Player Matchup

Amaterasu
Amaterasu
Chertsss
Amaterasu
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 108L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
GoneLewd
Sylvanus
Level 106
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 4
Pele
Pele
Scovo
Pele
Level 44
God Stats
2W - 3L
1,857 SR
Queue Stats
84W - 106L
1,464 Elo+
Party 1
Poseidon
Poseidon
awesomeclash09
Poseidon
Level 99
God Stats
2W - 2L
1,529 SR
Queue Stats
160W - 153L
1,466 Elo+
Party 4
Chernobog
Chernobog
freesafety04
Chernobog
Level 63
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 4
Team Averages
Level 73
1,494 SR
1,425 Elo+

VS

Team Averages
Level 88
1,375 SR
1,516 Elo+
Terra
Terra
III-lII-IlI-III
Terra
Level 129
God Stats
1W - 3L
1,256 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 2
Maman Brigitte
Maman Brigitte
MomoMulisha
Maman Brigitte
Level 87
God Stats
3W - 4L
1,551 SR
Queue Stats
121W - 104L
1,494 Elo+
Party 3
Achilles
Achilles
Wrath0GX
Achilles
Level 106
God Stats
1W - 0L
1,377 SR
Queue Stats
26W - 19L
1,543 Elo+
Party 2
Zeus
Zeus
docmaan
Zeus
Level 92
God Stats
7W - 9L
1,459 SR
Queue Stats
157W - 133L
1,553 Elo+
Party 3
Hachiman
Hachiman
janUS55
Hachiman
Level 25
God Stats
2W - 3L
1,230 SR
Queue Stats
51W - 39L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chertsss
Amaterasu
17
1 / 2 / 1
10,712
595
7,414
21,628
12,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
GoneLewd
Sylvanus
13
2 / 1 / 1
8,249
458
6,097
18,914
17,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pele
Scovo
Pele
16
2 / 4 / 0
8,718
484
5,723
14,631
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
13
1 / 8 / 0
8,103
450
7,218
14,927
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
freesafety04
Chernobog
13
0 / 4 / 3
7,913
440
5,978
14,237
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 5
10,328
574
9,184
11,932
12,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
MomoMulisha
Maman Brigitte
18
9 / 0 / 6
10,866
604
14,183
13,696
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Wrath0GX
Achilles
15
3 / 3 / 7
9,887
549
10,090
17,157
18,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
docmaan
Zeus
16
5 / 2 / 6
10,438
580
13,130
10,142
4,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
janUS55
Hachiman
18
2 / 1 / 5
10,292
572
12,684
11,058
4,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
19
19
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chertsss
Amaterasu
1
2
1
0.75
L
Sylvanus
GoneLewd
Sylvanus
2
1
1
2.5
W
0
0
5
2.5
W
Maman Brigitte
MomoMulisha
Maman Brigitte
9
0
6
12
L
Pele
Scovo
Pele
2
4
0
0.5
W
Achilles
Wrath0GX
Achilles
3
3
7
2.17
L
Poseidon
1
8
0
0.13
W
Zeus
docmaan
Zeus
5
2
6
4
L
Chernobog
freesafety04
Chernobog
0
4
3
0.38
W
Hachiman
janUS55
Hachiman
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
59,271
84,337
Taken
63,985
46,119
Mitigated
46,295
36,629
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chertsss
Amaterasu
7,414
3,121
0
13,995
21,628
12,658
0
12,323
8,395
924
104,291
L
Sylvanus
GoneLewd
Sylvanus
6,097
1,600
3,742
6,514
18,914
17,220
0
6,145
12,717
29,156
0
W
9,184
1,115
1,178
4,201
11,932
12,539
131
1,108
10,690
70,391
1,411
W
Maman Brigitte
MomoMulisha
Maman Brigitte
14,183
936
0
7,289
13,696
6,372
726
3,419
10,081
86,746
1,603
L
Pele
Scovo
Pele
5,723
615
0
6,344
14,631
6,076
0
4,528
10,061
0
88,903
W
Achilles
Wrath0GX
Achilles
10,090
649
0
5,236
17,157
18,345
0
4,671
12,239
0
28,757
L
Poseidon
7,218
142
0
2,162
14,927
5,164
196
9,236
5,385
50,772
0
W
Zeus
docmaan
Zeus
13,130
639
0
3,236
10,142
4,326
919
2,682
7,402
86,667
1,346
L
Chernobog
freesafety04
Chernobog
5,978
3,421
101
3,771
14,237
5,001
0
2,935
11,260
0
59,551
W
Hachiman
janUS55
Hachiman
12,684
7,709
0
5,458
11,058
4,713
4,943
2,049
8,883
0
105,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
51,811
545
Minions Killed
573
0
Camps Cleared
0
1,684,582
Distance Traveled
1,950,492
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,712
595
180
10
0
302,697
2
L
Sylvanus
8,249
458
25
1
0
357,869
2
W
Terra
10,328
574
151
8
0
361,378
5
W
Maman Brigitte
10,866
604
118
7
0
469,248
0
L
Pele
8,718
484
130
7
0
371,996
3
W
Achilles
9,887
549
35
2
0
406,329
5
L
Poseidon
8,103
450
94
5
0
335,169
1
W
Zeus
10,438
580
130
7
0
361,553
4
L
Chernobog
7,913
440
116
6
0
316,851
1
W
Hachiman
10,292
572
139
8
0
351,984
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role