Player Matchup

Osiris
Osiris
Argelus97
Osiris
Level 159
God Stats
1W - 3L
1,494 SR
Queue Stats
116W - 132L
1,494 Elo+
Solo
Ares
Ares
IMIFenix
Ares
Level 159
God Stats
18W - 9L
1,739 SR
Queue Stats
316W - 305L
1,502 Elo+
Solo
Artemis
Artemis
Patzero
Artemis
Level 159
God Stats
11W - 7L
1,516 SR
Queue Stats
164W - 184L
1,369 Elo+
Solo
Anubis
Anubis
diegolte
Anubis
Level 62
God Stats
70W - 57L
1,509 SR
Queue Stats
521W - 518L
1,452 Elo+
Solo
Susano
Susano
Łoading
Susano
Level 133
God Stats
3W - 1L
1,299 SR
Queue Stats
159W - 149L
1,462 Elo+
Solo
Team Averages
Level 134
1,511 SR
1,456 Elo+

VS

Team Averages
Level 125
1,485 SR
1,505 Elo+
Charon
Charon
 
Charon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Asmonerd
Hou Yi
Level 149
God Stats
0W - 3L
1,204 SR
Queue Stats
264W - 262L
1,511 Elo+
Solo
Pele
Pele
GMutante
Pele
Level 128
God Stats
7W - 3L
1,429 SR
Queue Stats
94W - 87L
1,512 Elo+
Solo
Neith
Neith
Hayson05
Neith
Level 175
God Stats
12W - 7L
1,794 SR
Queue Stats
279W - 272L
1,535 Elo+
Solo
Hera
Hera
leandfbkjvsdv
Hera
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 267L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Argelus97
Osiris
15
5 / 1 / 4
9,625
688
7,290
11,312
9,152
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ares
13
3 / 0 / 3
7,510
536
6,809
9,786
8,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
Patzero
Artemis
13
0 / 0 / 2
7,097
507
5,802
8,111
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
diegolte
Anubis
14
1 / 2 / 4
7,976
570
4,946
7,944
4,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Susano
Łoading
Susano
14
4 / 0 / 3
7,568
541
4,238
11,198
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 4 / 0
5,808
415
4,847
13,150
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Asmonerd
Hou Yi
8
1 / 3 / 0
5,582
399
2,116
5,853
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
11
1 / 4 / 2
6,169
441
3,765
11,315
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Hayson05
Neith
12
0 / 1 / 0
6,545
468
5,963
8,332
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 1 / 0
7,068
505
5,337
4,179
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
0
0
W
Osiris
Argelus97
Osiris
5
1
4
7
L
Hou Yi
Asmonerd
Hou Yi
1
3
0
0.33
L
Pele
1
4
2
0.5
L
Neith
Hayson05
Neith
0
1
0
0
W
Ares
3
0
3
4.5
W
Artemis
Patzero
Artemis
0
0
2
1
W
Anubis
diegolte
Anubis
1
2
4
1.5
L
1
1
0
1
W
Susano
Łoading
Susano
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
22,028
48,351
Taken
42,829
29,460
Mitigated
19,051
20,752
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,847
1,697
0
3,030
13,150
8,926
0
5,088
8,062
26,140
10,875
W
Osiris
Argelus97
Osiris
7,290
2,766
0
7,159
11,312
9,152
147
758
10,554
0
80,591
L
Hou Yi
Asmonerd
Hou Yi
2,116
615
0
693
5,853
2,095
0
104
5,749
0
28,517
L
Pele
3,765
1,025
0
1,388
11,315
3,654
0
3,416
7,899
0
29,162
L
Neith
Hayson05
Neith
5,963
1,586
0
2,490
8,332
3,103
0
1,768
6,564
0
55,394
W
Ares
6,809
1,010
0
1,606
9,786
8,191
189
1,947
7,839
24,108
819
W
Artemis
Patzero
Artemis
5,802
1,459
0
3,141
8,111
3,208
623
1,806
6,305
0
59,079
W
Anubis
diegolte
Anubis
4,946
0
0
4,057
7,944
4,294
0
3,873
4,071
75,761
1,607
L
5,337
1,395
0
500
4,179
1,273
0
1,368
2,811
60,934
914
W
Susano
Łoading
Susano
4,238
984
0
4,789
11,198
4,615
0
846
10,352
0
54,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
31,172
474
Minions Killed
356
0
Camps Cleared
0
1,377,246
Distance Traveled
1,148,241
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,808
415
42
3
0
220,909
0
W
Osiris
9,625
688
127
9
0
265,457
1
L
Hou Yi
5,582
399
43
3
0
125,982
3
L
Pele
6,169
441
52
4
0
267,957
0
L
Neith
6,545
468
98
7
0
256,721
7
W
Ares
7,510
536
37
3
0
288,182
0
W
Artemis
7,097
507
98
7
0
243,108
0
W
Anubis
7,976
570
131
9
0
260,976
4
L
Hera
7,068
505
121
9
0
276,672
0
W
Susano
7,568
541
81
6
0
319,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role