Player Matchup

Bakasura
Bakasura
Epiclion47
Bakasura
Level 149
God Stats
6W - 6L
1,552 SR
Queue Stats
100W - 90L
1,563 Elo+
Party 3
Artemis
Artemis
GooseMomGM
Artemis
Level 129
God Stats
5W - 3L
1,811 SR
Queue Stats
80W - 87L
1,556 Elo+
Party 4
Chaac
Chaac
Octago
Chaac
Level 149
God Stats
10W - 9L
1,565 SR
Queue Stats
126W - 103L
1,535 Elo+
Party 3
Ao Kuang
Ao Kuang
Trovia
Ao Kuang
Level 126
God Stats
26W - 11L
1,880 SR
Queue Stats
135W - 93L
1,657 Elo+
Party 4
Thoth
Thoth
a1rh3ad24
Thoth
Level 164
God Stats
11W - 13L
1,635 SR
Queue Stats
196W - 171L
1,707 Elo+
Solo
Team Averages
Level 143
1,689 SR
1,604 Elo+

VS

Team Averages
Level 165
1,641 SR
1,538 Elo+
Hel
Hel
NoDaddyStopIt
Hel
Level 172
God Stats
14W - 8L
1,629 SR
Queue Stats
271W - 242L
1,590 Elo+
Party 1
Ra
Ra
Phyrexcision
Ra
Level 203
God Stats
11W - 8L
1,624 SR
Queue Stats
65W - 70L
1,494 Elo+
Solo
King Arthur
King Arthur
Rxpidz dE
King Arthur
Level 155
God Stats
18W - 8L
1,690 SR
Queue Stats
64W - 55L
1,501 Elo+
Party 2
Fenrir
Fenrir
Salvv
Fenrir
Level 138
God Stats
7W - 9L
1,600 SR
Queue Stats
206W - 182L
1,571 Elo+
Party 1
Neith
Neith
joseso10293847
Neith
Level 159
God Stats
4W - 2L
1,664 SR
Queue Stats
53W - 39L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Epiclion47
Bakasura
10
1 / 0 / 2
5,495
550
2,909
9,831
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
GooseMomGM
Artemis
9
1 / 3 / 1
4,839
484
5,039
7,162
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Octago
Chaac
9
0 / 6 / 1
5,256
526
5,765
12,564
9,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Trovia
Ao Kuang
7
1 / 2 / 0
4,313
431
4,993
9,673
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
a1rh3ad24
Thoth
12
2 / 1 / 0
6,096
610
4,478
3,903
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,438
544
5,564
6,933
2,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 1 / 1
6,387
639
4,216
5,541
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

King Arthur
Rxpidz dE
King Arthur
12
5 / 1 / 2
7,205
721
10,507
10,788
8,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Salvv
Fenrir
9
1 / 3 / 6
5,419
542
3,043
8,063
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 1
6,686
669
5,528
7,212
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
11
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Epiclion47
Bakasura
1
0
2
2
L
Artemis
GooseMomGM
Artemis
1
3
1
0.5
W
0
0
4
2
L
Chaac
Octago
Chaac
0
6
1
0.08
W
2
1
1
2.5
W
King Arthur
Rxpidz dE
King Arthur
5
1
2
6
W
Fenrir
Salvv
Fenrir
1
3
6
1.33
L
Ao Kuang
Trovia
Ao Kuang
1
2
0
0.5
L
Thoth
a1rh3ad24
Thoth
2
1
0
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
28,858
43,133
Taken
38,537
22,853
Mitigated
19,697
12,276
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Epiclion47
Bakasura
2,909
2,152
0
4,114
9,831
4,644
0
1,600
8,231
0
34,756
L
Artemis
GooseMomGM
Artemis
5,039
1,908
0
2,879
7,162
2,547
0
1,341
5,821
0
33,992
W
5,564
399
2,093
5,070
6,933
2,719
0
1,556
5,377
32,641
0
L
Chaac
Octago
Chaac
5,765
1,282
0
2,595
12,564
9,153
0
608
11,956
0
37,625
W
4,216
211
1,372
2,571
5,541
2,115
0
2,756
2,620
58,610
0
W
King Arthur
Rxpidz dE
King Arthur
10,507
1,321
0
2,320
10,788
8,997
0
794
9,948
0
56,922
W
Fenrir
Salvv
Fenrir
3,043
483
0
1,596
8,063
3,090
0
2,528
5,525
0
22,855
L
Ao Kuang
Trovia
Ao Kuang
4,993
1,337
0
2,000
9,673
5,130
0
4,159
5,514
12,715
0
L
Thoth
a1rh3ad24
Thoth
4,478
111
0
688
3,903
1,379
0
2,304
1,599
50,623
0
W
5,528
1,959
0
2,175
7,212
2,776
360
1,837
5,375
0
57,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
31,135
308
Minions Killed
385
0
Camps Cleared
0
1,018,703
Distance Traveled
1,056,281
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,495
550
82
8
0
252,334
0
L
Artemis
4,839
484
39
4
0
172,036
0
W
Hel
5,438
544
38
4
0
225,881
0
L
Chaac
5,256
526
67
7
0
164,748
0
W
Ra
6,387
639
106
11
0
218,294
0
W
King Arthur
7,205
721
102
10
0
188,918
1
W
Fenrir
5,419
542
38
4
0
235,921
0
L
Ao Kuang
4,313
431
27
3
0
232,343
1
L
Thoth
6,096
610
93
9
0
197,242
3
W
Neith
6,686
669
101
10
0
187,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role