Player Matchup

Tsukuyomi
Tsukuyomi
ChronosKnowsHoes
Tsukuyomi
Level 146
God Stats
4W - 2L
1,787 SR
Queue Stats
70W - 63L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
DirtCykoz
Aphrodite
Level 109
God Stats
0W - 2L
1,427 SR
Queue Stats
24W - 23L
1,551 Elo+
Solo
Charybdis
Charybdis
ForegoneSpore
Charybdis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 100L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
IMP_-AMARELLO-_3
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,632 Elo+
Party 3
Ra
Ra
Trb_Gypsy19
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,640 Elo+
Party 3
Team Averages
Level 128
1,543 SR
1,579 Elo+

VS

Team Averages
Level 122
1,647 SR
1,575 Elo+
Vamana
Vamana
CaeruleumMors
Vamana
Level 153
God Stats
3W - 1L
1,841 SR
Queue Stats
79W - 82L
1,574 Elo+
Party 1
Charybdis
Charybdis
Ceramics
Charybdis
Level 145
God Stats
4W - 3L
1,680 SR
Queue Stats
61W - 79L
1,543 Elo+
Party 1
Bellona
Bellona
Kamotsui
Bellona
Level 17
God Stats
12W - 7L
1,712 SR
Queue Stats
44W - 45L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
M1A2C
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,580 Elo+
Party 1
Bacchus
Bacchus
Nαjeel
Bacchus
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 174L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
2 / 3 / 2
8,705
544
8,430
12,212
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Aphrodite
DirtCykoz
Aphrodite
11
1 / 7 / 2
6,895
431
4,990
14,830
10,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ForegoneSpore
Charybdis
16
2 / 3 / 1
9,889
618
8,609
12,598
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
IMP_-AMARELLO-_3
Danzaburou
14
0 / 3 / 2
9,013
563
9,007
12,965
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

13
3 / 4 / 0
8,429
527
8,186
9,103
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,146
572
11,489
14,209
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
Ceramics
Charybdis
19
4 / 2 / 5
10,261
641
10,942
15,372
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Kamotsui
Bellona
14
2 / 2 / 3
8,488
531
7,605
14,178
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baron Samedi
M1A2C
Baron Samedi
16
3 / 1 / 6
8,909
557
5,180
7,140
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nαjeel
Bacchus
12
2 / 3 / 8
7,263
454
7,785
12,579
12,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
20
20
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Charybdis
Ceramics
Charybdis
4
2
5
3.25
L
Tsukuyomi
2
3
2
1
L
Aphrodite
DirtCykoz
Aphrodite
1
7
2
0.29
L
Charybdis
ForegoneSpore
Charybdis
2
3
1
0.83
L
Danzaburou
IMP_-AMARELLO-_3
Danzaburou
0
3
2
0.33
W
Bellona
Kamotsui
Bellona
2
2
3
1.75
W
Baron Samedi
M1A2C
Baron Samedi
3
1
6
6
W
Bacchus
Nαjeel
Bacchus
2
3
8
2
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
43,001
61,708
Taken
63,478
32,065
Mitigated
42,809
24,484
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,489
6,198
0
2,701
14,209
7,246
0
5,624
8,443
0
74,230
W
Charybdis
Ceramics
Charybdis
10,942
5,348
0
7,710
15,372
6,017
694
1,170
14,202
0
101,996
L
Tsukuyomi
8,430
2,263
0
4,056
12,212
6,202
0
3,170
8,861
0
81,149
L
Aphrodite
DirtCykoz
Aphrodite
4,990
469
2,758
5,448
14,830
10,272
0
3,935
10,230
16,374
1,445
L
Charybdis
ForegoneSpore
Charybdis
8,609
5,406
0
4,500
12,598
5,227
649
1,230
11,072
0
90,702
L
Danzaburou
IMP_-AMARELLO-_3
Danzaburou
9,007
2,429
0
4,875
12,965
5,397
458
1,758
10,199
0
67,044
W
Bellona
Kamotsui
Bellona
7,605
882
0
6,386
14,178
13,158
0
794
13,327
0
52,267
W
Baron Samedi
M1A2C
Baron Samedi
5,180
314
670
1,273
7,140
3,551
0
2,034
5,106
70,510
0
W
Bacchus
Nαjeel
Bacchus
7,785
753
0
1,390
12,579
12,837
0
2,802
9,777
28,573
1,917
L
8,186
566
853
1,994
9,103
4,967
0
1,524
7,493
64,943
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
44,067
503
Minions Killed
530
0
Camps Cleared
0
1,637,045
Distance Traveled
1,659,542
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,146
572
95
6
0
360,950
2
W
Charybdis
10,261
641
152
10
0
291,583
0
L
Tsukuyomi
8,705
544
124
8
0
410,163
0
L
Aphrodite
6,895
431
20
1
0
310,717
3
L
Charybdis
9,889
618
142
9
0
298,617
6
L
Danzaburou
9,013
563
106
7
0
300,328
10
W
Bellona
8,488
531
112
7
0
344,100
0
W
Baron Samedi
8,909
557
125
8
0
311,783
0
W
Bacchus
7,263
454
46
3
0
351,126
8
L
Ra
8,429
527
111
7
0
317,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role