Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
DesigningForYou
Mulan
Gold III
Level 148
God Stats
56W - 45L
1,528 SR
Queue Stats
294W - 297L
1,472 MMR
Solo
Danzaburou
Danzaburou
Silver III
JJFryinHard
Danzaburou
Silver III
Level 159
God Stats
10W - 4L
1,459 SR
Queue Stats
92W - 87L
775 MMR
Solo
Poseidon
Poseidon
Silver III
USxHuNtErPR
Poseidon
Silver III
Level 192
God Stats
48W - 33L
1,553 SR
Queue Stats
216W - 244L
777 MMR
Solo
Ganesha
Ganesha
Silver III
XxLaUnDrYMaNxX
Ganesha
Silver III
Level 148
God Stats
2W - 0L
1,618 SR
Queue Stats
77W - 93L
1,444 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,532 SR
1,194 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,497 SR
1,187 MMR
Vulcan
Vulcan
Gold I
DinoNuggs
Vulcan
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 142L
1,575 MMR
Party 1
Hou Yi
Hou Yi
Bronze II
Jace66132
Hou Yi
Bronze II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
639 MMR
Solo
Athena
Athena
Gold IV
Jaysea
Athena
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,387 MMR
Party 1
Loki
Loki
Silver II
Mapacheneitor707
Loki
Silver II
Level 155
God Stats
3W - 5L
1,483 SR
Queue Stats
6W - 12L
1,408 MMR
Solo
Ymir
Ymir
Silver III
areddhead
Ymir
Silver III
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
314W - 347L
926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
9 / 1 / 4
9,612
641
8,655
18,864
11,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 4
10,732
715
12,340
15,997
11,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JJFryinHard
Danzaburou
14
4 / 1 / 6
9,422
628
8,486
8,212
3,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
USxHuNtErPR
Poseidon
14
3 / 1 / 9
8,932
595
7,066
8,323
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 10
8,380
559
6,024
13,460
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KukulkanGebHachimanArachne

VS

Bans
Ao KuangAwilixThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DinoNuggs
Vulcan
13
1 / 3 / 2
8,122
541
14,037
8,321
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Jace66132
Hou Yi
12
0 / 6 / 0
6,719
448
2,906
10,690
4,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Jaysea
Athena
10
0 / 5 / 1
6,494
433
3,383
12,959
13,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 0
7,693
513
5,250
12,325
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 5 / 0
7,157
477
4,478
14,808
15,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
22
Kills
4
4
Deaths
22
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
4
11
W
6
0
4
8
L
Vulcan
DinoNuggs
Vulcan
1
3
2
0.67
W
Danzaburou
JJFryinHard
Danzaburou
4
1
6
7
L
Hou Yi
Jace66132
Hou Yi
0
6
0
0
L
Athena
Jaysea
Athena
0
5
1
0.1
L
3
3
0
1
W
Poseidon
USxHuNtErPR
Poseidon
3
1
9
7.5
W
0
1
10
5
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
30,054
64,856
Taken
59,103
43,311
Mitigated
42,188
25,441
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,655
3,756
0
9,845
18,864
11,783
0
4,539
14,325
0
89,871
W
12,340
2,330
0
8,496
15,997
11,642
214
5,531
10,466
0
87,525
L
Vulcan
DinoNuggs
Vulcan
14,037
7,616
0
853
8,321
3,800
0
3,208
5,113
64,000
518
W
Danzaburou
JJFryinHard
Danzaburou
8,486
3,821
0
3,206
8,212
3,673
1,022
2,437
5,775
0
69,672
L
Hou Yi
Jace66132
Hou Yi
2,906
1,215
0
1,719
10,690
4,622
0
728
9,962
0
44,681
L
Athena
Jaysea
Athena
3,383
1,142
0
1,982
12,959
13,134
0
4,693
8,266
28,684
0
L
5,250
1,805
0
5,733
12,325
4,643
0
3,294
9,031
0
71,320
W
Poseidon
USxHuNtErPR
Poseidon
7,066
755
0
1,150
8,323
3,252
147
4,316
4,007
69,593
511
W
6,024
587
0
2,744
13,460
12,961
32
5,989
7,471
28,663
1,122
L
Ymir
4,478
296
0
2,926
14,808
15,989
0
932
13,876
49,100
1,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
36,185
476
Minions Killed
406
0
Camps Cleared
0
1,553,765
Distance Traveled
1,415,685
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,612
641
95
6
0
354,008
0
W
Mulan
10,732
715
141
9
0
281,215
0
L
Vulcan
8,122
541
100
7
0
337,001
2
W
Danzaburou
9,422
628
121
8
0
276,524
2
L
Hou Yi
6,719
448
65
4
0
252,978
0
L
Athena
6,494
433
51
3
0
290,678
3
L
Loki
7,693
513
103
7
0
311,845
0
W
Poseidon
8,932
595
115
8
0
319,419
4
W
Ganesha
8,380
559
4
0
0
322,599
9
L
Ymir
7,157
477
87
6
0
223,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role