Player Matchup

Ymir
Ymir
oIDivine
Ymir
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,249 Elo+
Party 1
Neith
Neith
oIHeart
Neith
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 9L
1,249 Elo+
Party 1
Ao Kuang
Ao Kuang
pingKraze
Ao Kuang
Level 65
God Stats
2W - 3L
1,380 SR
Queue Stats
3W - 6L
1,249 Elo+
Party 1
Team Averages
Level 55
1,460 SR
1,249 Elo+

VS

Team Averages
Level 66
1,606 SR
1,620 Elo+
Tiamat
Tiamat
Jraegun
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
Pro Kitty Catz
King Arthur
Level 104
God Stats
5W - 4L
1,611 SR
Queue Stats
33W - 30L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
eastcentral89
Ao Kuang
Level 68
God Stats
2W - 5L
1,708 SR
Queue Stats
2W - 5L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 2 / 8
10,563
660
14,572
16,603
17,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
oIHeart
Neith
17
3 / 0 / 6
11,480
718
14,044
9,804
5,440
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
pingKraze
Ao Kuang
17
6 / 3 / 3
11,397
712
11,988
17,645
10,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jraegun
Tiamat
14
1 / 7 / 3
9,466
592
5,367
14,587
7,795
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Pro Kitty Catz
King Arthur
16
1 / 1 / 4
10,203
638
19,660
15,921
24,707
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
eastcentral89
Ao Kuang
16
3 / 2 / 2
10,223
639
8,864
19,255
22,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jraegun
Tiamat
1
7
3
0.36
L
King Arthur
Pro Kitty Catz
King Arthur
1
1
4
3
L
Ao Kuang
eastcentral89
Ao Kuang
3
2
2
2
W
Ymir
1
2
8
2.5
W
Neith
oIHeart
Neith
3
0
6
6
W
Ao Kuang
pingKraze
Ao Kuang
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,604
Damage
33,891
44,052
Taken
49,763
33,285
Mitigated
54,898
11,202
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jraegun
Tiamat
5,367
539
0
1,383
14,587
7,795
0
5,738
8,232
24,301
677
L
King Arthur
Pro Kitty Catz
King Arthur
19,660
1,709
0
3,095
15,921
24,707
0
7,046
8,443
0
55,575
L
Ao Kuang
eastcentral89
Ao Kuang
8,864
3,048
0
5,081
19,255
22,396
0
10,780
8,182
37,265
412
W
Ymir
14,572
2,003
468
1,794
16,603
17,585
48
4,677
11,868
41,403
3,949
W
Neith
oIHeart
Neith
14,044
7,184
0
3,184
9,804
5,440
984
3,342
6,261
0
54,632
W
Ao Kuang
pingKraze
Ao Kuang
11,988
3,326
593
5,163
17,645
10,260
837
5,665
11,791
20,474
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
29,892
176
Minions Killed
169
0
Camps Cleared
0
831,969
Distance Traveled
779,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,466
592
52
3
0
227,253
0
L
King Arthur
10,203
638
62
4
0
278,811
0
L
Ao Kuang
10,223
639
55
3
0
272,986
0
W
Ymir
10,563
660
58
4
0
267,869
0
W
Neith
11,480
718
92
6
0
269,482
0
W
Ao Kuang
11,397
712
26
2
0
294,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role