Player Matchup

Hera
Hera
Anti_Social_uwu_
Hera
Level 147
God Stats
0W - 1L
1,603 SR
Queue Stats
12W - 19L
1,495 Elo+
Party 2
Serqet
Serqet
Draagoon111
Serqet
Level 78
God Stats
1W - 2L
1,480 SR
Queue Stats
25W - 37L
1,382 Elo+
Party 1
Izanami
Izanami
VisualizeKill-YT
Izanami
Level 15
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
WhyME_64
Surtr
Level 155
God Stats
45W - 26L
1,627 SR
Queue Stats
132W - 90L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
dan11168
Kuzenbo
Level 87
God Stats
0W - 3L
1,190 SR
Queue Stats
12W - 18L
1,495 Elo+
Party 2
Team Averages
Level 96
1,485 SR
1,489 Elo+

VS

Team Averages
Level 116
1,506 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bananninja88
Izanami
Level 85
God Stats
16W - 12L
1,569 SR
Queue Stats
184W - 212L
1,456 Elo+
Party 3
Ao Kuang
Ao Kuang
SIMPLIF13D
Ao Kuang
Level 51
God Stats
25W - 31L
1,413 SR
Queue Stats
160W - 179L
1,419 Elo+
Party 3
Khepri
Khepri
TwelveGage8698
Khepri
Level 104
God Stats
5W - 3L
1,631 SR
Queue Stats
119W - 96L
1,500 Elo+
Solo
Anubis
Anubis
xoNemesis
Anubis
Level 159
God Stats
10W - 19L
1,415 SR
Queue Stats
222W - 206L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,627
763
8,964
7,577
4,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
14
2 / 2 / 2
7,831
783
7,387
8,684
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 3
7,635
764
5,071
7,085
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
WhyME_64
Surtr
15
4 / 2 / 4
8,668
867
11,354
12,676
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
dan11168
Kuzenbo
13
1 / 5 / 3
7,442
744
3,634
11,587
14,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 6
8,909
891
7,433
7,115
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Bananninja88
Izanami
15
5 / 1 / 7
8,763
876
11,028
9,353
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SIMPLIF13D
Ao Kuang
15
3 / 4 / 8
8,533
853
5,583
12,473
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 3 / 11
8,264
826
3,827
11,056
9,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
xoNemesis
Anubis
16
5 / 0 / 8
8,818
882
10,707
6,494
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
9
Kills
15
15
Deaths
9
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
6
5
L
0
4
6
0.75
W
Izanami
Bananninja88
Izanami
5
1
7
8.5
L
Serqet
2
2
2
1.5
W
Ao Kuang
SIMPLIF13D
Ao Kuang
3
4
8
1.75
W
0
3
11
1.83
L
2
2
3
1.75
L
Surtr
WhyME_64
Surtr
4
2
4
3
L
Kuzenbo
dan11168
Kuzenbo
1
5
3
0.5
W
Anubis
xoNemesis
Anubis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,410
Damage
38,578
47,609
Taken
46,491
38,676
Mitigated
32,012
5,967
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,433
891
0
90
7,115
3,738
481
798
6,034
0
47,499
L
8,964
2,834
0
335
7,577
4,628
0
3,483
4,094
26,779
0
W
Izanami
Bananninja88
Izanami
11,028
7,849
0
855
9,353
4,184
591
3,225
5,142
0
24,739
L
Serqet
7,387
1,615
0
1,614
8,684
4,772
0
2,750
5,934
0
18,940
W
Ao Kuang
SIMPLIF13D
Ao Kuang
5,583
1,305
0
3,408
12,473
10,734
0
3,390
8,807
18,230
5,265
W
3,827
258
1,769
1,735
11,056
9,378
46
2,993
7,411
8,282
0
L
5,071
2,845
0
199
7,085
2,683
0
2,559
4,526
0
11,958
L
Surtr
WhyME_64
Surtr
11,354
3,465
0
3,251
12,676
12,436
9
4,835
7,841
1,156
27,987
L
Kuzenbo
dan11168
Kuzenbo
3,634
1,059
0
568
11,587
14,157
0
5,036
6,551
9,454
0
W
Anubis
xoNemesis
Anubis
10,707
887
0
3,390
6,494
3,978
177
2,198
3,813
27,875
2,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
43,287
146
Minions Killed
237
0
Camps Cleared
0
1,001,258
Distance Traveled
992,912
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,909
891
83
8
0
225,246
1
L
Hera
7,627
763
37
4
0
184,478
0
W
Izanami
8,763
876
47
5
0
188,430
0
L
Serqet
7,831
783
25
3
0
210,989
0
W
Ao Kuang
8,533
853
38
4
0
208,370
0
W
Khepri
8,264
826
6
1
0
197,840
0
L
Izanami
7,635
764
20
2
0
204,341
0
L
Surtr
8,668
867
40
4
0
206,037
2
L
Kuzenbo
7,442
744
24
2
0
195,413
3
W
Anubis
8,818
882
63
6
0
173,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role