Player Matchup

Ix Chel
Ix Chel
Gold V
 
Ix Chel
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Gold I
DinoNuggs
Raijin
Gold I
Level 128
God Stats
8W - 5L
1,615 SR
Queue Stats
156W - 142L
1,529 MMR
Party 1
Nut
Nut
Gold V
IFeedTheFish
Nut
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 76L
1,315 MMR
Party 2
Thor
Thor
Gold II
JMOLINA21
Thor
Gold II
Level 105
God Stats
14W - 20L
1,709 SR
Queue Stats
173W - 171L
1,447 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Jaysea
Kuzenbo
Gold IV
Level 157
God Stats
2W - 0L
1,796 SR
Queue Stats
83W - 77L
1,342 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,624 SR
1,427 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,491 SR
1,432 MMR
Vulcan
Vulcan
Bronze III
AKMBN_
Vulcan
Bronze III
Level 122
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 4L
1,500 MMR
Party 3
Surtr
Surtr
Bronze III
DamienNoSoul
Surtr
Bronze III
Level 145
God Stats
0W - 3L
1,666 SR
Queue Stats
1W - 5L
1,455 MMR
Party 3
Horus
Horus
Bronze III
StaxxKashii
Horus
Bronze III
Level 125
God Stats
8W - 10L
1,533 SR
Queue Stats
14W - 22L
1,402 MMR
Solo
Bellona
Bellona
Silver I
Triforce4Sanity
Bellona
Silver I
Level 163
God Stats
0W - 2L
1,506 SR
Queue Stats
20W - 22L
1,406 MMR
Solo
Neith
Neith
Gold IV
usnavymike
Neith
Gold IV
Level 155
God Stats
15W - 17L
1,351 SR
Queue Stats
563W - 587L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 0 / 5
8,690
543
3,702
12,850
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
DinoNuggs
Raijin
15
4 / 0 / 6
9,513
595
18,028
9,873
3,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 3 / 0
8,648
541
2,988
9,743
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
11 / 4 / 2
9,837
615
8,811
15,641
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Jaysea
Kuzenbo
14
2 / 2 / 7
9,201
575
8,629
10,264
14,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThanatosBake KujiraKaliGilgamesh

VS

Bans
Ah Muzen CabNu WaOdinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AKMBN_
Vulcan
11
2 / 6 / 0
7,240
453
6,011
9,484
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,726
420
4,246
11,736
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 4 / 1
8,170
511
6,238
18,236
17,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
1 / 3 / 3
8,091
506
4,322
15,699
10,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
15
2 / 1 / 2
8,423
526
3,991
6,435
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
9
9
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
5
4.5
L
Vulcan
AKMBN_
Vulcan
2
6
0
0.33
L
0
5
1
0.1
W
Raijin
DinoNuggs
Raijin
4
0
6
7
W
0
3
0
0
W
Thor
11
4
2
3
W
Kuzenbo
Jaysea
Kuzenbo
2
2
7
2.75
L
4
4
1
1.13
L
1
3
3
0.83
L
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
24,808
58,371
Taken
61,590
39,831
Mitigated
41,768
22,343
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,702
551
627
4,830
12,850
9,842
133
1,444
11,270
32,120
1,784
L
Vulcan
AKMBN_
Vulcan
6,011
4,170
0
125
9,484
3,764
0
5,904
3,580
40,297
940
L
4,246
1,811
0
1,353
11,736
8,014
0
6,118
4,942
1,113
36,795
W
Raijin
DinoNuggs
Raijin
18,028
1,917
0
5,966
9,873
3,723
1,249
2,532
7,189
81,363
2,883
W
2,988
2,121
0
2,332
9,743
4,167
2,721
0
9,743
0
68,422
W
Thor
8,811
2,869
0
6,713
15,641
7,149
0
1,759
13,842
0
80,862
W
Kuzenbo
Jaysea
Kuzenbo
8,629
2,728
0
1,875
10,264
14,950
0
219
10,045
50,352
2,820
L
6,238
3,150
465
6,069
18,236
17,392
0
9,598
8,566
0
24,571
L
4,322
1,060
0
2,846
15,699
10,005
0
5,173
10,452
0
74,699
L
Neith
3,991
866
0
1,892
6,435
2,593
767
1,594
4,841
0
74,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
38,650
495
Minions Killed
397
0
Camps Cleared
0
1,478,948
Distance Traveled
1,472,656
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,690
543
54
3
0
306,162
0
L
Vulcan
7,240
453
61
4
0
282,003
1
L
Surtr
6,726
420
63
4
0
270,455
0
W
Raijin
9,513
595
112
7
0
296,731
0
W
Nut
8,648
541
128
8
0
281,943
0
W
Thor
9,837
615
107
7
0
333,576
0
W
Kuzenbo
9,201
575
94
6
0
260,536
2
L
Horus
8,170
511
27
2
0
303,555
2
L
Bellona
8,091
506
119
7
0
364,912
2
L
Neith
8,423
526
127
8
0
251,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role