia
15
4 / 2 / 6
8,635
1,079
11,371
5,224
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 8
8,388
1,049
6,674
7,578
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
SKxxZone
Surtr
11
2 / 3 / 2
6,962
870
2,150
6,187
3,306
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
14
4 / 1 / 6
7,981
998
6,899
7,222
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Xrated2nd
Olorun
11
1 / 4 / 3
6,878
860
5,354
7,029
2,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 5
8,252
1,032
12,572
10,837
12,109
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
 
Bakasura
1
0 / 0 / 0
2,032
254
0
0
0
12
2 / 4 / 3
6,844
856
5,874
8,172
3,597
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 3
6,134
767
1,179
5,828
3,091
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 3 / 2
7,762
970
6,044
9,398
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
12
Kills
11
11
Deaths
12
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
5
3.25
L
Bakasura
 
Bakasura
0
0
0
0
L
2
4
3
0.88
L
1
3
3
0.83
W
Discordia
Jn6x
Discordia
4
2
6
3.5
W
1
1
8
5
W
Surtr
SKxxZone
Surtr
2
3
2
1
W
Tiamat
4
1
6
7
W
Olorun
Xrated2nd
Olorun
1
4
3
0.63
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
25,669
33,240
Taken
34,235
16,905
Mitigated
22,877
10,004
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,572
757
1,369
2,836
10,837
12,109
0
7,142
3,695
27,056
1,038
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
5,874
3,304
1,173
2,020
8,172
3,597
0
5,663
2,509
12,586
0
L
1,179
158
291
214
5,828
3,091
0
3,199
2,629
0
2,939
W
Discordia
Jn6x
Discordia
11,371
179
341
1,450
5,224
2,162
0
4,058
1,166
16,163
893
W
6,674
486
615
2,421
7,578
3,572
1,080
4,760
2,818
0
30,484
W
Surtr
SKxxZone
Surtr
2,150
952
472
902
6,187
3,306
0
3,775
2,412
71
2,912
W
Tiamat
6,899
748
648
1,662
7,222
5,009
53
5,395
1,827
12,300
71
W
Olorun
Xrated2nd
Olorun
5,354
3,322
565
928
7,029
2,856
281
6,158
871
8,859
1,109
L
6,044
1,416
671
2,636
9,398
4,080
0
6,545
2,853
14,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
31,024
98
Minions Killed
89
0
Camps Cleared
0
804,800
Distance Traveled
519,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,252
1,032
32
4
0
165,665
0
L
Bakasura
2,032
254
0
0
0
0
0
L
Olorun
6,844
856
16
2
0
106,209
0
L
Da Ji
6,134
767
2
0
0
101,844
0
W
Discordia
8,635
1,079
19
2
0
168,502
0
W
Neith
8,388
1,049
42
5
0
212,858
0
W
Surtr
6,962
870
9
1
0
123,406
0
W
Tiamat
7,981
998
9
1
0
169,636
0
W
Olorun
6,878
860
19
2
0
130,398
0
L
Sol
7,762
970
39
5
0
146,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role