Player Matchup

Ymir
Ymir
GhanjaSteve
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,084 Elo+
Party 2
Sol
Sol
Koopaaca
Sol
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,209 Elo+
Party 2
Neith
Neith
XOGXKUSHX8963
Neith
Level 42
God Stats
4W - 13L
1,230 SR
Queue Stats
5W - 15L
1,167 Elo+
Party 2
Team Averages
Level 52
1,410 SR
1,154 Elo+

VS

Team Averages
Level 80
1,485 SR
1,551 Elo+
Izanami
Izanami
CtrlAltDestroyz
Izanami
Level 63
God Stats
2W - 5L
1,399 SR
Queue Stats
130W - 188L
1,407 Elo+
Party 1
Nemesis
Nemesis
Swymmer
Nemesis
Level 65
God Stats
1W - 3L
1,557 SR
Queue Stats
154W - 207L
1,420 Elo+
Party 1
Bacchus
Bacchus
supremewaves
Bacchus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
5,109
1,022
758
4,147
2,037
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 5
4,622
924
3,110
1,481
497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 3
4,340
868
1,706
2,341
733
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,348
670
0
0
0
Nemesis
Swymmer
Nemesis
3
0 / 0 / 0
3,348
670
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
supremewaves
Bacchus
5
0 / 5 / 0
3,694
739
1,750
7,690
6,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
0
1
4.5
W
0
0
5
2.5
L
Nemesis
Swymmer
Nemesis
0
0
0
0
W
1
0
3
2.5
L
Bacchus
supremewaves
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,574
Damage
1,750
7,969
Taken
7,690
3,267
Mitigated
6,719
809
Healing
486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
758
180
0
0
4,147
2,037
198
572
3,575
3,762
228
W
3,110
1,656
0
437
1,481
497
1,785
629
852
14,420
0
L
Nemesis
Swymmer
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
1,706
1,139
0
372
2,341
733
647
605
1,736
0
8,458
L
Bacchus
supremewaves
Bacchus
1,750
290
0
486
7,690
6,719
0
3,848
3,842
6,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,071
Gold Earned
10,390
47
Minions Killed
5
0
Camps Cleared
0
244,231
Distance Traveled
72,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,348
670
0
0
0
0
0
W
Ymir
5,109
1,022
7
1
0
87,054
0
W
Sol
4,622
924
33
7
0
80,825
0
L
Nemesis
3,348
670
0
0
0
966
0
W
Neith
4,340
868
7
1
0
76,352
0
L
Bacchus
3,694
739
5
1
0
71,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role