Player Matchup

Odin
Odin
DonarAtreides
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,538 Elo+
Party 2
Arachne
Arachne
KingHarrisøn
Arachne
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 262L
1,469 Elo+
Solo
Ymir
Ymir
iDunnyX
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,538 Elo+
Party 2
Chernobog
Chernobog
itsonlymemarvin
Chernobog
Level 91
God Stats
52W - 31L
1,618 SR
Queue Stats
100W - 107L
1,429 Elo+
Solo
Ix Chel
Ix Chel
kainaluboy808
Ix Chel
Level 140
God Stats
40W - 32L
1,519 SR
Queue Stats
1,227W - 1,187L
1,495 Elo+
Solo
Team Averages
Level 109
1,527 SR
1,494 Elo+

VS

Team Averages
Level 104
1,502 SR
1,520 Elo+
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GriffinLol
Poseidon
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,580 Elo+
Party 1
Cerberus
Cerberus
PuggyBoi79
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 1
Nemesis
Nemesis
That_Kid_Sniff
Nemesis
Level 101
God Stats
2W - 2L
1,512 SR
Queue Stats
31W - 28L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,212
444
2,151
10,265
8,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
14
2 / 1 / 1
7,747
553
3,375
12,900
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
iDunnyX
Ymir
10
2 / 1 / 1
6,868
491
3,196
10,331
7,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
itsonlymemarvin
Chernobog
12
0 / 4 / 0
6,605
472
5,509
11,277
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
11
0 / 6 / 2
6,648
475
4,968
10,141
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 0 / 1
8,824
630
5,361
6,056
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
 
Hera
13
2 / 0 / 2
7,968
569
10,048
7,241
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
GriffinLol
Poseidon
14
4 / 3 / 4
8,589
614
9,557
8,160
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PuggyBoi79
Cerberus
12
2 / 0 / 6
7,613
544
6,996
9,280
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 2
7,782
556
5,749
8,651
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
1
3.5
W
Hera
 
Hera
2
0
2
3
L
0
3
0
0
W
Poseidon
GriffinLol
Poseidon
4
3
4
2
L
Arachne
2
1
1
2.5
W
Cerberus
PuggyBoi79
Cerberus
2
0
6
5
W
4
1
2
5
L
Ymir
iDunnyX
Ymir
2
1
1
2.5
L
Chernobog
itsonlymemarvin
Chernobog
0
4
0
0
L
Ix Chel
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
37,711
54,914
Taken
39,388
28,086
Mitigated
21,414
14,707
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,361
3,813
0
2,654
6,056
2,534
1,508
198
5,858
0
78,377
W
Hera
 
Hera
10,048
1,728
0
1,376
7,241
4,833
308
630
6,611
61,162
518
L
2,151
843
0
870
10,265
8,003
0
6,172
4,093
0
31,521
W
Poseidon
GriffinLol
Poseidon
9,557
919
0
440
8,160
3,103
309
4,038
3,580
69,503
0
L
Arachne
3,375
1,420
0
8,228
12,900
5,215
79
3,854
9,046
0
66,935
W
Cerberus
PuggyBoi79
Cerberus
6,996
646
0
3,366
9,280
7,118
0
1,622
7,602
21,623
3,411
W
5,749
2,237
0
883
8,651
3,826
94
1,162
7,459
0
55,599
L
Ymir
iDunnyX
Ymir
3,196
615
0
2,265
10,331
7,815
0
4,940
5,391
12,545
0
L
Chernobog
itsonlymemarvin
Chernobog
5,509
3,013
0
2,255
11,277
3,745
0
4,213
7,064
0
51,400
L
Ix Chel
4,968
282
135
954
10,141
3,308
0
6,538
3,603
40,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
40,776
353
Minions Killed
452
0
Camps Cleared
0
1,380,173
Distance Traveled
1,483,014
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,824
630
134
10
0
260,670
1
W
Hera
7,968
569
85
6
0
283,915
0
L
Odin
6,212
444
54
4
0
244,676
0
W
Poseidon
8,589
614
123
9
0
307,404
0
L
Arachne
7,747
553
114
8
0
324,583
1
W
Cerberus
7,613
544
29
2
0
291,569
0
W
Nemesis
7,782
556
81
6
0
339,456
1
L
Ymir
6,868
491
9
1
0
267,615
1
L
Chernobog
6,605
472
94
7
0
294,417
4
L
Ix Chel
6,648
475
82
6
0
248,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role