Player Matchup

Anhur
Anhur
Jayoveraday
Anhur
Level 97
God Stats
1W - 3L
1,937 SR
Queue Stats
311W - 248L
1,647 Elo+
Party 2
Hades
Hades
Park Animations
Hades
Level 148
God Stats
1W - 2L
1,694 SR
Queue Stats
9W - 16L
1,534 Elo+
Party 3
Jormungandr
Jormungandr
TheMightyMedic
Jormungandr
Level 113
God Stats
1W - 7L
1,500 SR
Queue Stats
326W - 289L
1,500 Elo+
Solo
Jing Wei
Jing Wei
bINgit47
Jing Wei
Level 148
God Stats
2W - 2L
1,298 SR
Queue Stats
316W - 254L
1,622 Elo+
Party 2
Janus
Janus
vCastx
Janus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 60L
1,512 Elo+
Party 3
Team Averages
Level 123
1,586 SR
1,563 Elo+

VS

Team Averages
Level 106
1,404 SR
1,553 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BigFloppyLips
Sol
Level 108
God Stats
1W - 0L
1,238 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
LordLobstre
Thoth
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
Vareciaa
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,705 Elo+
Solo
Rama
Rama
calamityregionz
Rama
Level 102
God Stats
4W - 7L
1,281 SR
Queue Stats
940W - 912L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,144
1,029
768
2,788
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

1
0 / 0 / 0
1,232
246
0
0
0
Jormungandr
TheMightyMedic
Jormungandr
10
0 / 2 / 0
4,805
961
3,284
4,742
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
bINgit47
Jing Wei
11
1 / 0 / 0
5,222
1,044
2,853
2,650
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
vCastx
Janus
9
0 / 2 / 1
4,786
957
2,280
3,425
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 3
5,414
1,083
3,003
4,409
3,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 3
5,105
1,021
2,016
3,029
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 0 / 2
5,693
1,139
2,561
2,234
761
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Vareciaa
Neith
10
1 / 0 / 3
5,465
1,093
3,600
2,125
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 0
5,931
1,186
1,318
1,269
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
5
5
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
3
1.5
W
0
1
3
1.5
L
0
1
0
0
W
1
0
2
2
L
0
0
0
0
L
Jormungandr
TheMightyMedic
Jormungandr
0
2
0
0
W
Neith
Vareciaa
Neith
1
0
3
2.5
L
Jing Wei
bINgit47
Jing Wei
1
0
0
1
W
3
0
0
3
L
Janus
vCastx
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,185
Damage
12,498
13,605
Taken
13,066
8,190
Mitigated
6,539
3,171
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,003
0
112
1,928
4,409
3,654
0
1,489
2,755
6,475
0
W
2,016
404
487
1,324
3,029
960
0
1,361
1,506
6,552
516
L
768
299
0
171
2,788
1,035
0
1,457
1,331
0
6,799
W
2,561
0
0
1,000
2,234
761
0
921
1,189
11,580
35
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
TheMightyMedic
Jormungandr
3,284
255
416
861
4,742
4,756
0
1,937
2,805
5,208
0
W
Neith
Vareciaa
Neith
3,600
390
1,353
955
2,125
703
0
948
936
0
7,870
L
Jing Wei
bINgit47
Jing Wei
2,853
1,791
97
612
2,650
1,113
0
1,863
787
0
13,418
W
1,318
1,005
0
306
1,269
461
0
114
1,116
0
7,128
L
Janus
vCastx
Janus
2,280
0
279
735
3,425
1,286
0
2,267
1,158
4,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,189
Gold Earned
27,608
46
Minions Killed
65
0
Camps Cleared
0
398,596
Distance Traveled
523,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,414
1,083
8
2
0
110,113
0
W
Sol
5,105
1,021
6
1
0
108,113
0
L
Anhur
5,144
1,029
12
2
0
93,503
0
W
Thoth
5,693
1,139
22
4
0
103,012
0
L
Hades
1,232
246
0
0
0
0
0
L
Jormungandr
4,805
961
2
0
0
107,900
0
W
Neith
5,465
1,093
16
3
0
116,048
0
L
Jing Wei
5,222
1,044
25
5
0
105,724
0
W
Rama
5,931
1,186
13
3
0
86,481
0
L
Janus
4,786
957
7
1
0
91,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role