Player Matchup

Artio
Artio
CHIPOTCR
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,363 Elo+
Party 3
Cupid
Cupid
Heph43stus
Cupid
Level 81
God Stats
12W - 7L
1,679 SR
Queue Stats
389W - 368L
1,510 Elo+
Party 1
Discordia
Discordia
TheDevilsGun
Discordia
Level 58
God Stats
5W - 5L
1,500 SR
Queue Stats
208W - 191L
1,499 Elo+
Party 1
Bastet
Bastet
cali-_-killer760
Bastet
Level 65
God Stats
1W - 3L
1,681 SR
Queue Stats
121W - 120L
1,406 Elo+
Solo
Achilles
Achilles
kensalas2112
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,372 Elo+
Party 3
Team Averages
Level 69
1,572 SR
1,430 Elo+

VS

Team Averages
Level 60
1,548 SR
1,424 Elo+
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Boarding_Rouge
Ra
Level 25
God Stats
12W - 9L
1,373 SR
Queue Stats
13W - 14L
1,171 Elo+
Party 2
Agni
Agni
German-rock
Agni
Level 102
God Stats
37W - 30L
1,486 SR
Queue Stats
51W - 50L
1,423 Elo+
Solo
Anubis
Anubis
Sharkslayer23
Anubis
Level 46
God Stats
5W - 3L
1,854 SR
Queue Stats
112W - 90L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
TnCakes
Gilgamesh
Level 62
God Stats
6W - 9L
1,525 SR
Queue Stats
165W - 167L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CHIPOTCR
Artio
8
0 / 0 / 2
5,658
472
2,219
10,196
7,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
11
4 / 3 / 1
6,068
506
6,682
7,719
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
TheDevilsGun
Discordia
10
0 / 4 / 1
5,317
443
3,506
7,407
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 1
5,377
448
3,664
9,808
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
kensalas2112
Achilles
8
0 / 3 / 0
4,744
395
2,056
8,437
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 0
5,696
475
2,543
6,921
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 2 / 0
6,648
554
6,028
6,168
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 3
5,886
491
4,432
7,797
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 0
7,986
666
5,842
4,634
2,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
TnCakes
Gilgamesh
14
5 / 0 / 2
8,356
696
9,008
10,926
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
13
13
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
W
3
2
0
1.5
L
Artio
CHIPOTCR
Artio
0
0
2
1
W
0
3
3
0.5
L
Cupid
4
3
1
1.5
W
4
0
0
4
L
Discordia
TheDevilsGun
Discordia
0
4
1
0.13
W
Gilgamesh
TnCakes
Gilgamesh
5
0
2
6
L
2
3
1
0.83
L
Achilles
kensalas2112
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,127
Damage
27,853
43,567
Taken
36,446
20,461
Mitigated
16,841
12,034
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,543
1,441
0
2,028
6,921
2,654
464
650
6,194
0
29,096
W
6,028
610
504
1,999
6,168
2,521
213
700
5,468
36,504
938
L
Artio
CHIPOTCR
Artio
2,219
165
165
2,400
10,196
7,156
0
4,532
5,664
17,484
0
W
4,432
326
0
2,043
7,797
2,515
0
932
6,865
27,543
6,128
L
Cupid
6,682
2,628
480
2,110
7,719
2,832
0
4,366
3,127
0
40,776
W
5,842
129
0
3,543
4,634
2,451
607
2,370
2,264
50,626
1,906
L
Discordia
TheDevilsGun
Discordia
3,506
463
0
1,330
7,407
1,856
0
4,091
3,316
34,437
0
W
Gilgamesh
TnCakes
Gilgamesh
9,008
3,156
0
3,078
10,926
6,700
34
1,073
9,525
0
63,901
L
3,664
1,254
0
3,589
9,808
3,441
0
2,507
7,158
0
28,017
L
Achilles
kensalas2112
Achilles
2,056
553
0
1,960
8,437
5,176
0
0
8,037
0
18,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
34,572
231
Minions Killed
361
0
Camps Cleared
0
1,080,461
Distance Traveled
1,178,087
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,696
475
54
5
0
282,141
0
W
Ra
6,648
554
57
5
0
239,591
0
L
Artio
5,658
472
22
2
0
233,065
0
W
Agni
5,886
491
54
5
0
228,842
2
L
Cupid
6,068
506
69
6
0
204,787
0
W
Anubis
7,986
666
99
8
0
206,717
0
L
Discordia
5,317
443
72
6
0
206,864
0
W
Gilgamesh
8,356
696
97
8
0
220,796
2
L
Bastet
5,377
448
44
4
0
253,769
0
L
Achilles
4,744
395
24
2
0
181,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role