Player Matchup

Ganesha
Ganesha
DanielGandulfo
Ganesha
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 113L
1,495 Elo+
Party 1
Shiva
Shiva
KidDragonFly
Shiva
Level 56
God Stats
31W - 25L
1,563 SR
Queue Stats
83W - 84L
1,499 Elo+
Party 1
Loki
Loki
WYLIESAGEOTE
Loki
Level 113
God Stats
5W - 4L
1,298 SR
Queue Stats
181W - 180L
1,448 Elo+
Solo
Janus
Janus
lobonix
Janus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 101L
1,514 Elo+
Solo
Danzaburou
Danzaburou
thesaminator200
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,629 Elo+
Solo
Team Averages
Level 93
1,472 SR
1,517 Elo+

VS

Team Averages
Level 120
1,515 SR
1,493 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Kiwis Reflex
Merlin
Level 65
God Stats
4W - 6L
1,720 SR
Queue Stats
37W - 26L
1,497 Elo+
Party 3
Osiris
Osiris
MeatPlopper
Osiris
Level 116
God Stats
2W - 3L
1,304 SR
Queue Stats
70W - 80L
1,501 Elo+
Solo
Susano
Susano
melliemell
Susano
Level 159
God Stats
14W - 15L
1,567 SR
Queue Stats
306W - 294L
1,517 Elo+
Party 2
Charybdis
Charybdis
zainer03
Charybdis
Level 104
God Stats
1W - 6L
1,485 SR
Queue Stats
64W - 73L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,029
603
1,489
7,114
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 0
6,229
623
3,279
6,110
3,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 2 / 1
6,267
627
2,918
9,150
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
lobonix
Janus
11
1 / 1 / 2
5,986
599
4,809
5,376
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
thesaminator200
Danzaburou
10
2 / 2 / 0
5,993
599
5,074
7,297
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 1 / 1
5,671
567
2,112
7,743
7,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
0 / 3 / 1
5,851
585
3,158
6,622
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
7
1 / 1 / 0
4,996
500
2,831
5,214
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Susano
melliemell
Susano
11
3 / 1 / 0
5,851
585
3,471
7,598
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
zainer03
Charybdis
11
2 / 1 / 2
5,809
581
7,463
7,176
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
7
8
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
1
1
1.5
W
0
1
2
1
W
1
2
0
0.5
L
Merlin
0
3
1
0.17
L
Osiris
1
1
0
1
W
3
2
1
1.75
W
Janus
lobonix
Janus
1
1
2
2
L
Susano
melliemell
Susano
3
1
0
3
W
Danzaburou
thesaminator200
Danzaburou
2
2
0
1
L
Charybdis
zainer03
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
19,035
35,047
Taken
34,353
14,578
Mitigated
18,032
12,728
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,112
614
0
1,958
7,743
7,512
0
813
6,930
16,335
0
W
1,489
474
0
2,126
7,114
4,340
192
1,458
5,656
21,333
0
W
3,279
949
0
2,039
6,110
3,168
0
251
5,859
0
38,089
L
Merlin
3,158
257
0
1,591
6,622
2,261
0
3,657
2,573
38,098
61
L
Osiris
2,831
929
0
3,128
5,214
2,442
0
0
5,214
0
22,970
W
2,918
533
0
3,628
9,150
2,901
0
556
8,552
0
47,882
W
Janus
lobonix
Janus
4,809
293
0
1,751
5,376
1,712
0
2,242
2,781
38,358
0
L
Susano
melliemell
Susano
3,471
1,129
0
775
7,598
3,132
0
739
6,777
0
42,257
W
Danzaburou
thesaminator200
Danzaburou
5,074
3,520
0
3,184
7,297
2,457
594
403
6,894
0
36,590
L
Charybdis
zainer03
Charybdis
7,463
4,512
0
3,671
7,176
2,685
0
615
6,561
0
50,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
28,178
307
Minions Killed
319
0
Camps Cleared
0
1,059,010
Distance Traveled
893,454
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,671
567
33
3
0
173,875
0
W
Ganesha
6,029
603
2
0
0
207,346
2
W
Shiva
6,229
623
69
7
0
212,287
3
L
Merlin
5,851
585
83
8
0
190,531
0
L
Osiris
4,996
500
46
5
0
94,557
0
W
Loki
6,267
627
77
8
0
247,268
0
W
Janus
5,986
599
74
7
0
220,068
4
L
Susano
5,851
585
70
7
0
244,593
0
W
Danzaburou
5,993
599
85
9
0
172,041
0
L
Charybdis
5,809
581
87
9
0
189,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role