Player Matchup

Sylvanus
Sylvanus
Deaderkills9
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,017 Elo+
Party 1
Anubis
Anubis
Garwin11
Anubis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,034 Elo+
Party 1
Cernunnos
Cernunnos
Sÿrian
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,017 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,023 Elo+

VS

Team Averages
Level 121
1,494 SR
1,502 Elo+
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
XxXKelvinXxX
Bakasura
Level 87
God Stats
37W - 28L
1,524 SR
Queue Stats
931W - 932L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
iHaunter
Erlang Shen
Level 158
God Stats
29W - 33L
1,457 SR
Queue Stats
263W - 259L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deaderkills9
Sylvanus
14
1 / 3 / 0
8,160
583
1,495
12,621
10,048
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Garwin11
Anubis
14
0 / 5 / 1
8,375
598
6,075
10,506
4,903
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cernunnos
Sÿrian
Cernunnos
14
1 / 3 / 0
8,586
613
7,506
14,490
6,358
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
1 / 2 / 6
10,341
739
10,714
6,682
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
XxXKelvinXxX
Bakasura
17
4 / 1 / 5
10,649
761
10,061
10,115
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
iHaunter
Erlang Shen
17
6 / 0 / 5
11,077
791
12,667
11,221
10,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
11
11
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
6
2
L
Sylvanus
Deaderkills9
Sylvanus
1
3
0
0.33
L
Anubis
Garwin11
Anubis
0
5
1
0.1
L
Cernunnos
Sÿrian
Cernunnos
1
3
0
0.33
W
Bakasura
XxXKelvinXxX
Bakasura
4
1
5
6.5
W
Erlang Shen
iHaunter
Erlang Shen
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
33,442
37,617
Taken
28,018
21,309
Mitigated
17,945
6,657
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,714
986
0
641
6,682
2,255
130
3,099
3,583
47,045
0
L
Sylvanus
Deaderkills9
Sylvanus
1,495
606
1,305
2,122
12,621
10,048
0
3,672
7,907
8,556
0
L
Anubis
Garwin11
Anubis
6,075
547
0
1,629
10,506
4,903
0
2,428
6,860
40,366
0
L
Cernunnos
Sÿrian
Cernunnos
7,506
2,840
0
1,601
14,490
6,358
0
3,856
9,545
0
38,177
W
Bakasura
XxXKelvinXxX
Bakasura
10,061
5,426
0
6,283
10,115
5,126
1,703
2,779
7,315
0
36,482
W
Erlang Shen
iHaunter
Erlang Shen
12,667
6,523
0
6,743
11,221
10,564
918
2,079
8,758
647
45,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
32,067
141
Minions Killed
224
0
Camps Cleared
0
735,988
Distance Traveled
847,916
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,341
739
77
6
0
249,058
0
L
Sylvanus
8,160
583
9
1
0
237,298
2
L
Anubis
8,375
598
85
6
0
234,408
7
L
Cernunnos
8,586
613
47
3
0
264,282
2
W
Bakasura
10,649
761
92
7
0
310,508
0
W
Erlang Shen
11,077
791
55
4
0
288,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role